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{{Infobox/Quest
 
{{Infobox/Quest
 
| name = Aldorei's Secret Part I
 
| name = Aldorei's Secret Part I
| difficulty = Hard
+
| length = Long
| location = The entrance of [[Aldorei Valley]]
+
| location = [[Aldorei Valley]]
| level = 76
+
| level = 74
| reward = As follows
+
| npc = Elf Guard
  +
| requiredItem = None
* 512500 [[Experience Points]]
 
  +
| province = Gavel
* 0 [[Emeralds]] / 8192 [[Emeralds]]
 
  +
| experience = 512500
  +
| emeralds = 0 / 8192
  +
| reward =
 
* [[Elven Medallion]] / [[Receipt]]
 
* [[Elven Medallion]] / [[Receipt]]
 
* Access to [[Aldorei Town]]
 
* Access to [[Aldorei Town]]
 
}}
 
}}
 
'''Aldorei's Secret Part I''' is a long level 74 quest and the first of two quests in a questline taking place in the citadel of the Elves, [[Aldorei]].
 
'''Aldorei's Secret Part I''' is a hard level 76 quest and the first of two quests in a questline taking place in the citadel of the Elves, [[Aldorei]].
 
   
 
== Preview ==
 
== Preview ==
Part I takes place in [[Aldorei Valley]], and involves the player searching for clues towards the cause of strange disappearances and events throughout the valley. As the quest progresses, secrets are uncovered concerning the mysterious [[Sol Embassy]], and the true motives behind the strange occurrences. Choices during the quest have an effect on the outcome of [[Aldorei's Secret Part II]]. Completing the quest requires completion of [[Lost in the Jungle]], a quest in Wynn's [[Dernel Jungle]].
+
The quest takes place in [[Aldorei Valley]], and involves the player searching for clues regarding the theft of magical plants from the Elven garden. As the quest progresses, the player gathers clues regarding the use of the plants and the criminal, in order to find them and gain access to [[Aldorei Town]]. Choices during the quest have an effect on the outcome of [[Aldorei's Secret Part II]].
   
 
==Stage 1==
 
==Stage 1==
» Speak to [[Elrund]] outside [[Aldorei Valley]].
+
» Talk to the [[Elf Guard]] at [-462, 132, -4460].
{{ Location | location = The entrance of [[Aldorei Valley]] | x = -670 | y = 97 | z = -4444 }}
 
   
 
'''Dialogue:'''
 
'''Dialogue:'''
  +
*'''Elf Guard:''' Halt, traveler! Entry to Aldorei Town is forbidden at present.
*'''Elrund:''' Greetings, Human. I assume you are here to enter Aldorei Valley?
 
  +
*'''Elf Guard:''' There is a dangerous criminal on the loose in this valley.
*'''Elrund:''' I'm afraid we do not allow outsiders into our greedless sanctuary. All non-elf folk are the same.
 
  +
*'''Elf Guard:''' These doors shall remain closed <span style="color:#11ccff">until the criminal is captured.</span>
*'''Elrund:''' Although, we are not close-minded. There is a test one can take to be granted access.
 
*'''Elrund:''' You come from the Wynn province, correct? There is a purple gemstone, if turned to dust, can be used in order to create a potion that can cure any illness.
 
*'''Elrund:''' I believe it is only found in a distant Jungle in your province, it is extraordinarily rare.
 
*'''Elrund:''' So if you wish to enter Aldorei, bring me some [Gemstone Dust] from the jungles of Wynn.
 
   
 
==Stage 2==
 
==Stage 2==
  +
» See if anyone in Aldorei Valley knows what happened
» Obtain [[Gemstone Dust]] from the [[Wynn Province]] and bring it to [[Elrund]] (Requires completion of [[Lost in the Jungle]]).
 
  +
{{RenderLocation|location=[[Aldorei Valley]]|x=-543|y=112|z=-4449}}
 
 
'''Dialogue:'''
  +
*'''Damys:''' An outsider in our midst? Exciting to see. I have wished to share our magic with new people for a long while.
  +
*'''Damys:''' However, I am...well, rather hungry. And I must tend to my garden here for the time being.
  +
*'''Damys:''' Have you heard the saying “You scratch my ears, I scratch yours”? People must help one another.
  +
*'''Damys:''' If you would be so kind as to bring me a <span style="color:#11ccff">loaf of fresh bread</span> you may take my enchanted bucket.
 
