World Events

World events are one time events on certain locations. They can be triggered by walking somewhere or talking to NPC.

They can be triggered only once per class.

Detlas rat
A rat will appear in front of the cheese. Then it eats the cheese, turns to you and then runs to the Event Airship Pilot, to his airship and then falling down, dying.

If Talking Mushroom is in the player's inventory: Dialogue:
 * Talking Mushroom: WAIT, I HEAR SOMETHING SQUEAKI- HEY, LOOK! THERE'S A RAT!
 * Talking Mushroom: WAIT- IT'S RUNNING AWAY! FOLLOW IT!
 * Talking Mushroom: WHA-... DID WE JUST WATCH A RAT... KILL ITSELF? WHAT THE HELL!?!

Ternaves mine

 * Triggered by approaching the miner.
 * Features a loot chest inside a cave

Dialogue:
 * ???: An emerald mine under Ternaves was found, it'll bring riches and wealth was what they said.
 * ???: They would come and mine here all year 'round, but then a single pebble fell and the crew was dead.
 * ???: Huh? Who are you? Where am I? What is this pla- Oh no...
 * ???: They're all dead, aren't they? The mine. the cave in... And its all because of those dammed villagers.
 * ???: He he... Ahahahaha! AHAHAHAHAAHAHAHAHAHAHAHAHAHAHAA!!!
 * ???: Ha ha ha... You know, what!'s the point anyway?

Mage
Dialogue:
 * Triggered by going near the NPC.
 * Mage: Lo and behold! I shall now demonstrate my skills and raise this rock up to the skies!
 * Mage: Ha ha! I am the truly master of the craft. It must be great honor to be in my presence, hm?
 * Mage: Uhm, why won't it come back down? It's impossible! I did everything right.
 * Mage: ...
 * Mage: I CAN'T BELIEVE IT! IT'S ALL YOU FAULT! YOU WERE STANDING TOO CLOSE TO ME AND BROKE MY CONCENTRATION! UGH, I CAN'T STAND YOU FILTHY MAIN-LANDER! WHAT ARE YOU DOING HERE ANYWAY?
 * Mage: This is outrageous! I'm leaving. You don't deserve to be in my presence.

Old Druid
Dialogue:
 * Triggered by approaching the druid.
 * Old Druid: Oh, hey man! It's a beautiful day, eh?
 * Old Druid: Can you believe this, man? That such place like this can exist?
 * Old Druid: There're like animals and birds, and goats, and animals and... He he, did you you ever notice this big tree here?
 * Old Druid: Life's crazy, man. Know what else is crazy? I've been on this world for, like, hundreds of years. The things I've seen, it's amazin' how much you can achieve with this much time on your hands.
 * Old Druid: But none of us can live forever, man. The Nature, she's callin' back for me. Y'know, when I was startin' to feel old, I started to travel, see the things I didn't see yet, y'know?
 * Old Druid: But when I got here, man, I knew this was the place
 * Old Druid: It's been a fun chat, man, but i gotta go now. It's about time I returned... to the earth.
 * Old Druid: Hey! Life's great, man. Don't let the bad overshadow the good. You have fun now.

The Mysterious Manor

 * Triggered by approaching the gate.

Dialogue:


 * [1/2] ???: The pirates! They've returned! They'll tear this place apart within seconds.
 * [2/2] ???: You there, traveler! You must stop them! Believe me, it won't be to your disadvantage.


 * Keep the pirates away from the gate [2 Minutes Left]


 * [1/1] Old man: That must've been the last of them. You cannot believe how thankful I am. Please, meet me in the courtyard.
 * Meet the owner of the manor in the courtyard.


 * [1/3] Old man: I appreciate your help here. The pirates attempt something like this all the time, but you surely have scared them off for good.
 * [2/3] Old man: It is understandable that you'd expect payment, but unfortunately I am not a man of many fortunes.
 * [3/3] Old man: All that I can offer is my humble farm. You may use it as you please. Once you're done, you may come back anytime.

Gylia Farmer

 * Gylia Farmer: Ah, isn't it a fine day? What makes it even better is knowing that the damned gerts can't ever get to me!
 * Gylia Farmer: I mean, their camps are so far away, plus the Gylia Watch is making sure they don't do anything that they shouldn't.
 * Gylia Farmer: I used to live in Llevigar plains and it was dreadful. The greenskins kept on stealing all of my livestock.
 * The pigs in the pen gradually die.
 * Gylia Farmer: The worst of all? The army couldn't be bothered to issue even one guard for my farm. I was even willing to pay!
 * Gylia Farmer: That was the last straw. I had to move my location. What's a great place for farming? Cinfras County!
 * Gylia Farmer: The Gerts here aren't even a threat! At least from where I stand. Can't talk about those right next to the camps, though.
 * A Gert approaches and places a fake pig in the pen.
 * Gylia Farmer: I mean, just look at how safe and peaceful my pigs are in their pen! Isn't it amazing how safe this place is?

Cannibal ambush
Dialogue:
 * Triggered by getting close.
 * [1/5] Dernel Mage: Ahahahaha! You! Stay where you are! At last, a test subject. You are about to serve a great purpose here.
 * [2/5] Dernel Mage: I've been working for years on this spells, for YEARS I tell you! With this much power, you will be vaporized in a second.
 * [3/5] Dernel Mage: By submitting to this experiment, your contribution to the greater good will be immeasurable. Don't worry, you won't feel a thing.
 * [4/5] Dernel Mage: Was that it? Years of preparation just for a loud noise? This is unbelievable!
 * [5/5] Dernel Mage: But... Oh no. The noise must've attracted the cannibals. We must get out of here NOW!
 * A Cannibal Ambush
 * They'll eat you alive.

Olux Fisherman

 * Triggered by getting close to the FIsherman.

Dialogue:


 * [1/5] Fisherman: Gah!
 * [2/5] Fisherman: You startled me! Visitors are rare here!
 * [3/5] Fisherman: Despite how hostile the swamp is, I found this little pond to be quite lovely!
 * [4/5] Fisherman: Living here is quite harsh, it's always nice to find a place with potential profits...
 * [5/5] Fisherman: So, don't go and steal all MY fish, alright?

Canyon Hermit
Dialogue:
 * Triggered by entering the cave.
 * Canyon Hermit: Not a step closer! What do you think you are doing, just waltzing in someone else's property?
 * Canyon Hermit: Ugh... I'm sorry for that. Secluding yourself from the society has its effects. I'd love to have a chat with someone.
 * Canyon Hermit: Please, be my guest! Just don't get anywhere near my tent, you understand? That's where I keep my valuables.
 * Canyon Hermit: So, what's been happening on the outside world? Are the dwarves and doguns at peace yet? What about the corruption in Wynn?
 * Canyon Hermit: Hm? Do you smell that? It's as if something was bu- OH MY GOD, MY TENT!
 * Canyon Hermit: Quick, help me put it ou- OH NO NOT THIS!
 * Canyon Hermit:

Cheese Merchant
Dialogue:
 * Triggered by paying 12 Emeralds
 * Cheese Merchant: Perfect! Let me get that for you!
 * Cheese Merchant: Mh, it was supposed to be here..?
 * Cheese Merchant: Gah!
 * Cheese Merchant: What.
 * Cheese Merchant: ...
 * Cheese Merchant: You know what? I give up. No one here likes cheese anyway.

Curious Starer

 * Triggered by walking into the ruin.

The Curious Starers will surround you while freezing the player before warping you to an area above the ruins with 3 chests. Walking to the other end breaks the floor and allows you to leave.