Guilds

Guilds are communities of people that work together to achieve their goals. You can level up your guild by giving it some of the XP that you earn by using the /guild xp [int] command or by taking territories and leveling up the "XP Seeking" bonus. Your guild can start with 5 members, and will increase as you level it up (see the perks table below). Each territory you own will allow you to use bonuses to get things like guild xp, guild emeralds, guild resources (more on this later) as well as bonuses to allow you to generate emeralds & tomes you can give to players.

Creating/Joining a Guild
Guilds can be created once you are level 75, by going to the Guild Master in the Guild Hall in Cinfras and paying 20 Liquid Emeralds and 3 Soul Points. Guild tags can be 3 or 4 letters long and cannot be an existing guild name. Guild names cannot be existing guild tags.

Defending a guild territory
To defend a territory claimed by your guild, you use /gu manage, select the territory menu, then select whichever territory you want to defend. Clicking the first button, you'll be able to modify 4 different stats; defense, health.

Attacking a guild territory
When you attack a territory using the /guild attack command (or by clicking on the banner that marks each territory), you and all of your participating guild members (they can be on different servers, but must be in the same region) will be teleported into an area with a large Guild Tower in the center, which is a boss that must be defeated in order to gain control of the territory. The Guild Tower can attack in many ways, and has a varying amount of health and damage, which is set by the members of the Guild Tower's guild through Bonuses. If you win, you will gain control of the territory, but if you lose, you will be teleported back to your server as you die and lose 2 soul points. Note that it costs a certain amount of emeralds in order to start a war, which can either be provided by the player attacking the territory or from the guild's storage of emeralds.

Ranks
Owner


 * The creator of the guild: can only have one owner.
 * All permissions

Chief


 * Can recruit, kick, promote and demote members up to strategist.
 * Can edit Guild Banner.
 * Able to transfer territories.

Strategist


 * Can recruit, kick, promote and demote members up to captain.
 * Can attack territories and defend territories.
 * Can change bonuses on territories.
 * Has access to High Ranked Guild Chest

Captain


 * Can recruit, promote and demote members up to Recruiter.
 * Can attack territories.

Recruiter


 * Can recruit new members for the guild.

Recruit


 * A normal member of the guild. Unable to use most commands which edit the guild except the ones listed in the first table below.




 * If your guild happends to be at an "unknown" level, do /gu stats ingame and add it here to improve the wiki! [Original post]

Upgrades
Upgrades are buffs that can be set on the guild tower of a territory at the expense of resources. They provide raw stat bonuses to damage, attack speed, health and defense. The guild tower also receives a stat boost based on the amount of nearby owned territories, with a +30% bonus to damage and health for connected territory that is owned.

Bonuses
Bonuses are buffs that can be set on Territories at the expense of resources and emeralds. They provide ability stat boosts for the guild tower, gathering and combat XP boosts for the owning guild's members, and can boost resource and emerald generation.

Below are the costs for each Bonus.

Commands
You can join a guild with

* Contrary to what some believe, this does not take levels off your character. Every time you kill a mob, the percentage of exp specified in the command will go towards leveling up your guild. Most players will turn this setting to 100 on at lv 105 or 106.











Banners
Guild banners are customizable in the guild menu when clicking the banner of an area, and are used to showcase a guild by means of a banner whenever they control a territory. Each banner is exclusive (and thus no two guilds can have the same banner) and can be changed at an area banner for 10,000 emeralds.

Pedestals for guild banners are upgrade-able when clicking on an area banner, and are displayed whenever the guild controls the territory as the area banner. Pedestals work in a system of tiers, with each upgrade incrementing the pedestal's tier by one. Each upgrade also has a required level for the guild, and if not fulfilled the guild is unable to upgrade their pedestal.

Tier 1

 * {| class="wikitable"

! style="text-align:center" |Minimum Guild Level: ! style="text-align:center" |Emeralds Needed:
 * style="text-align:center" |Free
 * style="text-align:center" |Free
 * }
 * Guild Banner Tier 1.png
 * Guild Banner Tier 1.png

Tier 2

 * {| class="wikitable"

! style="text-align:center" |Minimum Guild Level: ! style="text-align:center" |Emeralds Needed:
 * - style="vertical-align:top"
 * style="text-align:center" |10
 * style="text-align:center" |
 * }
 * Guild Banner Tier 2.png

Tier 3

 * {| class="wikitable"

! style="text-align:center" |Minimum Guild Level: ! style="text-align:center" |Emeralds Needed:
 * - style="vertical-align:top"
 * style="text-align:center" | 20
 * style="text-align:center" |
 * }
 * Guild Banner Tier 3.png

Tier 4

 * {| class="wikitable"

! style="text-align:center" |Minimum Guild Level: ! style="text-align:center" |Emeralds Needed:
 * - style="vertical-align:top"
 * style="text-align:center" | 30
 * style="text-align:center" |
 * }
 * Guild Banner Tier 4.png

Tier 5

 * {| class="wikitable"

! style="text-align:center" |Minimum Guild Level: ! style="text-align:center" |Emeralds Needed:
 * - style="vertical-align:top"
 * style="text-align:center" | 40
 * style="text-align:center" |
 * }
 * Guild Banner Tier 5.png

Tier 6

 * {| class="wikitable"

! style="text-align:center" |Minimum Guild Level: ! style="text-align:center" |Emeralds Needed:
 * - style="vertical-align:top"
 * style="text-align:center" | 50
 * style="text-align:center" |
 * }
 * Guild Banner Tier 6.png

Tier 7

 * {| class="wikitable"

! style="text-align:center" |Minimum Guild Level: ! style="text-align:center" |Emeralds Needed:
 * - style="vertical-align:top"
 * style="text-align:center" |60
 * style="text-align:center" |
 * }
 * Lvl7Banner.png

Tier 8

 * {| class="wikitable"

! style="text-align:center" |Minimum Guild Level: ! style="text-align:center" |Emeralds Needed:
 * - style="vertical-align:top"
 * style="text-align:center" |70
 * style="text-align:center" |
 * }

Calculation Formulas
Formula for the minimum guild level:

Formula for the emeralds needed for tier 2 and higher:

Trivia

 * Guilds were added in the 1.13 Wynnter Update.
 * Guilds were originally going to just be permanent parties.
 * Before the release of the 1.14 Gavel Expansion, the Guild Master was accessible through a teleporter in Troms.
 * The 1.20 Gavel Reborn Update revamped guilds, guild wars, banks and territories.
 * Before guild banners were added in 1.18, the Mysterious Potatoes riddle was in their place. The riddle revealed partial image of guild banner.