{{HideSpoiler
  +
| Across the open area from Damys, there is a cooking area. To prepare the bread, you must first gather four [[wheat grains|Wheat]], which you can get from nodes around the area, and buy a bottle of water from the [[Water Merchant]]. Then, right-click the mortar and pestle 4 times, the bowl once, and the oven once to cook the bread.
 
| how to prepare the bread}}
 
'''Dialogue:'''
 
'''Dialogue:'''
*'''Elrund:''' Ah, so you have acquired the gemstone dust? Good work, that was quicker than I expected.
+
*'''Damys:''' I saw you toil to bake this yourself. Frankly, that is above and beyond what I expected, so here is your exchange.
  +
*'''Damys:''' If you <span style="color:#11ccff">require help in the future</span> with anything, do not be afraid to ask. If you put such effort for me, I shall give you the same.
*'''Elrund:''' I'll get started on the potion as soon as possible, thank so you much for your generosity.
 
*'''Elrund:''' This pure gesture will grant you primary access to the valley, but only if you do one more thing for me. I need uninvolved eyes on the scene in the valley.
 
*'''Elrund:''' You see, a few people in the valley have been disappearing at night.
 
*'''Elrund:''' I need you to find out why. There are likely clues all over town that my old eyes were unable to see. Often, when you look too hard, you cannot find anything at all.
 
*'''Elrund:''' If you discover the truth, I shall give you a great reward: Access to Aldorei Town, the village on the other side of the valley.
 
   
 
==Stage 3==
 
==Stage 3==
  +
» Find a use for Damys' Bucket
» Talk to the residents of [[Aldorei Valley]] and search for clues.
 
  +
{{RenderLocation|location=[[Aldorei Valley]]|x=-504|y=112|z=-4425}}
{{HideSpoiler
 
  +
'''Dialogue:'''
| Go to '''Kaeli''''s house (X -480 Y 50 Z -4530), follow the path behind her house to the sunflowers. Pick 4 seeds (they are dropped near the flowers) then drop 1 seed on each yellow carpet in Kaeli's house '''at day time!'''
 
  +
*'''Vaenr:''' This is utterly insane. A full lockdown, over a petty theft... Are we not to help one another? To thieve is unnecessary.
| where to find clues}}
 
  +
*'''Sylvar:''' The thieving is not the reason, from what I have heard. It is that the grove was jealously hidden due to the potency of the plants there.
  +
*'''Sylvar:''' Tattytale, Iridesca, Subtraxerim... The Light only knows what else. It is impossible to reach without unusual means- And that is cause for grave concern.
   
 
==Stage 4==
 
==Stage 4==
  +
» Find a way to grow the plant by the waterfall
» Eavesdrop on the mysterious society.
 
   
 
{{HideSpoiler
'''Dialogue:'''
 
  +
| Bring the bucket up the hill behind Vaenr and Sylvar, and right-click the waterfall with the bucket to fill it. Then, right-click the sapling at (-499, 121, -4397) to make it grow and let you up.
*'''Togak:''' Everything is in place, Daxand. I have such high hopes for the species.
 
  +
| how to make the plant grow}}
*'''Daxand:''' As do I. From what I have seen they are powerful, if a little rash.
 
*'''Emie:''' Indeed. We do not know if their species are akin to our own, or to the villagers.
 
*'''Togak:''' Quiet! I hear someone coming. I believe our guest has arrived.
 
*'''Rausan:''' Ooh, he has figured it out.
 
*'''Togak:''' Indeed. The townsfolks will be pleased their efforts were not for nothing.
 
   
 
==Stage 5==
 
==Stage 5==
» Speak to the mysterious society.
+
» Explore the secret garden
   
  +
{{HideSpoiler
  +
| Fill the bucket again in the small pond and right-click the other sapling right next to the pond with the filled bucket to make it grow and let you into the garden.
  +
| how to get into the garden}}
  +
{{RenderLocation|location=[[Aldorei Valley]]|x=-466|y=166|z=-4382}}
 
'''Dialogue:'''
 
'''Dialogue:'''
  +
*'''Guard:''' Halt! This area is strictly off limits, especially for an outsider. Turn back now!
*'''Sol Embassy:''' Greetings, we are the Sol Embassy.
 
  +
{{HideSpoiler
*'''Lucri:''' You have passed our little test of the Valley.
 
  +
| To the right of the guard, there is a tunnel that you can access by right-clicking it to sneak around the garden. You have to travel through many similar tunnels to sneak around the garden, with entrances at (-472, 167, -4375), (-439, 171, -4344), at the bottom of the waterfall at (-450, 163, -4361), and (-424, 196, -4354). Then, you will reach a window which you can break open by casting any spell. Once inside the building, fill your bucket again at the fountain, and use it to grow the sapling at (-423, 170, -4400) to climb to the top of the building. Then, follow the path out of the building and right click the disturbed plant at (-452, 197, -4392) to progress.
*'''Emie:''' We do apologise for leading you into thinking that we were something sinister.
 
