Wynncraft Wiki
(→‎Arrow Storm: Corrected "dispels" to "expels")
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(Made the first paragraph more clear. Rewrote the introduction to Spells and corrected info on Arrow Shield. Removed misleading trivia on Divzer.)
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[[File:Archer.png|274x274px|right]]
 
[[File:Archer.png|274x274px|right]]
 
[[File:ArcherStats.png|166x54px|right]]
 
[[File:ArcherStats.png|166x54px|right]]
[[File:bow.png|framed|right|The Archer's weapon]]
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[[File:bow.png|framed|right|The Archer's weapon; the Bow]]
The '''Archer''' is one of the four playable [[classes]] in Wynncraft and uses a [[Bows|bow]] as its [[Weapons|weapon]]. With a base armour rating of 60%, the Archer is notorious for being a glass cannon. With low defense, Archers need to constantly regain health, whether through [[Identifying|Life Steal]], a [[Mage]]'s Heal spell or Health Potions. The Archer has the most powerful weapons in the game, with extremely high damage per second.
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The '''Archer''' is one of the four playable [[classes]] in Wynncraft and uses a [[Bows|bow]] as its [[Weapons|weapon]]. With a base defence rating of 60% and the most damaging weapon class in the game, the Archer is notorious for being a glass cannon. With low defense, Archers need to constantly regain health, whether through [[Identifying|Life Steal]], a [[Mage]]'s Heal spell or Health Potions.
   
 
For in-depth information about play-style tips and tricks please refer to the [[Archer Guide]].
 
For in-depth information about play-style tips and tricks please refer to the [[Archer Guide]].
   
 
==Spells==
 
==Spells==
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The Archer spells vary from helpful utility spells to high-damage spells devastating in combat both against single enemies and groups.
The Archer uses multiple devastating abilities to destroy all enemies.
 
   
 
=== Arrow Storm ===
 
=== Arrow Storm ===
The Archer's first spell, unlocked immediately at level 1, is Arrow Storm. Upgrades for the Arrow Storm spell are unlocked by reaching levels 16 and 36. This spell expels tens of arrows in rapid succession. As you level up the skill, each stage lowers the damage per arrow, but increases overall damage by more than doubling the amount of arrows each time.
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The Archer's first spell, unlocked immediately at level 1, is Arrow Storm. Upgrades for the Arrow Storm spell are unlocked by reaching levels 16 and 36. This spell expels tens of arrows in rapid succession. As you level up the skill, each stage lowers the damage per arrow, but increases overall damage by raising the amount of arrows.
   
 
Mouse buttons: (Left-Right-Left)
 
Mouse buttons: (Left-Right-Left)
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==== Grade 3 (Lv.46) ====
 
==== Grade 3 (Lv.46) ====
 
*Mana: 3
 
*Mana: 3
*+ Surprise Strike, holding shift while falling will now attack enemies for 100% damage and blind them for 2 seconds
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*+ Surprise Strike, holding shift while falling will now damage enemies for 100% damage and blind them for 2 seconds
 
* ❋ Air Damage: +25%
 
* ❋ Air Damage: +25%
   
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=== Arrow Shield ===
 
=== Arrow Shield ===
The fourth and final spell for the Archer, unlocked at level 31, is the Arrow Shield. Upgrades for the Arrow Shield spell are unlocked by reaching levels 46 and 66. This spell casts a shield of arrows around the Archer, rendering the Archer invincible to melee attacks, most of the time, until a mob activates the shield by getting hit by it. When the shield is triggered, the Archer will lose the shield until it is recast.
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The fourth and final spell for the Archer, unlocked at level 31, is the Arrow Shield. Upgrades for the Arrow Shield spell are unlocked by reaching levels 46 and 66. This spell casts a shield of arrows around the Archer, which will be activated by any enemy within close range of the caster. When the shield is triggered, nearby enemies will be knocked back, stunned and damaged.
   
 
Mouse buttons: (Left-Left-Right)
 
Mouse buttons: (Left-Left-Right)
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*Mana: 10
 
*Mana: 10
 
*Damage: 150%
 
*Damage: 150%
*+ Arrow Rain, throw a bunch of arrows in the sky, damaging everything around you by 100%
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*+ Arrow Rain, throw a bunch of arrows in the sky, damaging anything hit for 100%
 
* ❉ Water Damage: +40%
 
* ❉ Water Damage: +40%
 
* ❋ Air Damage: +25%
 
* ❋ Air Damage: +25%
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*In the early days, Archer required arrows. Because of this, all classes had to have arrows to keep the inventory space fair.
 
*In the early days, Archer required arrows. Because of this, all classes had to have arrows to keep the inventory space fair.
 
*Archer is the only class that can operate either side of Bob's tomb and open it up.
 
*Archer is the only class that can operate either side of Bob's tomb and open it up.
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*The most damaging weapon for the Archer is the mythic [[Divzer]].
 
