Blazing Retribution

Blazing Retribution is a medium-length level 44 quest taking place in the Llevigar Plains.

Preview
Piere, a citizen of the Llevigar Plains, has had his house burned down by an Orc using a magical axe. He tasks the player with finding Detective Jackson, who in turn orders the player to search nearby camps for the axe, ultimately leading to the player fighting and retrieving the axe from Orc Chief Gregg'r.

Stage 1
» Speak to Piere in the Llevigar Plains at [-1851, 56, -4959] Dialogue:
 * Piere: Oh sweet baby bovine, my house, what am I going to do? Wait, who are you?
 * Piere: Oh, a Human. Did the Llevigar authorities send you?
 * Piere: Detective Jackson has already been here. Not that he's doing anything useful.
 * Piere: An Orc managed to find some fire-imbued magical axe and burned down my house! Jackson didn't even call a firefighter!!
 * Piere: I don't know what to do, but maybe if you find Detective Jackson, you can kick his sorry rear into gear...
 * Piere: The Orcs are already savage brutes. If they really have their hands on magical weapons, we're all in trouble!
 * Piere: I believe Detective Jackson is by his cart "planning his next move." He's not far from here. Just continue past my farm!

Stage 2
» Report the attack to Detective Jackson at [-1731, 53, -4836] Dialogue:
 * Detective Jackson: How can I go about this...? I can't get involved myself, and they won't let me near... Wait, a human?
 * Detective Jackson: ...what do you MEAN "what am I doing?" This is a delicate situation! I need to- wait...actually, you might just be the help I need.
 * Detective Jackson: I'll give you the lowdown- we believe the orcs stole magical weaponry from within Llevigar, particularly a flaming axe.
 * Detective Jackson: However, that's a loophole in the ceasefire we had enacted with the Orcs. Theft isn't considered an act of aggression...
 * Detective Jackson: And that means my hands are tied. Humans, however, were not mentioned in the notes, so you'll need to retrieve it.
 * Detective Jackson: Our only saving grace is that it'll be impossible for them to replicate its power- Orcs are hilariously inept at magic.
 * Detective Jackson: But, to the primary problem- You've probably seen how many orc camps are around here. Searching will take a long while...
 * Detective Jackson: My only leads are that the "Sablestone" and "Loamsprout" camps seem to be celebrating recently. Best to start there, yes?
 * Detective Jackson: Just to review- You need to search those two camps for the Axe of Llevigar, and then return it to me if you find it.
 * Detective Jackson: Sablestone is to the north, and Loamsprout to the south. They will be guarded, so don't be afraid to knock some heads.

Stage 3
» Look for the stolen weapon at the Sablestone and Loamsprout Orc camps


 * This does not seem like the weapon. It's just a heavy-looking wooden stick.

Once you have inspected both camps:
 * This does not seem like the weapon. It's just a potato..?
 * This camp doesn't seem to have the weapon either. Maybe Detective Jackson knows what to do next?


 * SablestoneOrcBasher.png
 * Sablestone Orc Basher
 * 48
 * 1050
 * Crawl AI
 * Sablestone Camp
 * SablestoneOrcSmasher.png
 * Sablestone Orc Smasher
 * 46
 * 920
 * Melee AI
 * Sablestone Camp
 * LoamsproutOrcMuckraker.png
 * Loamsprout Orc Muckraker
 * 47
 * 700
 * Rapid Ranged AI
 * Loamsprout Camp
 * LoamsproutOrcRotflinger.png
 * Loamsprout Orc Rotflinger
 * 47
 * 1000
 * Ranged AI
 * Loamsprout Camp
 * }
 * Loamsprout Camp
 * LoamsproutOrcRotflinger.png
 * Loamsprout Orc Rotflinger
 * 47
 * 1000
 * Ranged AI
 * Loamsprout Camp
 * }
 * 1000
 * Ranged AI
 * Loamsprout Camp
 * }
 * Loamsprout Camp
 * }
 * }
 * }

Stage 4
» Return to Detective Jackson with the news Dialogue: An Orc named "Greggr" will run by the cart, chasing a "Runefire" while holding a blue axe.
 * Detective Jackson: I see no axe in your hands, so I should assume neither Sablestone or Loamsprout had it.
 * Detective Jackson: Wait, really? A stick was the most powerful weapon they had? And Loamsprout...threw their dinner at you...?
 * Detective Jackson: I can't believe this! How are those...those THINGS outsmarting us?! Are they shuffling the axe between camps?
 * Detective Jackson: There are over a dozen camps between the Orcs and Goblins that they could be swapping it between!
 * Detective Jackson: What if the GOBLINS get a hold of it?! They're the cleverest by half of all of them, so that could actually be a threat!
 * Detective Jackson: Searching all the camps one by one will be far too slow, gah!! How am I going to fix this?!
 * Detective Jackson: There's Earthpit, and Cliffhearth, Shineridge and Stonecave, Sunspark, Mudspring, Holehold, I-
 * ???: Fire! Stop!! I hold magic cutter! LISTEN TO GREGG'R!!
 * Detective Jackson: I- I can't believe it, that has to be the one! AFTER THAT ORC, NOW!!