  +
| exploring the garden}}
*'''Daxand:''' But we have to make sure that you are of the same mind, not like some common Gert. Only someone with a strong mind would find their way here.
 
*'''Rausan:''' Indeed. The Sol Embassy was established to ensure that Elvish lands will never fall into the hands of sin.
 
*'''Lucri:''' The Embassy is a huge organisation. We hate all greed here, which is why no villager has passed our test.
 
*'''Emie:''' Elrund has rarely let anyone into our valley. You are a welcome sight indeed.
 
*'''Rausan:''' There are no missing people to be found. But the fact that you took it upon yourself to find out what was going on, is honourable.
 
*'''Daxand:''' Agreed. You have displayed many of the traits that we idealise.
 
*'''Emie:''' It is now up to Elrund if he allows you to enter Aldorei Town or not. Something weird definitely is going on there.
 
*'''Sol Embassy:''' Congratulations on your success, we welcome you to Aldorei. Return to Elrund now for your final verdict.
 
   
 
==Stage 6==
 
==Stage 6==
  +
» Investigate the <span style="color:#11aaff">[Iridescent Leaves]</span>
» Leave the society's lair.
 
  +
{{RenderLocation|location=[[Aldorei Valley]]|x=-545|y=112|z=-4446}}
 
 
'''Dialogue:'''
 
'''Dialogue:'''
  +
*'''Damys:''' Aha, the outsider returns. Is there something troubling you?
*'''Togak:''' I have watched Aldorei since the day it was built. I have seen it grow, like a flower...
 
  +
*'''Damys:''' ...mmm. Unfortunate, that. I cannot help with this.
  +
*'''Damys:''' It is not a matter of secrecy or morals- I simply do not know what that leaf is from or what it may be capable of.
  +
*'''Damys:''' I am no botanist- Simply a gardener. The mistake is understandable, if regrettable.
  +
*'''Damys:''' However, I was taught under a much more storied botanist who may have the answers you seek.
  +
*'''Damys:''' Her name is Fiona- Her home is across the valley from here. <span style="color:#11ccff">Take the bridge across.</span> She often stays inside studying.
  +
*'''Damys:''' She has forgotten more than I will ever hope to know about plants. If she cannot help you, I fear none can.
   
 
==Stage 7==
 
==Stage 7==
  +
» Go to the botanist's house at [-541, 106, -4538]
» Return to [[Elrund]].
 
   
 
'''Dialogue:'''
 
'''Dialogue:'''
  +
*'''Fiona:''' This is outrageous! To think one of our own would stoop to such thievery and destruction!
*'''Elrund:''' As my Sunflower pendant flowers, I know that you figured it out.
 
  +
*'''Fiona:''' Outsider, this is not the time to be asking me anything. My home has been ransacked!
*'''Elrund:''' But you were gone for a while, so I imagine you must have put a lot of effort into it.
 
  +
*'''Fiona:''' Mm? Damys sent you... You have leaves of Iridesca? Hm... Then perhaps we may be able to help one another.
*'''Elrund:''' I must apologise for the misgivings. I suppose a test like this must seem odd to a human. However trials such as these are common among our people.
 
  +
*'''Fiona:''' They tore through my shelves and furniture searching, and scanned the pages as fervently once they found it.
*'''Elrund:''' I shall now grant you access to Aldorei Town. A place where no villager has ever set foot.
 
  +
*'''Fiona:''' Afterwards, they threw the book into the back garden, and forced a carnivorous plant to grow and consume my notes!
*'''Elrund:''' To get there however, there is another trial. I shall give you a clue. Listen carefully.
 
  +
*'''Fiona:''' I assume when the desired information was found, they went into my garden, threw the book into the carnivorous plant and stormed off towards the lab.
*'''Elrund:''' "''To the east, eat only 3 bites from a treat of flour, then align the red with the flower.''"
 
*'''Elrund:''' I have also written this down in your quest book, but that is the last bit of help I can give you.
+
*'''Fiona:''' I have researched the Iridesca bloom, and many other plants, for a long time. All my knowledge is stored in that book!
*'''Elrund:''' In the meantime, for helping with my investigation, I present you with these boots as a gift. I hope you use them wisely.
+
*'''Fiona:''' Retrieve it for me, and I will share my knowledge with you.
   
 
==Stage 8==
 
==Stage 8==
  +
» Kill the carnivorous plant and loot the book<br>
» ''To the east, eat only 3 bites from a treat of flour, then align the red with the flower.''
 