 
[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 15:59, 5 August 2019

Archer
ArcherStats
Bow

The Archer's weapon; the Bow

The Archer is one of the four playable classes in Wynncraft and uses a bow as its weapon. With a base defence rating of 60% and the most damaging weapon class in the game, the Archer is notorious for being a glass cannon. With low defense, Archers need to constantly regain health, whether through Life Steal, a Mage's Heal spell or Health Potions.

For in-depth information about play-style tips and tricks please refer to the Archer Guide.

Spells

The Archer spells vary from helpful utility spells to high-damage spells devastating in combat both against single enemies and groups.

Arrow Storm

The Archer's first spell, unlocked immediately at level 1, is Arrow Storm. Upgrades for the Arrow Storm spell are unlocked by reaching levels 16 and 36. This spell expels tens of arrows in rapid succession. As you level up the skill, each stage lowers the damage per arrow, but increases overall damage by raising the amount of arrows.

Mouse buttons: (Left-Right-Left)

Grade 1 (Lv.1)

  • Mana: 6
  • Damage: 30% (per arrow)
  • Arrows: 10
  • ✹ Fire Damage: +10%

Grade 2 (Lv.16)

  • Mana: 6
  • Damage: 35% (per arrow)
  • Arrows: 20
  • + Haste, double the amount of arrows and the speed
  • ✹ Fire Damage: +10%
  • ✦ Thunder Damage: +25%

Grade 3 (Lv.36)

  • Mana: 6
  • Damage: 20% (per arrow)
  • Arrows: 60
  • + Triple Shot, triple the amount of arrows you shoot at the same time
  • ✹ Fire Damage: +10%
  • ✦ Thunder Damage: +25%

Escape

The second spell, unlocked at level 11, is Escape. Upgrades for the Escape spell are unlocked by reaching levels 26 and 46. This spell throws a player high up backwards into the air to Escape mobs (or climb obstacles). When upgraded, this spell grants Speed Boost III to themselves and everyone around them. Escape is a fast way to travel if you don't have horse, as it carries you large distances if you spam it right.

Mouse buttons: (Left-Left-Left)

Grade 1 (Lv.11)

  • Mana: 3

Grade 2 (Lv.26)

  • Mana: 3
  • + Speed, adds speed to the caster and people around for 3 minutes

Grade 3 (Lv.46)

  • Mana: 3
  • + Surprise Strike, holding shift while falling will now damage enemies for 100% damage and blind them for 2 seconds
  • ❋ Air Damage: +25%

Bomb Arrow

The third spell, unlocked at level 21, is the Bomb Arrow. Upgrades for the Bomb Arrow spell are unlocked by reaching levels 36 and 56. This spell shoots an explosive arrow that hits all mobs within 3-5 blocks around the impact area. At the last upgrade of the ability, this Bomb Arrow will bounce around five times, which is useful when farming.

Mouse buttons: (Left-Right-Right)

Grade 1 (Lv.21)

  • Mana: 8
  • Damage: 250%
  • ✹ Fire Damage: +15%
  • ✤ Earth Damage: +15%

Grade 2 (Lv.36)

  • Mana: 8
  • Damage: 250%
  • + Leg Breaking, slows down and prevents from the enemy from jumping for 10 seconds
  • ✹ Fire Damage: +15%
  • ✤ Earth Damage: +25%

Grade 3 (Lv.56)

  • Mana: 8
  • Damage: 250%
  • + Bounce, the arrow will now bounce up to five times
  • ✹ Fire Damage: +15%
  • ✤ Earth Damage: +25%

Arrow Shield

The fourth and final spell for the Archer, unlocked at level 31, is the Arrow Shield. Upgrades for the Arrow Shield spell are unlocked by reaching levels 46 and 66. This spell casts a shield of arrows around the Archer, which will be activated by any enemy within close range of the caster. When the shield is triggered, nearby enemies will be knocked back, stunned and damaged.

Mouse buttons: (Left-Left-Right)

Grade 1 (Lv.31)

  • Mana: 10
  • Damage: 250%
  • ❉ Water Damage: +40%

Grade 2 (Lv.46)

  • Mana: 10
  • Damage: 250%
  • + Dragon Foot, knockback enemies far and blind them for 2 seconds
  • ❉ Water Damage: +40%
  • ❋ Air Damage: +25%

Grade 3 (Lv.66)

  • Mana: 10
  • Damage: 150%
  • + Arrow Rain, throw a bunch of arrows in the sky, damaging anything hit for 100%
  • ❉ Water Damage: +40%
  • ❋ Air Damage: +25%

Trivia

  • Archer was the last class to have a player reach level 70.
  • An archer can reach many unreachable places due to the ability of the Escape spell.
  • Archers are by far the weakest class in terms of Defense, having only 1 out of 5 points.
  • In the early days, Archer required arrows. Because of this, all classes had to have arrows to keep the inventory space fair.
  • Archer is the only class that can operate either side of Bob's tomb and open it up.