Fantastic Voyage

Fantastic Voyage is a long level 90 quest, based started in the coastal town of Jofash Docks and plays out on Gateway Island and a mysterious place.

Preview
Relend is looking for an adventure and has decided to track down Captain Goldclaw's treasure on Gateway Island. On a journey with the player, the two encounter various obstacles in their adventures that they must overcome, and ultimately discover a mysterious and dark place...

Stage 1
» Speak to Relend.

Dialogue:
 * Relend: Let's go, just you and me! On a grand voyage across the sea!
 * Relend: In search of a pirate's gold, old chap! But first we'll need a treasure map.
 * Relend: I think I know where we can nab a chart, but you're going to need a lion's heart!
 * Relend: Captain Goldenclaw was the best pirate to date, although eventually he met his grim fate...
 * Relend: He still lies with the map we need to get our ship in motion. To find him, follow the flowers with the color of the ocean.

Stage 2
» Defeat Captain Goldenclaw and give the map to Relend.

''Captain Goldenclaw's skeleton is located at 1182, -4169. It can be found by following the trail of blue flowers near Relend.''

Dialogue:
 * Relend: Welcome back, new acquaintance of mine. Seems you managed to get that map just fine!
 * Relend: Gateway Island? Must be where Goldenclaw buried his treasure. If we can find where it's hidden, it shall bring us both great pleasure!
 * Relend: So how about it, shall we set sail? If you're scared to go, this is your last chance to bail!
 * Relend: Hop aboard my ship so we can cross the water, Little Wing is what I like to call her.

Stage 3
» Set sail aboard Relend’s ship.

Dialogue:
 * Relend: The excitement of this journey is making me squeal! Come and meet me by the steering wheel!

Stage 4
» Speak to Captain Relend aboard the Little Wing.

Dialogue:
 * Relend: Welcome aboard, I suppose I can consider you my first mate. Although, it appears we now have a problem on our plate.
 * Relend: You see those spikes all around my boat? Well, we're about to ram into them like a goat!
 * Relend: I'd steer around them, but it appears the wheel is broken. I need you to craft a new one before we're both soaking!
 * Relend: There's a Crafting Table at the front near all the crates. Now hurry up, our valuable treasure awaits!

Stage 5
» Bring a Wooden Board, a Center Piece, and a String to the Crafting Table.


 * Using the wooden board, center piece, and string, along with the tools at the workbench, you contruct a steering wheel. You should give it to Captain Relend.

Stage 6
» Bring the Steering Wheel to Captain Relend.

Dialogue:
 * Relend: Ah, thank you for helping me in my time of need. Let's maneuver through these spikes at a steady speed!
 * Relend: Although, at the last minute, there is something I have to confess. I have never captained a ship with any success.
 * Relend: I think before we get into any real danger, we should turn around. Could you man the wheel and get us back to solid ground?

Stage 7
» Man the wheel of the Little Wing.

Dialogue:
 * Relend: Nice steering, although your maneuvers are a bit brash. Hey, watch out! I think we're about to-

Stage 8
» Find Relend inside of the wreck of the Little Wing.

Dialogue:
 * Relend: As you can see, my ship has become a shipwreck! Now please help me, I am trapped in the lower deck!
 * Relend: Amazing work, seems you got below deck rather quickly! You're going to have to get through this wreckage to free me!
 * Relend: Wow, so you managed to work your way through after all! Maybe to free me, you can use that cannonball?

Stage 9
» Save Relend inside of the wreck of the Little Wing.

Dialogue:
 * Relend: Thank you for freeing me, now let's leave this mess! Although, I don't know how to do that, I have not even a guess.
 * Relend: When the ship crashed, it was buried beneath the sand! But the good news is that we're finally back on land!
 * Relend: We should probably get of this place, it feels rather small. Perhaps you can try to break through that weak spot in the wall?

Stage 10
» Exit the shipwrecked Little Wing.

Dialogue:
 * Relend: It looks like we're going to be stuck here for a while. Come and speak to me so we can find a way off of this isle!

Stage 11
» Speak to Relend on the beach.

Dialogue:
 * Relend: Gateway Island... we've finally arrived. I'm just thankful that we survived.
 * Relend: Well, all this adventuring has me hungry for stew. We'll need ingredients, whatever's on the island will have to do.
 * Relend: Meat is definitely something we need to reap, try and get [10 Raw Mutton] from those sheep.
 * Relend: And perhaps you could get [5 Edible Mushrooms] from the western cave, just make sure not to get the kind that will send me to my grave.
 * Relend: I feel like something is missing from this medley. Oh, how about you get [1 Coconut] from atop that tree?
 * Relend: And if you could fetch [7 Berries], that would just make me merry!
 * Relend: Check your quest book if you ever need a recap. And to make sure you don't get lost, take this map.

Stage 12

 * Bring 10 Raw Mutton, 5 Edible Mushrooms, 1 Coconut, and 7 Berries to the Cooking Pot.


 * Using the ingredients you acquired, you make a peculiar-looking stew. It'll have to do, you should bring it to Relend.

Stage 13
» Give the Odd Stew to Relend.

Dialogue:
 * Relend: Well, this stew has a rather odd flavor. But any food we can get here I shall savor.
 * Relend: What remains of my ship won't protect us very well. We'll need to find shelter, as you can clearly tell.
 * Relend: To the east, I can just barely make out a tent. Go and take a look at it for a moment.