  +
You must kill three carnivorous plant mobs around the plant to get the book to drop.
{{HideSpoiler
 
  +
{{MobTable}}
|Travel to the eastern buildings of Aldorei Valley, and then specifically the large, open room with bookshelves and a long table. A cake is set on the table, with a stone button nearby. Each time the button is pressed, one bite will be eaten from the cake. Press it three times to satisfy the first requirement.
 
  +
|[[File:CarnivorousPlant.png|100px]]
 
  +
|Carnivorous Plant
Next, move to the eastern wall of the room; a button is set in the wall, and two pressure plates are on the ground. A redstone block is in the wall; it can be moved to the left or right by triggering the corresponding pressure plate on the ground. On the opposite wall is a large banner of a sunflower; once the redstone block has been aligned with the centre of the flower, press the button on the wall to open a hidden door.
 
  +
|80
| how to solve the riddle}}
 
  +
|30000
 
  +
| -
  +
|Arrow Storm, Multihit
  +
|{{Element|fire|}} {{Element|air|Weak|}} <br> {{Element|earth|Dam|}} <br> {{Element|water|}} {{Element|earth|Def|}}
  +
| -
  +
|Behind Fiona's house
  +
|-
  +
|}
  +
Once you have the book, bring it back to Fiona.<br>
 
'''Dialogue:'''
 
'''Dialogue:'''
  +
*'''Fiona:''' ...disgusting. I will have to hang the pages to dry later, but first, our exchange.
*'''Kansard:''' Hey! Those boots you have! They are mine, I lost them recently. I can't afford to pay for them, but I would sincerely appreciate their return.
 
  +
*'''Fiona:''' Hmm... Herbstzeitlose... Death Whistle, no...where is Iridesca, again...?
*'''Corak:''' Those boots are worth a fortune! No way, if you found them, they are rightfully yours! I will happily buy them off you for a very good price!
 
  +
*'''Fiona:''' Aha, there it is. The pages were sticking together. Iridesca leaves are potent in various ways and are very versatile in their use.
  +
*'''Fiona:''' They have an incredibly broad range of usage, from soothing joint pain or curing sickness to emetic effect and lethal poison, depending on what it is brewed with.
  +
*'''Fiona:''' Mm? The book thief also possesses Iridesca...? This... This is very troubling. There are few notes aside from mine on how to heal Iridesca poisoning.
  +
*'''Fiona:''' They were headed in the direction of the <span style="color:#11ccff">potionmaker's guild.</span> If they intend something wicked...
   
 
==Stage 9==
 
==Stage 9==
» Give the [[Sunblight Boots]] to [[Kansard]] or [[Corak]].
+
» Investigate the alchemist's shop at [-495, 112, -4430]
   
  +
{{HideSpoiler
  +
| Around the alchemist's shop, there are book pages saying how many of each color base are required for a potion. In a room towards the south, you can collect the bases by right-clicking on their respective barrels. You will need 1 orange, 2 yellow, 3 green, and 4 purple to brew the potion. Once you have them, bring them up to the platform at (-450, 121, -4425) and right-click the correct number of each into the machine, then click submit and right-click the cauldron next to the platform to drink the brew.
  +
Then, follow the footsteps up the stairs at (-463, 112, -4427) to find the criminal.
  +
| investigating the shop}}
 
'''Dialogue:'''
 
'''Dialogue:'''
  +
*'''Criminal:''' ..you! You have been seeking me! I have seen you tracing my footsteps...
  +
*'''Criminal:''' I apologize for this... But what I do is a necessity!
  +
*'''Criminal:''' I beg you, do not pursue me any further!
   
  +
==Stage 10==
» ''If giving the boots to Kansard:''
 
  +
» Chase the criminal.<br>
*'''Kansard:''' Incredible. Corak offered you a lot of money right in front of me, and yet you still chose to return them.
 
  +
You must follow the criminal out of the shop and across Aldorei Valley.
*'''Corak:''' Pity. I really wanted those boots. You missed out on a great deal. I was going to pay through the roof.
 
  +
{{RenderLocation|location=[[Aldorei Valley]]|x=-480|y=125|z=-4421}}
*'''Kansard:''' Stick a cork in it, Corak. The Human has made their choice. It sounds like you are being possessive, greedy, even.
 
  +
'''Dialogue:'''
*'''Corak:''' No, no. Not at all. I was just disappointed. I of course, respect the Human's honourable decision.
 
  +
*'''Criminal:''' Outsider, I realize the circumstances appear damning, but you must stop!
*'''Kansard:''' Indeed, thank you, Human. I am very grateful. You are a credit to your species.
 
