The Shadow of the Beast

The Shadow of the Beast is a long level 54 quest situated in the Olux Swamp.

Preview
The tales of the beast are seemingly true, as Dereg points the way for the player to hunt down the beast. On the journey, the player finds various pieces of evidence while helping some people, and ultimately confronts the beast itself.

Stage 1
» Talk to Dereg in his house at [-1483, 47, -5218].

Dialogue:
 * Dereg: Oh, you look tough. You must be one of those humans I keep hearing about, right? People talk about your kind all the time.
 * Dereg: You know, that you're all scrappers. Tough as nails, and willing to kill all sorts of beasts, you know?
 * Dereg: I think you know what I'm getting at. I saw some massive thing lumbering around the swamp one night! Tall as the trees, it was.
 * Dereg: I couldn't make out the details, but if its size was any indication, it could just step over the Olux walls and wreck the whole town!
 * Dereg: Of course, there's so many scam artists around here trying to sell anti-monster underwear or whatever that no one believes me.
 * Dereg: So, that means it's up to you! Ehm, supposing that you're willing to help out, at least... The one thing I know for sure is that it was eating something.
 * Dereg: See that blood on the ground? That stuff is fresh. Follow it, see where it leads, and hunt that beast before it does something terrible!

When talking to Dereg again:
 * Dereg: That blood trail ought to lead you to wherever the beast went. Hunt that thing down for us all!

Stage 2
» Follow the trail of blood left by the beast.

Dialogue:
 * Tolem: Oh, this is such a mess! And my axe is busted, too...how am I going to get this fixed?!
 * Tolem: I can't pay for- AAAH! H-Human! What do you want?! Not a good time!
 * Tolem: Something destroyed my cow pen and wrecked up my entire farm!
 * Tolem: And they were solid, good-quality Willow, too...uff...
 * Tolem: Wait, what? You're hunting the thing? Well, that's fine and dandy, but do you think you could help here first?
 * Tolem: I have an idea of where it went, so...you scratch my back, I scratch yours?
 * Tolem: Okay, this can work, this can work! I have to figure out how to fix this, and some of my cows ran off in a panic.
 * Tolem: So, you can take care of them while I re-plan my fencing. Simple enough, right?
 * Tolem: Three of my cows ran off. Look around the farm for them. They were eating, so look for fallen wheat on the ground!

When talking to Tolem again:
 * Tolem: Go on, hop to it! I'm waiting for you right here!

Stage 3
» Deal with the three escaped cows near the house and in the cave under the farm.

Kill each escaped cow at each location and bring back their unique drops. Each cow has a different item.

Dialogue:
 * Tolem: Oh, back aleady? I haven't even finished my stuff, where are the cows?
 * Tolem: ...
 * Tolem: ...eheh. You. You're. This is a joke, right? We're having a chuckle?!
 * Tolem: WE'RE JOKING, RIGHT?! FOR THE LOVE OF ALL THAT'S HOLY TELL ME THIS IS A JOKE!
 * Tolem: WHAT IS THIS?! ARE YOU BRAINDEAD?!
 * Tolem: NO, WAIT, YOU'RE HUMAN, THAT'S THE PROBLEM! IDIOT THUGS, ALL OF YOU!
 * Tolem: DID I NEED TO SPECIFY THAT I WANTED THEM BACK ALIVE? WAS THAT NOT OBVIOUS TO YOU?!
 * Tolem: Hff...haah...hrrgh...I...I can't bellevue...bellevue? Believe! I can't believe this!
 * Tolem: Uff, settle down, Tolem, settle down...you can still salvage this...
 * Tolem: Alright, two things. Your new name is Idiot, and I'm changing our deal. You owe me [10 Willow Planks].
 * Tolem: You're going to help me get at least one thing around here working. You get the wood, I'll keep looking over the fencing.

Stage 4
» Gather [10 Willow Planks] for Tolem.

Willow planks, or willow wood, can be gathered from the trees all throughout the swamp.

Dialogue:
 * Tolem: Oh lovely. Idiot's back! Joy of joys. Willow planks, please.
 * Tolem: Good. Even if you've got murder on the mind constantly, you have decent woodcutting arms.
 * Tolem: I'll sell the remainder of these planks to try and recoup the money for my cows you mulched.
 * Tolem: So go on, get out of here now. Make yourself useful and follow the giant footprints in the ground. Hunt something that NEEDS hunting, instead of cattle!

Stage 5
» Follow the footprints from Tolem's house at [-1673, 52, -5286].

Stage 6
» Talk to Kroac at [-1583, 51, -5438].

Dialogue:
 * Kroac: Oh, I'll never be able to fix this with my back in this state...
 * Kroac: Oh, look at this...all my years of carpentry and my bad back does my poor house in.
 * Kroac: What on earth could have done this?! It must be the biggest beast in the swamp!
 * Kroac: I was just sitting inside having some dinner, I hear some rumbling, and suddenly my house is falling apart!
 * Kroac: You human folk are good with physical labor, I hear? Do you think you could help me out here?
 * Kroac: There's a mine just over there. Think you can get [10 Cobblestone] out of it?
 * Kroac: I'll go find someone who's selling any spare wood for the roof...

