Dungeons



Dungeons are areas that are leveled playing zones with separate stages. Dungeons varying in difficulty can be found around the Wynncraft map. Dungeons combine 3 elements: Parkour, battle and puzzle to challenge players. At the end of each dungeon, there is a boss that when killed will complete the dungeon and reward the player. The reward for completing a dungeon differs per each dungeon, but each will give you armor, weapons, experience, and emeralds which will be scattered in piles around the entrance of the dungeon. Dungeons are meant to be achievements for appropriate level players.

Access
Keys which can be obtained by killing specific Key Guardians are needed to enter the dungeons or using dungeon bombs

Dungeon Level Requirements
Corrupted Dungeons can be accessed 5 levels below their suggested level. For example, Corrupted Undergrowth Ruins can be challenged starting at level 89.

Removed Dungeons
These were the dungeons up until 1.14.1 'The Gameplay Update', where they were all completely reworked and were given new names.

Minidungeons
As of the 1.13 Wynnter Update, minidungeons were added to the game. In the Wynn Province, these are marked by a unique statue above the entrance, and give a smaller reward than regular dungeons. There are currently three minidungeons around Wynn, and they each have a boss and give an XP and emerald reward, similar to main dungeons. They each give one area specific Junk Item too. The Ice Minidungeon is found in the southeast corner of Nesaak forest, the Ocean Minidungeon is found in the ocean just south of the volcano islands, and the Jungle Minidungeon is found in the jungle, on the road to Troms. This dungeons do not exist anymore under the name "MiniDungeons" but have been changed to full dungeons of the Dungeons and discovery update 1.17

As of the 1.14 Gavel Expansion, there are four element-based dungeons around the Canyon of the Lost in Gavel. There is a mini-dungeon for each element except for thunder, as there is no Thunder Mini-Dungeon. These dungeons were later replaced with 'The Mortal Mountain' dungeon.

History
1.14.1 The Gameplay Update
 * Dungeon Scroll Merchants added
 * Dungeon scrolls are bought with dungeon fragments, and do not need a Soul Point to use
 * All dungeons renamed and reworked
 * Mini-Dungeons do not exist anymore; they are now full dungeons
 * Each dungeon now has a certain theme and a special gimmick
 * Dungeons bosses now have a strategy to defeat them
 * Key Guardians now spawn close to dungeons for obtaining keys, and the old method of obtaining them has been removed
 * Dungeons give a lot more XP, and give special tokens for obtaining items from the Dungeon Shops
 * There are two types of tokens: A boss token, and a dungeon fragment
 * Added Corrupted Dungeons, which are modified versions of existing dungeons, only harder
 * Corrupted Decrepit Sewers, Corrupted Infested Pit and Corrupted Lost Sanctuary were added
 * Keys are obtained from mixing two items at The Forgery in Gavel

1.16 The Corkus Update
 * Fallen Factory was added
 * Corrupted Underworld Crypt and Corrupted Sand-Swept Tomb were added

1.18 The Economy Update
 * Corrupted Ice Barrows dungeon was added
 * Sand-Swept Tomb and its Corrupted version were reworked
 * Token Hoppers were replaced with Token Collectors

1.19 The Silent Expanse Update
 * Undergrowth ruins and its corrupted version were reworked
 * Corrupted Undergrowth Ruins was added
 * Eldritch Outlook was added

1.20 Gavel Reborn
 * The Forgery reworked