  +
*'''Criminal:''' What I have done is needed, and if there were another path I would have taken it over this.
*'''Corak:''' Oh, you were on your way to Aldorei town, weren't you? We got quite distracted.
 
*'''Kansard:''' Yes, of course! How rude of us. You can continue on to the town from here.
+
*'''Criminal:''' I must take my concoction to where it is needed!
  +
*'''Criminal:''' See me as I truly am- My name is Korben, and I musn’t be delayed further!
*'''Corak:''' We should warn you that the town is not like any you will have encountered. Elves are very different to other species, and some strange things are happening in the town.
 
  +
{{HideSpoiler
*'''Kansard:''' Agreed. I would not go prying too hard into people's business in the town. I don't think I've ever seen a Human in the town, now that I think of it.
 
  +
| Climb up the stairs near where the criminal jumps from and walk over to the window in the upper level to get out of the building. Then, follow Korben around the valley to a bridge. He will use a spell to break the bridge and fall down to the lower area, you can jump down either using a movement spell or by climbing down a series of air particles that will appear. When you continue, he will cast another spell to grow a plant and block your path, but you can break the plant by right-clicking it. He will then use an elevator to go back to the upper area.
*'''Corak:''' Oh Kansard, let us not scare the Human before they have even seen the place! Go and explore, enjoy!
 
  +
| following the criminal}}
*'''Kansard:''' Oh, wait, take this. It's a common symbol of trust between two people in our culture. That is for returning my boots to me, I hope it serves you well if you need it.
 
  +
{{RenderLocation|location=[[Aldorei Valley]]|x=-620|y=65|z=-4500}}
  +
'''Dialogue:'''
  +
*'''Korben:''' A damnable pace you have... I cannot let you stop me for a moment longer!
  +
*'''Korben:''' It will be done soon, but I must reach my destination first!
  +
{{HideSpoiler
  +
| Soon after Korben uses the elevator, it will return and you can use it to follow him. When you reach the top, follow him into the house right by the elevator, and go up the stairs in the house.
  +
| following Korben}}
 
{{RenderLocation|location=[[Aldorei Valley]]|x=-613|y=97|z=-4453}}
  +
'''Dialogue:'''
  +
*'''Korben:''' Finally... I apologize for the delay. I needed to take strong measures to get this to you.
  +
*'''Korben:''' Here, here... Drink, father. It will clear your throat.
  +
*'''Korben:''' ...there. It is done. Now... Outsider... Hear me, please.
  +
*'''Korben:''' I am aware of exactly what I have done. Shredded Fiona’s research, disturbed the forbidden gardens, unsettled the hearts of many...
  +
*'''Korben:''' My father fell ill. A trek to Efilim’s borders left him stricken with Kerasot poisoning. He was near death...
  +
*'''Korben:''' Efilim’s village is one of outcasts- to visit is, stupidly, forbidden. He would have been exiled, and that would have ensured his death with his affliction.
  +
*'''Korben:''' Desperation causes one to do strange things. I thought only of his safety- I cared little about anything else.
  +
*'''Korben:''' Even now I am simply relieved for his safety. If you must turn me in, I understand- I have already done what I set out to do.
  +
*'''Korben:''' Though I wish to remain free, whether you <span style="color:#11ccff">choose to report my activities or not</span> does not matter to me now.
   
  +
==Stage 11==
» ''If giving the boots to Corak:''
 
  +
» Choose
  +
''If you choose to report Korben:''
  +
{{RenderLocation|location=[[Aldorei Valley]]|x=-461|y=132|z=-4459}}
  +
'''Dialogue:'''
  +
*'''Elf Guard:''' Traveler, I must remind you- The doors shall remain shut until the criminal has been found.
  +
*'''Elf Guard:''' ...ah. You have found him, then. The name is Korben... Understood. We shall interrogate him for his actions.
  +
*'''Elf Guard:''' This being the case... You may come and go as you wish to Aldorei Town. We shall re-open the doors.
  +
The guard will then give you 2 Liquid Emeralds and a [[Receipt]].
   
  +
''If you choose to let Korben go:''
*'''Corak:''' You have made a grand choice, I am willing to pay you a lot of emeralds for those boots!
 
  +
{{RenderLocation|location=[[Aldorei Valley]]|x=-613|y=97|z=-4453}}
*'''Kansard:''' I suppose the law of “Finders keepers” do apply here, but I will not lie, I am disappointed.
 
  +
'''Dialogue:'''
*'''Corak:''' Now, now Kansard. We cannot judge the Humans decision harshly.
 