Stage 7
» Gather [10 Cobblestone] from the nearby cave and bring it back to Kroac.

Dialogue:
 * Kroac: Did you get enough cobblestone? I found a guy down the street selling this top-quality Willow...
 * Kroac: Good, perfect. That should be enough. Though, I do have one other thing to ask you, soldier.
 * Kroac: My back's already screaming at me just from lugging the wood over here, there's no way I can climb up there and fix the roof like this.
 * Kroac: I can compensate you for the trouble, but d'you think you could do some patchwork for me with that cobble?
 * Kroac: Oh, you're a saint. Can't imagine why the guy was grumbling about humans... Just climb right on up the ladder!
 * [+2 Emerald Blocks]

Stage 8
» Repair Kroac's house using the cobblestone from the mine.

Climb on top of Kroac's house and right-click using the cobblestone to repair the four holes in the roof.

Dialogue:

If you try to leave without completely fixing the roof:
 * Kroac: I'm sorry, but your patchjob fell apart. You'll need something like 10 cobblestone to help fix this.

After finishing repairing:
 * Kroac: That'll do just fine, kind soldier! You're a lifesaver, really, you are.
 * Kroac: Wait, you're going after the thing that did this? Really?! Fantastic! That's a load off my mind.
 * Kroac: Look's like there's tracks off to the east... big tracks. Good luck following it, stay safe!

Stage 9
» Keep following the tracks of the beast.

Dialogue:
 * Rileen: EVERYONE, MOVE! THE BEAST IS ON A RAMPAGE!
 * Rileen: Aah, no! There were people in that house!
 * That must have been the beast! The villagers need help first though!
 * Rileen: Wah! H-Human! Get away, there's nothing you can help with here!
 * Rileen: All your type does is break and hurt! You have more in common with the giant there than any of us!
 * Rileen: Aah, there's so many people hurt already, don't make it worse please!
 * Rileen: We don't even have any medicine...
 * Rileen: Ugh, think Rileen! You have the herbs, what else goes into the poultices...
 * Rileen: Oh, right! Fish oil.... but I don't have a rod, gah!
 * Rileen: There's no way I can get [10 Salmon Oil], even if that pond out back is teeming with fish...
 * She just keeps worrying over what she can do. Seems like getting the oil might help her calm down.

Stage 10
» Gather [10 Salmon Oil] for Rileen.


 * Rileen: No, there's no time to make a fishing spear- AAH! You're still here? What do you WANT?!
 * Rileen: W-wait, what's... is this... This is salmon oil! Ten bottles of it! You...you heard me talking?
 * Rileen: Rileen: And you went out of your way to... What kind of human are you? I've only ever heard horror stories about your kind.
 * Rileen: ...
 * Rileen: ...maybe you're not so bad. I don't have anything that I can give you in return, but thank you, still.
 * Rileen: Wait, you were chasing the giant? That's why you were here? That... that's amazing news!
 * Rileen: I think it went into the cave east of here. Go for it! Stop that thing before it causes more damage!

Stage 11
» Find the cave of the beast by following the footprints behind Rileen's house.


 * 100px || Bat Ear || 54 || 1075 HP || Charge AI || - || - || Bat Ear || Cave at -1384, 45, -5529
 * }

Stage 12
» Kill the beast and return to Dereg with proof of its death at [-1483, 47, -5218].

Dialogue:
 * Looks like the giant is through here...prepare for the battle.
 * The giant door has opened. Don't leave without the giant's bone, proof of its death.


 * 100px || Bigfoot || 60 || 40000 HP || Charge AI || Charge, Push ||   ||  Piece of Bigfoot Bone || Cave at -1384, 45, -5529
 * 100px || Smallfoot || 56 || 1225 HP || Melee AI || - || - || - || Cave at -1384, 45, -5529
 * }
 * }

Dialogue:
 * Dereg: You're back! Any luck hunting the thing down?
 * Dereg: What? You actually found the beast?! Heck of a hunting job, human!
 * Dereg: You wouldn't be back here if you didn't manage to kill it... which means our problems are solved, right?
 * Dereg: Heheh! That bone powder looks giant enough to me! Great job, bucko!
 * Dereg: Y'know, come to think of it, I remember something that might be interesting to your sort.
 * Dereg: The weapon merchant in Olux researches cryptids as a hobby, and that beast seemed one-of-a-kind to me.
 * Dereg: You should show him that bone powder! He might have some good gear for you.

Tips

 * Use  to see Bigfoot's hitbox.
 * You can buy a decent weapon for each class with the Crushed Bigfoot Bone at Olux's Weapon Merchant.

Trivia

 * Tolem is most likely a reference to Lotem, a former Wynncraft Content Team Member.
 * Kroac might be a reference to the former Hybrid Ackro.