Each angel targets mobs independently and fires every 0.6s.
More Shields will increase the amount of angels from 2 to 4.
Basaltic Trap
When you hit the ground with Arrow Bomb, leave a Trap that damages enemies. (Max 2 Traps)
⚔ Total Damage: 250%(of your DPS)
(✢ Damage: 190%)
(✤ Earth: 30%)
(✹ Fire: 30%)
➼ Range: 2 Blocks (Circle-Shaped) ☀ Area of Effect: 7 Blocks (Circle-Shaped)
Trapper Archetype
Ability Points: 2 Min. Trapper Archetype: 2
Notes
Traps have a 1.5s arming time where they cannot be detonated. Traps automatically detonate after 30s.
Focus
When hitting an aggressive enemy 5+ blocks away, gain +1 Focus. (Max 3, 1.1s Cooldown) (Focus resets if you miss once)
⚔ Damage Bonus: +15%(per Focus)
Sharpshooter Archetype
Ability Points: 2 Min. Sharpshooter Archetype: 2
Notes
Phantom Ray only needs to hit a mob at least once to grant Focus. If no mobs are hit at all, it counts as a miss.
Arrow Bomb must hit a mob directly to grant Focus. Otherwise, it counts as a miss.
Call of the Hound does not grant Focus.
Abilities such as Arrow Rain, Escape Artist, Shrapnel Bomb, and Grape Bomb, must have all their projectiles hit a mob or otherwise count as a miss.
Windstorm
Arrow Storm will shoot +1 stream of arrows and +2 extra arrows per stream.
⚔ Total Damage: -10%(of your DPS)
(✢ Damage: -9%)
(✦ Thunder: -3%)
(❋ Air: +2%)
Unlocking will block: - Phantom Ray
Ability Points: 2 Required Ability: Arrow Storm
Cheaper Arrow Storm
Reduce the Mana cost of Arrow Storm.
✺ Mana Cost: -5
Ability Points: 1 Required Ability: Arrow Storm
Implosion
Arrow Bomb pulls enemies toward you. If a Trap is nearby, it will pull them towards it instead.
Increase Heart Shatter's damage.
⚔ Total Damage: +40%(of your DPS)
(✢ Damage: +40%)
Trapper Archetype
Ability Points: 2
More Shields
Gives Arrow Shield and Guardian Angels+2 extra charges. Reduces Guardian Angels' damage.
⚔ Total Damage: -18%(of your DPS, for Guardian Angels, per arrow)
(✢ Damage: -13%)
(❋ Air: -5%)
Ability Points: 1 Required Ability: Arrow Shield
Patient Hunter
Your Traps will deal +20% more damage for every second they're active (Max +100%).
Trapper Archetype
Ability Points: 2 Required Ability: Basaltic Trap
Grappling Hook
When casting Escape, throw a hook that pulls you when hitting a block. If you hit an enemy, pull them towards you instead. (Escape will not throw you backward anymore)
➼ Range: 30 Blocks
Unlocking will block: - Escape Artist
Trapper Archetype
Ability Points: 1
More Focus
Increase your maximum Focus by +2.
Sharpshooter Archetype
Ability Points: 1 Required Ability: Focus
Stormy Feet
Windy Feet will last longer and grant a stronger speed buff.
🛡 Effect: +20% Walk Speed to Allies ⌛ Duration: +60s
Boltslinger Archetype
Ability Points: 1 Required Ability: Windy Feet
Call of the Hound
Arrow Shield will summon a Hound that will attack and drag enemies towards your traps.
If you have 2+ Focus, holding shift will summon the Twain's Arc. Charge it up to shoot a destructive long-range beam. (Damage is dealt as Main Attack Damage)
⚔ Total Damage: 220%(of your Main Attack Damage)
(✢ Damage: 220%)
➼ Range: 64 Blocks
Sharpshooter Archetype
Ability Points: 2 Required Ability: Focus Min. Sharpshooter Archetype: 4
Notes
Twain's Arc cannot be used while you have a weapon powder special charged. Shift-clicking will activate the powder special instead.
It takes 2s to charge the Twain's Arc.
Rocket Jump
Arrow Bomb's recoil is increased, and its self-damage is reduced to 1%.
Ability Points: 1 Required Ability: Arrow Bomb
Scorched Earth
Fire Creep becomes much stronger.
⚔ Total Damage: +15%(of your DPS)
(✢ Damage: +10%)
(✹ Fire: +5%)
⌛ Duration: +2s
Sharpshooter Archetype
Ability Points: 1 Required Ability: Fire Creep
More Traps
Increase the maximum amount of active Traps you can have by +2.
Trapper Archetype
Ability Points: 1 Required Ability: Basaltic Trap
Refined Gunpowder
Increase the damage of Arrow Bomb.
⚔ Total Damage: +50%(of your DPS)
(✢ Damage: +50%)
Ability Points: 1
Fierce Stomp
When using Escape, hold shift to quickly drop down and deal damage.
⚔ Total Damage: 120%(of your DPS)
(✢ Damage: 120%)
☀ Area of Effect: 4 Blocks (Circle-Shaped)
Boltslinger Archetype
Ability Points: 2
Cheaper Arrow Shield
Reduce the Mana cost of Arrow Shield.
✺ Mana Cost: -5
Ability Points: 1 Required Ability: Arrow Shield
Better Arrow Shield
Arrow Shield's radius, knockback, and damage is increased. Guardian Angels' damage is increased.
⚔ Total Damage: +40%(of your DPS, for Arrow Shield)
(✢ Damage: +40%)
☀ Area of Effect: +1 Blocks (Circle-Shaped)
⚔ Total Damage: +3%(of your DPS, for Guardian Angels, per arrow)
(✢ Damage: +3%)
Ability Points: 1 Required Ability: Arrow Shield
Shocking Bomb
Arrow Bomb will be unaffected by gravity and increase its explosion damage.