*'''Kansard:''' True. There are many who would have done the same.
+
*'''Korben:''' ...you... You are... You would lie to the guards and say I perished in the chase? You will keep my identity secret?
  +
*'''Korben:''' Outsider... You show generosity akin to my father. He passed his Sol Medallion onto me to continue his legacy...
*'''Corak:''' Well, this seems to be in order. They really are a nice pair of boots, Kansard.
 
  +
*'''Korben:''' ...after what I have done, I do not deserve it. You take it, instead. It is in sufficiently worthy hands, I believe.
*'''Kansard:''' I know, pity that I lost them. I spent many days searching the valley.
 
*'''Corak:''' Here you go, your money. Now that I think about it, why are you in this tunnel anyway?
+
*'''Korben:''' I shall beg the Light to shine upon you for the rest of your days. A thousand thanks to you.
  +
Korben will then give you an [[Elven Medallion]].
*'''Kansard:''' Isn't it obvious, Corak? The Human has been granted access to the town.
 
*'''Corak:''' Oh, how quaint. A human in Aldorei, what a wonderful prospect.
 
*'''Kansard:''' Indeed it is. Elves and Humans have not had much contact. I do hope our views are akin.
 
*'''Corak:''' You can get through to the town through the cave, oh and before you go, take this receipt, just as a proof of purchase. They are expensive boots afterall.
 
   
 
== Tips ==
 
== Tips ==
  +
*It is recommended that you choose to let [[Korben]] go rather than turn him in, so you can obtain the [[Elven Medallion]] instead of 8192 [[emeralds]], because this choice will ultimately result in more emeralds (10240 [[emeralds]]) rewarded in [[Aldorei's Secret Part II]].
* Bring the required items before you start the quest. This will make the quest go a bit faster.
 
  +
 
==Trivia==
 
==Trivia==
  +
*This quest replaced the old [[Aldorei's Secret Part I (1.19)]] quest in the [[Version 1.20|1.20 Gavel Reborn update]].
* [[Elrund]] is a reference to Elrond, an elven character from the Lord of the Rings series.
 
** His naming pattern (replacing a vowel with "u") follows that of NPCs from the [[Lord of the Clock]] quest, another reference to Lord of the Rings.
 
   
  +
{{Navbox Translations}}
[[Category: Quests]]
+
[[Category:Quests]]

Revision as of 17:59, 5 February 2022

Aldorei's Secret Part I CBQuestIcon
Quest Info
Length Long
Difficulty {{{difficulty}}}
Location Aldorei Valley
Province Gavel
Combat Level 74
Starter NPC Elf Guard
Required Item None
Reward As follows:

Aldorei's Secret Part I is a long level 74 quest and the first of two quests in a questline taking place in the citadel of the Elves, Aldorei.

Preview

The quest takes place in Aldorei Valley, and involves the player searching for clues regarding the theft of magical plants from the Elven garden. As the quest progresses, the player gathers clues regarding the use of the plants and the criminal, in order to find them and gain access to Aldorei Town. Choices during the quest have an effect on the outcome of Aldorei's Secret Part II.

Stage 1

» Talk to the Elf Guard at [-462, 132, -4460].

Dialogue:

  • Elf Guard: Halt, traveler! Entry to Aldorei Town is forbidden at present.
  • Elf Guard: There is a dangerous criminal on the loose in this valley.
  • Elf Guard: These doors shall remain closed until the criminal is captured.

Stage 2

» See if anyone in Aldorei Valley knows what happened

Location
Aldorei Valley
-543, 112, -4449
PinpointConcept2
Wynncraft Map

Dialogue:

  • Damys: An outsider in our midst? Exciting to see. I have wished to share our magic with new people for a long while.
  • Damys: However, I am...well, rather hungry. And I must tend to my garden here for the time being.
  • Damys: Have you heard the saying “You scratch my ears, I scratch yours”? People must help one another.
  • Damys: If you would be so kind as to bring me a loaf of fresh bread you may take my enchanted bucket.
Spoiler alert: The hidden text contains spoilers relating to how to prepare the bread.
Across the open area from Damys, there is a cooking area. To prepare the bread, you must first gather four Wheat, which you can get from nodes around the area, and buy a bottle of water from the Water Merchant. Then, right-click the mortar and pestle 4 times, the bowl once, and the oven once to cook the bread.

Dialogue:

  • Damys: I saw you toil to bake this yourself. Frankly, that is above and beyond what I expected, so here is your exchange.
  • Damys: If you require help in the future with anything, do not be afraid to ask. If you put such effort for me, I shall give you the same.