Stage 5
» Find the hidden camp in the water near Piere's house at [-1822, 49, -4903] Dialogue:
 * ???: GRRRH!! What 'Uthniiazek' mean?!

As you approach the exit at [-1861, 23, -4920] (not the one labelled "EXIT" at [-1850, 23, -4920]), an Orc Builder will spawn and cover up the exit. You must the kill the Orc Gatekeeper to break through the wall covering the exit and progress through the hidden camp.
 * SecretcoveOrcSneak.png
 * Secretcove Orc Sneak
 * 46
 * 500
 * Melee AI
 * Hidden Camp
 * SecretcoveOrcRuinseeker.png
 * Secretcove Orc Ruinseeker
 * 48
 * 2100
 * Melee AI
 * Hidden Camp
 * OrcBuilder.png
 * Orc Builder
 * 40
 * Hidden Camp
 * SecretcoveOrcGatekeeper.png
 * Secretcove Orc Gatekeeper
 * 48
 * 3375
 * Melee AI
 * Charge
 * Hidden Camp
 * }
 * Hidden Camp
 * SecretcoveOrcGatekeeper.png
 * Secretcove Orc Gatekeeper
 * 48
 * 3375
 * Melee AI
 * Charge
 * Hidden Camp
 * }
 * 3375
 * Melee AI
 * Charge
 * Hidden Camp
 * }
 * Hidden Camp
 * }
 * }

Stage 6
» Kill Orc Leader Gregg'r There are three keys at the north, east, and south walls of the next room, easily reachable through parkour. Use all three keys on the door to the west to continue.

Dialogue:
 * SecretcoveOrcRuinseeker.png
 * Secretcove Orc Ruinseeker
 * 48
 * 2100
 * Melee AI
 * Hidden Camp Keys Room
 * OrcKey1.png
 * Orc Key 1
 * 45
 * None AI
 * Orc Base Key 1
 * Keys Room Room at [-24241, 23, -13394]
 * OrcKey2.png
 * Orc Key 2
 * 45
 * None AI
 * Orc Base Key 2
 * Keys Room Room at [-24241, 23, -13340]
 * OrcKey3.png
 * Orc Key 3
 * 45
 * None AI
 * Orc Base Key 3
 * Keys Room Room at [-24214, 23, -13368]
 * }
 * Orc Base Key 2
 * Keys Room Room at [-24241, 23, -13340]
 * OrcKey3.png
 * Orc Key 3
 * 45
 * None AI
 * Orc Base Key 3
 * Keys Room Room at [-24214, 23, -13368]
 * }
 * None AI
 * Orc Base Key 3
 * Keys Room Room at [-24214, 23, -13368]
 * }
 * Keys Room Room at [-24214, 23, -13368]
 * }
 * }
 * Gregg'r: Uthniiazek! Uthniiazek!! WHY NO LISTEN TO GREGG'R?


 * Gregg'r: Stupid Villager magic thing! Why fire no listen?
 * Gregg'r: Gregg'r say thing and make fire...what else axe say? 'Azektoluth?'
 * Gregg'r: Hraahah! Gregg'r control fire! Fire- kill human with Gregg'r! Uthniiazek! Azektoluth!


 * Greggr.png
 * Greggr
 * 50
 * 16000
 * Charge AI
 * Charge Flamethrower Explosion
 * The Axe of Llevigar
 * Hidden Camp Greggr's Room
 * Runefire.png
 * Runefire
 * 45
 * 600
 * Crawl AI
 * Hidden Camp Greggr's Room
 * Spitfire.png
 * Spitfire
 * 45
 * 60
 * Ranged AI
 * Flamethrower
 * Hidden Camp Greggr's Room
 * }
 * 45
 * 60
 * Ranged AI
 * Flamethrower
 * Hidden Camp Greggr's Room
 * }
 * Hidden Camp Greggr's Room
 * }
 * }

Stage 7
» Return the Magic Axe to the Detective Dialogue:
 * Detective Jackson: That looks like the axe of Llevigar to me! Blue finish, hot to the touch- well done! What Orc boss had stolen it?
 * Detective Jackson: Gregg'r? That...hm. This could be bad. I've head that name, and he's a fairly prolific Orc chief. You killed him, right?
 * Detective Jackson: Mmm... Hopefully that Gorgu won't catch wind of it. Regardless, you've done a great service for Villager-kind!
 * Detective Jackson: Here's your compensation for that. Thank you for the aid!

Trivia

 * The magic phrases Gregg'r shouts are composed of runes: Uth, Nii, Az, and Tol all appear, along with a currently unknown rune Ek.