Bob's Lost Soul

Bob's Lost Soul is a long level 45 quest that requires players to venture all across Wynn.

Preview
After speaking to Tarod the player is asked to investigate Bob's Tomb. Upon the player's return, Tarod asks the player to venture out into Wynn to gather the materials necessary to free Bob's soul.

Stage 1
» Talk to Tarod in Nesaak's Forest at [-7, 68, -793] Dialogue:
 * Tarod: You're one of those soldier types, right? My name is Tarod, and I could really use your assistance here.
 * Tarod: Years ago, I met a very powerful and legendary warrior by the name of Bob. Yes, that Bob.
 * Tarod: It's safe to say he was a very, well, admirable man. Him and I slowly became close friends over the years.
 * Tarod: That is, until one night, he vanished without a trace. The accepted story is that he was murdered by a pack of ravenous wolves...
 * Tarod: Now, I don't buy that story, but... look, the point here is that he's gone now, and I want to find out where the hell he ended up. That depressing zombie lumbering around Ragni clearly isn't him.
 * Tarod: I believe he died in this area, and I have been looking for his body for quite a while now, with... less than success.
 * Tarod: Rumors have spread that a tomb lies somewhere east of Nesaak, but I've never been able to find it. This is where I need you to help me out, yeah?
 * Tarod: Do you think you could help me out here? Search around that area, and report back to me if you see anything noteworthy.
 * Tarod: I'd be eternally grateful if you could help me uncover my old friend's true story.

Stage 2
» Find Bob's Tomb

A strange force prevents you from entering. You can hear some soft laments in the distance...

Stage 3
» Report what you've found to Tarod at [-7, 68, -793] Dialogue:
 * Tarod: Welcome back. Did you find anything worthwhile?
 * Tarod: Oh? Yeah, that definitely sounds like the tomb! Were you able to see what's inside?
 * Tarod: No? There's... a magical barrier? Great... just GREAT...
 * Tarod: I have a feeling whoever made that tomb didn't want anyone attempting to get to him, but... Forget it, we have no other options. This is the only way we can place Bob's soul to rest for good.
 * Tarod: Listen, I have a guy who can help us out. His name is Wedyf, a sorcerer type. If anyone could get rid of that barrier, it would be him.
 * Tarod: He lives in Bremminglar, a small town close to Almuj. Go meet him, I'll wait for your return.

Stage 4
» Talk to the sorcerer Wedyf in Bremminglar.

Dialogue:
 * Wedyf: Welcome traveler. Are you looking for something?
 * Wedyf: Ooh, it has been a long time since I've released an undead...
 * Wedyf: The spirit of your dead friend must still be somewhere in this world. This is why we are unable to get close to his body. Soul magic works in mysterious ways.
 * Wedyf: Don't worry, I can do it. I've heard a little bit of Bob's story before. What a tragedy. His own infallible protection used against him...
 * Wedyf: ...Anyways, there's no need to lament on the past. Now, we need two items. The first is something from Bob himself. The other is the last thing that made his blood drop.
 * Wedyf: Out past the other side of Detlas there are two farm houses with an old cave inbetween then. An old florist used to live there, she has a rose that Bob had once cut himself on.
 * Wedyf: I will warn you, though; she was corrupted some time ago. It may not be that easy to take the rose, so do be prepared.
 * Wedyf: Secondly... something of Bob's. I've heard rumors of a visage of him wandering around Ragni, perhaps you can find something of use from it? Killing enemies in the Nesaak region may be worth your time, as well.
 * Wedyf: Bring me [1 Rose] and [1 Bob's Tear].

Stage 5
» Bring [1 Bob's Tear]  from Ragni and  [1 Rose]  from the house in the Nesaak forest around [160, 73, -1012] to Wedyf

Dialogue:
 * BobtheZombie.png
 * Bob the Zombie
 * 1
 * 11
 * Ranged AI
 * Bob's Tear
 * Ragni
 * RoseFlorist.png
 * Rose Florist
 * 40
 * 1000
 * Melee AI
 * Rose
 * Spruce house at (160, 73, -1012)
 * }
 * Rose
 * Spruce house at (160, 73, -1012)
 * }
 * Spruce house at (160, 73, -1012)
 * }
 * }
 * Wedyf: Great, you got everything.
 * Wedyf: Although... I might have forgot to tell you about something else too...
 * Wedyf: We also need a part of the soul of your dead friend.
 * Wedyf: This is something I unfortunately cannot do myself. There is a blacksmith close to Ternaves who does this kind of stuff.
 * Wedyf: He can extract the soul from someone's weapon. Very useful in those situations. Go talk to him.
 * Wedyf: Bring me the soul, and I'll be able to remove the spell preventing you from entering the tomb.