Stage 3

» Find a use for Damys' Bucket

Location
Aldorei Valley
-504, 112, -4425
PinpointConcept2
Wynncraft Map

Dialogue:

  • Vaenr: This is utterly insane. A full lockdown, over a petty theft... Are we not to help one another? To thieve is unnecessary.
  • Sylvar: The thieving is not the reason, from what I have heard. It is that the grove was jealously hidden due to the potency of the plants there.
  • Sylvar: Tattytale, Iridesca, Subtraxerim... The Light only knows what else. It is impossible to reach without unusual means- And that is cause for grave concern.

Stage 4

» Find a way to grow the plant by the waterfall

Spoiler alert: The hidden text contains spoilers relating to how to make the plant grow.
Bring the bucket up the hill behind Vaenr and Sylvar, and right-click the waterfall with the bucket to fill it. Then, right-click the sapling at (-499, 121, -4397) to make it grow and let you up.

Stage 5

» Explore the secret garden

Spoiler alert: The hidden text contains spoilers relating to how to get into the garden.
Fill the bucket again in the small pond and right-click the other sapling right next to the pond with the filled bucket to make it grow and let you into the garden.
Location
Aldorei Valley
-466, 166, -4382
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Wynncraft Map

Dialogue:

  • Guard: Halt! This area is strictly off limits, especially for an outsider. Turn back now!
Spoiler alert: The hidden text contains spoilers relating to exploring the garden.
To the right of the guard, there is a tunnel that you can access by right-clicking it to sneak around the garden. You have to travel through many similar tunnels to sneak around the garden, with entrances at (-472, 167, -4375), (-439, 171, -4344), at the bottom of the waterfall at (-450, 163, -4361), and (-424, 196, -4354). Then, you will reach a window which you can break open by casting any spell. Once inside the building, fill your bucket again at the fountain, and use it to grow the sapling at (-423, 170, -4400) to climb to the top of the building. Then, follow the path out of the building and right click the disturbed plant at (-452, 197, -4392) to progress.

Stage 6

» Investigate the [Iridescent Leaves]

Location
Aldorei Valley
-545, 112, -4446
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Wynncraft Map

Dialogue:

  • Damys: Aha, the outsider returns. Is there something troubling you?
  • Damys: ...mmm. Unfortunate, that. I cannot help with this.
  • Damys: It is not a matter of secrecy or morals- I simply do not know what that leaf is from or what it may be capable of.
  • Damys: I am no botanist- Simply a gardener. The mistake is understandable, if regrettable.
  • Damys: However, I was taught under a much more storied botanist who may have the answers you seek.
  • Damys: Her name is Fiona- Her home is across the valley from here. Take the bridge across. She often stays inside studying.
  • Damys: She has forgotten more than I will ever hope to know about plants. If she cannot help you, I fear none can.

Stage 7

» Go to the botanist's house at [-541, 106, -4538]

Dialogue:

  • Fiona: This is outrageous! To think one of our own would stoop to such thievery and destruction!
  • Fiona: Outsider, this is not the time to be asking me anything. My home has been ransacked!
  • Fiona: Mm? Damys sent you... You have leaves of Iridesca? Hm... Then perhaps we may be able to help one another.
  • Fiona: They tore through my shelves and furniture searching, and scanned the pages as fervently once they found it.
  • Fiona: Afterwards, they threw the book into the back garden, and forced a carnivorous plant to grow and consume my notes!
  • Fiona: I assume when the desired information was found, they went into my garden, threw the book into the carnivorous plant and stormed off towards the lab.
  • Fiona: I have researched the Iridesca bloom, and many other plants, for a long time. All my knowledge is stored in that book!
  • Fiona: Retrieve it for me, and I will share my knowledge with you.

Stage 8

» Kill the carnivorous plant and loot the book
You must kill three carnivorous plant mobs around the plant to get the book to drop.

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
CarnivorousPlant Carnivorous Plant 80 30000 - Arrow Storm, Multihit ❋ Weak
✤ Dam
✤ Def
- Behind Fiona's house

Once you have the book, bring it back to Fiona.
Dialogue:

  • Fiona: ...disgusting. I will have to hang the pages to dry later, but first, our exchange.
  • Fiona: Hmm... Herbstzeitlose... Death Whistle, no...where is Iridesca, again...?
  • Fiona: Aha, there it is. The pages were sticking together. Iridesca leaves are potent in various ways and are very versatile in their use.
  • Fiona: They have an incredibly broad range of usage, from soothing joint pain or curing sickness to emetic effect and lethal poison, depending on what it is brewed with.
  • Fiona: Mm? The book thief also possesses Iridesca...? This... This is very troubling. There are few notes aside from mine on how to heal Iridesca poisoning.
  • Fiona: They were headed in the direction of the potionmaker's guild. If they intend something wicked...

