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α”‘βˆ΄π™Ήκ–Œα’·γƒͺ π™Ήκ–Žα’²
Type Daily Boss
Species Olm
Level 38
Health 7,500
AI Type Jumper
Abilities Charge, Pull, Teleport, Vanish, Wave
Elemental Properties
Damage ✽ Water
Location
Location Time Valley
Crowd Control Immunities
Knockback Immunity
Drops
Time Fragment


The Awoken Olm (displayed as α”‘βˆ΄π™Ήκ–Œα’·γƒͺ π™Ήκ–Žα’² in-game) is a miniboss summoned by the Time Trouble found at -500, 83, -1150.

Combat[]

The Awoken Olm initially appears as a Time Trouble. If it was already defeated in the past 24 hours, then it will remain dormant. Otherwise, it will spawn the miniboss.

It is a melee enemy that will follow the player and deal damage to them upon contact. Because of its Jumper AI, it will constantly jump while pursuing the player.

It has five abilities: Charge, Pull, Teleport, Vanish, and Wave. Charge will cause the mob to lunge towards the player. Pull will cause the mob to pull the player towards them if they are within 12 blocks from them. Teleport will cause the mob to instantly travel between two points a short distance from each other. Vanish will visibly hide the mob for a short moment. Wave will cause the mob to fire a small wall of water in the direction it is facing.

It does damage in ✽ Water.

It is immune to Knockback Crowd Control.

Drops[]

The Awoken Olm will drop a Time Fragment when it is killed that is instantly placed in the player's inventory.

Location[]

The Awoken Olm appears from the Time Trouble found at -500, 83, -1150.

Location
Time Valley
-500, 83, -1150
Wynncraft Map

Table Data[]

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
Time Trouble 28 200 Melee Blindness Immune
Knockback Immune
Slowness Immune
- Time Skipper,
or Wight,
or Eternal Bloom,
or Broken Olm,
or Awoken Olm
Time Valley
α”‘βˆ΄π™Ήκ–Œα’·γƒͺ π™Ήκ–Žα’² 38 7,500 Jumper Charge
Pull
Teleport
Vanish
Wave
✽ Dam Time Fragment From the Time Trouble at -500, 83, -1150

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