Stage 6
» Talk to the blacksmith at [725, 61, -1468] about Bob's lost soul Dialogue:
 * The Blacksmith: What can I do for ya?
 * The Blacksmith: Oh yes! I can extract the soul from weapons!
 * The Blacksmith: Bring me the weapons of your friend, and I'll see if I can do something with it!
 * The Blacksmith: Oh it's... those weapons. Well, if you know what you're doing...
 * The Blacksmith: [1 Depressing Stick], [1 Depressing Spear] , [1 Depressing Bow] and [1 Depressing Shears] will do the trick.
 * The Blacksmith: Be careful with the weapons, you will only get  [ONE]  of each. If you lose one, you will have to ask around if anyone has a spare.
 * The Blacksmith: Maybe someone will be selling one on the Trade Market in Detlas, who knows.
 * The Blacksmith: My apprentice over there has traveled around a lot, they might know where the items are, but I warn you, they are a little bit quirky.
 * Apprentice: Weapons of the depressed kind? Oh, of course, of course, I know of the set! Around Nesaak, I hear they are kept.
 * Apprentice: An army of Linx you must clear, in a cave you shall find this spear!
 * Apprentice: To a skilled archer you must go, best her in a lumberyard and you will have her bow!
 * Apprentice: On an altar, effervescence leers, complete the sacrifice and you will gain your shears...
 * Apprentice: In the forest, a house frozen in spikes thick, outsmart the contraption and be gifted a stick!
 * Apprentice: But beware, beware! Danger lies ahead, and will try to halt you in your stead!

Stage 7
» Bring [1 Depressing Stick], [1 Depressing Spear] , [1 Depressing Bow] and [1 Depressing Shear]  to the Blacksmith.


 * TeleporterCore.png
 * Teleporter Core
 * 0
 * 1
 * Teleporter Core
 * Cave underneath frozen house
 * DepressingStick.png
 * Depressing Stick
 * 50
 * 1
 * Melee
 * Depressing Stick
 * Cave underneath frozen house
 * Lynx(Level42).png
 * Lynx
 * 42
 * 480
 * Melee AI
 * Lucky Lynx Foot
 * Cave in Nesaak Forest
 * Lynx(Level45).png
 * Lynx
 * 45
 * 1000
 * Melee AI
 * Lucky Lynx Foot
 * Cave in Nesaak Forest
 * ChainsawShot.png
 * Chainsaw Shot (Phase 1)
 * 46
 * 2200
 * Ranged AI
 * Arrow Storm
 * Chainsaw Shot (Phase 2)
 * Tree Stump in Abandoned Lumber Yard
 * ChainsawShot.png
 * Chainsaw Shot (Phase 2)
 * 46
 * 3600
 * Ranged AI
 * Arrow Storm
 * Depressing Bow
 * Chainsaw Shot (Phase 1)
 * EffervescentDagger.png
 * Effervescent Dagger
 * 50
 * 1
 * Effervescent Dagger
 * Stone platform in Nesaak Forest
 * }
 * ChainsawShot.png
 * Chainsaw Shot (Phase 2)
 * 46
 * 3600
 * Ranged AI
 * Arrow Storm
 * Depressing Bow
 * Chainsaw Shot (Phase 1)
 * EffervescentDagger.png
 * Effervescent Dagger
 * 50
 * 1
 * Effervescent Dagger
 * Stone platform in Nesaak Forest
 * }
 * Effervescent Dagger
 * Stone platform in Nesaak Forest
 * }
 * Stone platform in Nesaak Forest
 * }

Dialogue:
 * The Blacksmith: ... Hi again. I see you got the weapons.
 * The Blacksmith: These weapons emanate so much sadness... I'm sure you heard about Bob's story...
 * The Blacksmith: Here is the soul. It's a little bit crushed, but it can do the trick.
 * The Blacksmith: Good luck on your quest. Bob was a great hero, anything to help him is good in my book.

Stage 8
» Bring back [1 Bob's Crushed Soul]  to Wedyf.

Dialogue:
 * Wedyf: I'm glad to see you again.
 * Wedyf: I only need a part of the soul, you can keep the rest.
 * Wedyf: Give me a minute, I need to concentrate...
 * Wedyf: ... . ...
 * Wedyf: ..... .. ..... .  . . . ...
 * Wedyf: It is done. You should be able to enter the tomb now. Be careful.

Stage 9
» Find Bob's corpse in his tomb.

As you open the door, you feel some soft wind running past you. The lamentations have stopped...

Note: Bob's corpse is in a room underneath the stairs, you will need to open a door to it by standing on a pressure plate.

Stage 10
» Report back what you've seen to Tarod

Dialogue:
 * Tarod: You're back... Has he... has he finally been put to rest?
 * Tarod: It's... hard to hear, knowing that my old friend is really gone, this time, but... I'm happy he won't have to suffer on this war-torn world for another second.
 * Tarod: ...I want you to have something. This is his old battle chesplate; he gave it to me a few days before he vanished. I think if he were still here, he'd want you to have this. Please, take good care of it for me...

Tips

 * You can gather the Rose and Bob's Tear before talking to Wedyf to save the time of travelling to Bremminglar multiple times.

Trivia

 * This quest was minorly improved gameplay-wise in 1.20.1, as now there are less grindy ways to get the items needed.
 * The Rose Florist replaced the 'Lonely Rose' mob, the latter just being an item mob.
 * The Apprentice and Markque the Wizard were not added until 1.20.1.
 * Before 1.20.1, to get the Depressing items, instead of having the challenges to get them, players had to grind them by killing mobs in the Nesaak Tundra or the Emerald Trail.