Stage 9

» Investigate the alchemist's shop at [-495, 112, -4430]

Spoiler alert: The hidden text contains spoilers relating to investigating the shop.
Around the alchemist's shop, there are book pages saying how many of each color base are required for a potion. In a room towards the south, you can collect the bases by right-clicking on their respective barrels. You will need 1 orange, 2 yellow, 3 green, and 4 purple to brew the potion. Once you have them, bring them up to the platform at (-450, 121, -4425) and right-click the correct number of each into the machine, then click submit and right-click the cauldron next to the platform to drink the brew.

Then, follow the footsteps up the stairs at (-463, 112, -4427) to find the criminal.

Dialogue:

  • Criminal: ..you! You have been seeking me! I have seen you tracing my footsteps...
  • Criminal: I apologize for this... But what I do is a necessity!
  • Criminal: I beg you, do not pursue me any further!

Stage 10

» Chase the criminal.
You must follow the criminal out of the shop and across Aldorei Valley.

Location
Aldorei Valley
-480, 125, -4421
PinpointConcept2
Wynncraft Map

Dialogue:

  • Criminal: Outsider, I realize the circumstances appear damning, but you must stop!
  • Criminal: What I have done is needed, and if there were another path I would have taken it over this.
  • Criminal: I must take my concoction to where it is needed!
  • Criminal: See me as I truly am- My name is Korben, and I musn’t be delayed further!
Spoiler alert: The hidden text contains spoilers relating to following the criminal.
Climb up the stairs near where the criminal jumps from and walk over to the window in the upper level to get out of the building. Then, follow Korben around the valley to a bridge. He will use a spell to break the bridge and fall down to the lower area, you can jump down either using a movement spell or by climbing down a series of air particles that will appear. When you continue, he will cast another spell to grow a plant and block your path, but you can break the plant by right-clicking it. He will then use an elevator to go back to the upper area.
Location
Aldorei Valley
-620, 65, -4500
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Wynncraft Map

Dialogue:

  • Korben: A damnable pace you have... I cannot let you stop me for a moment longer!
  • Korben: It will be done soon, but I must reach my destination first!
Spoiler alert: The hidden text contains spoilers relating to following Korben.
Soon after Korben uses the elevator, it will return and you can use it to follow him. When you reach the top, follow him into the house right by the elevator, and go up the stairs in the house.
Location
Aldorei Valley
-613, 97, -4453
PinpointConcept2
Wynncraft Map

Dialogue:

  • Korben: Finally... I apologize for the delay. I needed to take strong measures to get this to you.
  • Korben: Here, here... Drink, father. It will clear your throat.
  • Korben: ...there. It is done. Now... Outsider... Hear me, please.
  • Korben: I am aware of exactly what I have done. Shredded Fiona’s research, disturbed the forbidden gardens, unsettled the hearts of many...
  • Korben: My father fell ill. A trek to Efilim’s borders left him stricken with Kerasot poisoning. He was near death...
  • Korben: Efilim’s village is one of outcasts- to visit is, stupidly, forbidden. He would have been exiled, and that would have ensured his death with his affliction.
  • Korben: Desperation causes one to do strange things. I thought only of his safety- I cared little about anything else.
  • Korben: Even now I am simply relieved for his safety. If you must turn me in, I understand- I have already done what I set out to do.
  • Korben: Though I wish to remain free, whether you choose to report my activities or not does not matter to me now.

Stage 11

» Choose

If you choose to report Korben:
Location
Aldorei Valley
-461, 132, -4459
PinpointConcept2
Wynncraft Map

Dialogue:

  • Elf Guard: Traveler, I must remind you- The doors shall remain shut until the criminal has been found.
  • Elf Guard: ...ah. You have found him, then. The name is Korben... Understood. We shall interrogate him for his actions.
  • Elf Guard: This being the case... You may come and go as you wish to Aldorei Town. We shall re-open the doors.

The guard will then give you 2 Liquid Emeralds and a Receipt.

If you choose to let Korben go:
Location
Aldorei Valley
-613, 97, -4453
PinpointConcept2
Wynncraft Map

Dialogue:

  • Korben: ...you... You are... You would lie to the guards and say I perished in the chase? You will keep my identity secret?
  • Korben: Outsider... You show generosity akin to my father. He passed his Sol Medallion onto me to continue his legacy...
  • Korben: ...after what I have done, I do not deserve it. You take it, instead. It is in sufficiently worthy hands, I believe.
  • Korben: I shall beg the Light to shine upon you for the rest of your days. A thousand thanks to you.

Korben will then give you an Elven Medallion.

Tips

Trivia