Stage 14
» Check out the tent to the east.


 * This tent is far too damaged for use. Maybe Relend has other ideas for where to stay.

Stage 15
» Report back to Relend.

Dialogue:
 * Relend: So the tent was just too run-down? All of this bad news is making me frown.
 * Relend: Allow me to borrow your map for a second. We'll have to find somewhere else, I reckon.
 * Relend: See if you can move the large rock at the island's center. There's likely a cave behind it for you to enter.

Stage 16
» Take a look at the boulder at the center of the island.


 * This boulder is too large to move! Maybe Relend has another solution...

Stage 17
» Report back to Relend.

Dialogue:
 * Relend: You mean you couldn't move the stone? All of these problems are making me groan.
 * Relend: I know we can come up with solution using our wits. Perhaps we can craft an explosive to blow that rock to bits!
 * Relend: Let's think of some materials we can get here. There isn't much on this island, I fear.
 * Relend: First we're going to need [5 Grainy Sand]. Where to get it? Try the beach at the back of the island.
 * Relend: Next up is [Sawdust], you'll need three. I think the best place to search would be the largest tree.
 * Relend: Finally, [1 Black Powder], found in a place that is very unique. You'll have to brave your way to the volcano's peak.
 * Relend: You'll need those items you craft the bomb, I just told you where to look. If you forget what you need to find, check your quest book.

Stage 18
» Bring 5 Gritty Sand, 3 Saw Dust, and 1 Black Powder to the Crafting Table.


 * Using the sand, saw dust, and black powder, you craft a makeshift explosive. Take it to the boulder so you can destroy it.

Stage 19
» Use the explosive on the boulder.


 * Now that you have the explosive, place it in front of the boulder.

Stage 20
» Use the explosive on the boulder and enter the cave.


 * CaveSlime.png
 * Cave Slime
 * 92
 * 7000
 * Melee
 * : Weakness : Damage, Defence
 * Gateway Island
 * }
 * Gateway Island
 * }
 * }

Stage 21
» Advance deeper into the cave.


 * It looks like a portal, you should definitely take a look inside.


 * DarkSlime.png
 * Dark Slime
 * 94
 * 7500
 * Melee
 * : Weakness : Weakness : Damage, Defence : Damage, Defence
 * Gateway Island
 * OtherworldlyInhabitant(Appearance1).png
 * Otherworldly Inhabitant
 * 92
 * 6800
 * Melee
 * Teleport
 * : Weakness : Damage, Defence
 * Gateway Island
 * }
 * : Weakness : Damage, Defence
 * Gateway Island
 * }
 * }
 * }

Stage 22
» Enter the mysterious portal.


 * What is this place? Well, it looks like the portal's broken on this end so you'll have to find another way out.


 * OtherworldlyInhabitant(Appearance2).png
 * Otherworldly Inhabitant
 * 92
 * 6800
 * Melee
 * Teleport
 * : Weakness : Damage, Defence
 * Gateway Realm
 * PeculiarOne.png
 * Peculiar One
 * 91
 * 6700
 * Melee
 * : Weakness : Damage, Defence
 * Gateway Realm
 * DarkSkeletonWarrior.png
 * Dark Skeleton Warrior
 * 95
 * 5550
 * Melee
 * : Weakness : Damage, Defence
 * Gateway Realm
 * }
 * 5550
 * Melee
 * : Weakness : Damage, Defence
 * Gateway Realm
 * }
 * Gateway Realm
 * }
 * }

Stage 23
» Find an exit from the strange place.

Dialogue:
 * Relend: Don't act so surprised, I was right behind you the whole time! I'll help you fight and maybe sing a rhyme!


 * Relend(Defending).png
 * Relend
 * 90
 * 1000000
 * Melee
 * Gateway Realm
 * }
 * Gateway Realm
 * }
 * }
 * }

Stage 24
» Accompany Relend through the strange place.

Dialogue:
 * Relend: Another portal? This is our only way out. We have to go inside, without a doubt.

Stage 25
» Go through the portal in the strange place.

Dialogue:
 * Relend: Now that we're back, we should talk. Then I'll head back to Jofash Dock.

Stage 26
» Speak to Relend.

Dialogue
 * Relend: Seeing that you're still alive is splendid. Finally, this whole ordeal has ended.
 * Relend: It's such a shame that my ship is gone. Oh well, I'll head back to the dock and build another one.
 * Relend: I almost forgot, I saw a note by that portal of dread. Would you mind if I tell you what it read?
 * Relend: "Whoever enters this portal, beware the darkness inside." Well, I didn't see anyone else in that place, I suppose they died.
 * Relend: By the way, while we were on the island, I found a chest full of gold. I'll give you a share, since there's too much for me to hold.

Trivia

 * The strange dimension is thought to be the Realm of Dern.
 * The run-down tent contains the beginning of the first Sealed Letter, so it is believed to belong to Bob the Warrior.
 * This was the only quest above Level 75 that didn't take place in the Gavel Province before the Corkus update.
 * This quest still uses the old boats in the steering section, which are otherwise unobtainable.
 * Relend speaks entirely in rhyme.
 * When you need to guide Relend to the end of the tunnel, you can just go running ahead without needing to have Relend right behind you.
 * The name of the quest is a reference to the 1966 Sci-fi/Fantasy film of the same name.