Your Main Attack arrows will follow nearby enemies and will be unaffected by gravity.
Sharpshooter Archetype
Ability Points: 2 Min. Sharpshooter Archetype: 2
Mana Trap
Each of your Traps will give you 0.5 Mana per second and 10 Mana when they explode.
✺ Mana Cost: +10 ➼ Range: 16 Blocks
Trapper Archetype
Ability Points: 2 Min. Trapper Archetype: 6
Notes
Each Trap will turn blue when you are close enough to receive Mana from it. You must be within range of the Trap to receive both passive Mana and the Mana on explosion.
Cheaper Arrow Storm
Reduce the Mana cost of Arrow Storm.
✺ Mana Cost: -5
Ability Points: 1 Required Ability: Arrow Storm
Decimator
Phantom Ray will increase its damage by +10% everytime you do not miss with it. (Max +70%)
Sharpshooter Archetype
Ability Points: 2 Required Ability: Phantom Ray
Better Guardian Angels
Your Guardian Angels gain increased range and can shoot +4 extra arrows before disappearing.
If you do not damage an enemy for 4s or more, your next successful hit will deal +60% damage and add +1 Focus.
Sharpshooter Archetype
Ability Points: 2 Required Ability: Focus
Phasing Beam
Twain's Arc charges 20% faster, and can now pierce through up to 5 enemies, dealing reduced damage after piercing. (Damage is dealt as Main Attack Damage)
⚔ Total Damage: -110%(after piercing)
(✢ Damage: -110%)
Sharpshooter Archetype
Ability Points: 2 Required Ability: Twain's Arc
Recycling
When any of your projectiles miss, gain +0.08 Mana.
Boltslinger Archetype
Ability Points: 2
Shrapnel Bomb
Arrow Bomb's explosion will fling 15 shrapnel, dealing damage in a large area.
⚔ Total Damage: 60%(of your DPS, per shrapnel)
(✢ Damage: 40%)
(✹ Fire: 20%)
Boltslinger Archetype
Ability Points: 2 Min. Boltslinger Archetype: 2
Cheaper Escape
Reduce the Mana cost of Escape.
✺ Mana Cost: -5
Ability Points: 1
Cheaper Arrow Shield
Reduce the Mana cost of Arrow Shield.
✺ Mana Cost: -5
Ability Points: 1 Required Ability: Arrow Shield
Stronger Hook
Increase your Grappling Hook's range, speed, and strength.
Shocking Bomb will temporarily shock enemies, reducing their defenses. (12s Cooldown)
🛡 Effect: -X% Resistance Bonus to Enemies ⌛ Duration: 6s
Sharpshooter Archetype
Ability Points: 2 Required Ability: Shocking Bomb
Arrow Hurricane
Arrow Storm will shoot +2 extra streams of arrows.
⚔ Total Damage: -5%(of your DPS, per arrow)
(✢ Damage: -3%)
(✦ Thunder: -1%)
(❋ Air: -1%)
Unlocking will block: - Phantom Ray
Boltslinger Archetype
Ability Points: 2 Min. Boltslinger Archetype: 10
Tangled Traps
Your Traps will be connected by a rope that deals damage to enemies every 0.2s.
⚔ Total Damage: 40%(of your DPS)
(✢ Damage: 20%)
(❋ Air: 20%)
Trapper Archetype
Ability Points: 2 Required Ability: Basaltic Trap
Notes
The rope connects Traps in the order that they were placed in.
Beast Lore
Increase your maximum Snakes by +1. Increase your maximum Crows by +2. Increase the damage of your Hound.
⚔ Total Damage: +40%(of your DPS)
(✢ Damage: +40%)
Trapper Archetype
Ability Points: 1 Required Ability: Call of the Hound Min. Trapper Archetype: 7
Crepuscular Ray
If you have 5+ Focus, casting Arrow Storm while 4+ blocks above the ground will make you levitate and shoot 20 homing arrows per second until you run out of Focus.
While in this state, you will lose 1 Focus per second.
All-Seeing Panoptes makes angels lock onto the first target in range. They will continue to fire on the target from unlimited range until the target dies or the angel runs out of shots.
Patient Hunter
Your Traps will deal +20% more damage for every second they're active (Max +100%).
Trapper Archetype
Ability Points: 2 Required Ability: Basaltic Trap
Grape Bomb
Arrow Bomb will throw 2 additional smaller bombs when exploding.
⚔ Total Damage: 80%(of your DPS)
(✢ Damage: 60%)
(✹ Fire: 20%)
☀ Area of Effect: 2 Blocks (Circle-Shaped)
Ability Points: 2
Notes
If you have Basaltic Trap, Grape Bomb's smaller bombs will place Traps if they land on blocks.
More Focus
Increase your maximum Focus by +2.
Sharpshooter Archetype
Ability Points: 1 Required Ability: Focus
Elusive
If you do not get hit for 4+ seconds, become immune to self-damage and Arrow Storm loses its recoil. (Agility dodging counts as not getting hit)
Boltslinger Archetype
Ability Points: 2
Geyser Stomp
Fierce Stomp will create geysers, dealing more damage and pushing enemies away vertically.
⚔ Total Damage: +80%(of your DPS)
(✢ Damage: +50%)
(❉ Water: +30%)
☀ Area of Effect: +1 Blocks (Circle-Shaped)
Ability Points: 2 Required Ability: Fierce Stomp
Snow Storm
Enemies near you will be slowed down.
🛡 Effect: 30% Slowness to Enemies ➼ Range: 3 Blocks