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'''Experience Points''' are needed to level up in Wynncraft. They can be earned from killing [[mobs]], completing [[quests]], finding [[Territorial Discoveries|territorial discoveries]], finding [[Secret Discoveries|secret discoveries]], and finding world discoveries.
 
'''Experience Points''' are needed to level up in Wynncraft. They can be earned from killing [[mobs]], completing [[quests]], finding [[Territorial Discoveries|territorial discoveries]], finding [[Secret Discoveries|secret discoveries]], and finding world discoveries.
   
One key point is the dynamic leveling system. Killing mobs near the player's level will gain them '''much<'' more experience than killing mobs below or above their level, by way of a variable XP gain and chances to earn no XP from enemies that aren't the player's level. For example, a level 15 player would level up the quickest by killing mobs from level 12-18, whereas a level 40 player would be best grinding level 37-43 mobs. Each level of difference between the player's level and their enemy's level, there is a 3% chance to earn no experience at all from a kill, e.g; A level 15 player has a 15% chance to earn 0 XP on a kill from Lv 20 and Lv 10 enemies.
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One key point is the dynamic leveling system. Killing mobs near the player's level will gain them '''much''' more experience than killing mobs below or above their level, by way of a variable XP gain and chances to earn no XP from enemies that aren't the player's level. For example, a level 15 player would level up the quickest by killing mobs from level 12-18, whereas a level 40 player would be best grinding level 37-43 mobs. Each level of difference between the player's level and their enemy's level, there is a 3% chance to earn no experience at all from a kill, e.g; A level 15 player has a 15% chance to earn 0 XP on a kill from Lv 20 and Lv 10 enemies.
   
 
When gaining levels, the player will have access to more weapons and armor. The minimum level can be viewed when hovering the cursor over the item, and must be met or surpassed in order for that item to be usable.
 
When gaining levels, the player will have access to more weapons and armor. The minimum level can be viewed when hovering the cursor over the item, and must be met or surpassed in order for that item to be usable.

Revision as of 14:22, 3 January 2019

LevelUp

Experience Points are needed to level up in Wynncraft. They can be earned from killing mobs, completing quests, finding territorial discoveries, finding secret discoveries, and finding world discoveries.

One key point is the dynamic leveling system. Killing mobs near the player's level will gain them much more experience than killing mobs below or above their level, by way of a variable XP gain and chances to earn no XP from enemies that aren't the player's level. For example, a level 15 player would level up the quickest by killing mobs from level 12-18, whereas a level 40 player would be best grinding level 37-43 mobs. Each level of difference between the player's level and their enemy's level, there is a 3% chance to earn no experience at all from a kill, e.g; A level 15 player has a 15% chance to earn 0 XP on a kill from Lv 20 and Lv 10 enemies.

When gaining levels, the player will have access to more weapons and armor. The minimum level can be viewed when hovering the cursor over the item, and must be met or surpassed in order for that item to be usable.

The maximum level is 101.

XP Bonus

Certain items (unique, rare, legendary, set, mythic) can also give the XP Bonus identification, which increases the amount of experience the player gets from killing enemies by a cumulative amount. For instance, if an enemy gives 55-70 experience on average and the player has an XP Bonus of 15%, they would gain 63-80 experience upon killing that enemy. The bonuses stack, and can be viewed in the character info menu. However, as of the 1.14.1 update, XP Bonuses do not affect the experience payout from quests.

XP Bombs

XP Bombs can be bought at the store, and give any server a double EXP Bonus for 20 minutes when used, and a triple XP Bonus during special events such as Double XP Weekends or similar. The system works like this: if an enemy would drop 55-70 experience normally, they would give 110-140 experience under the effect of an XP bomb/event, and 165-210 under both effects. It is this new value that would be multiplied by the player's XP Bonus identifications, so enemies may not give exactly double/triple the experience they gave before. Just like XP bonus, XP bombs do not affect the experience payout from quests.

The general amount of experience that is needed in order to level up can be viewed in the character info screen as a percentage of how much the EXP bar is filled up.

XP Chart

The official XP chart, as shared by the GM Tantibus. The source can be found here.

The numbers for the XP required were not made through a formula and were manually written by Salted. The source can be found here.

Level From XP Required Level To
Lv. 001 100 xp Lv. 002
Lv. 002 170 xp Lv. 003
Lv. 003 250 xp Lv. 004
Lv. 004 340 xp Lv. 005
Lv. 005 440 xp Lv. 006
Lv. 006 560 xp Lv. 007
Lv. 007 690 xp Lv. 008
Lv. 008 840 xp Lv. 009
Lv. 009 990 xp Lv. 010
Lv. 010 1,160 xp Lv. 011
Lv. 011 1,370 xp Lv. 012
Lv. 012 1,590 xp Lv. 013
Lv. 013 1,840 xp Lv. 014
Lv. 014 2,140 xp Lv. 015
Lv. 015 2,500 xp Lv. 016
Lv. 016 2,910 xp Lv. 017
Lv. 017 3,370 xp Lv. 018
Lv. 018 3,870 xp Lv. 019
Lv. 019 4,370 xp Lv. 020
Lv. 020 4,900 xp Lv. 021
Lv. 021 5,500 xp Lv. 022
Lv. 022 6,250 xp Lv. 023
Lv. 023 7,100 xp Lv. 024
Lv. 024 8,000 xp Lv. 025
Lv. 025 9,000 xp Lv. 026
Lv. 026 10,200 xp Lv. 027
Lv. 027 11,500 xp Lv. 028
Lv. 028 13,000 xp Lv. 029
Lv. 029 14,700 xp Lv. 030
Lv. 030 15,900 xp Lv. 031
Lv. 031 17,300 xp Lv. 032
Lv. 032 19,900 xp Lv. 033
Lv. 033 22,200 xp Lv. 034
Lv. 034 24,800 xp Lv. 035
Lv. 035 27,400 xp Lv. 036
Lv. 036 30,400 xp Lv. 037
Lv. 037 33,800 xp Lv. 038
Lv. 038 37,300 xp Lv. 039
Lv. 039 41,900 xp Lv. 040
Lv. 040 46,100 xp Lv. 041
Lv. 041 51,000 xp Lv. 042
Lv. 042 56,400 xp Lv. 043
Lv. 043 62,600 xp Lv. 044
Lv. 044 68,800 xp Lv. 045
Lv. 045 77,200 xp Lv. 046
Lv. 046 84,500 xp Lv. 047
Lv. 047 92,000 xp Lv. 048
Lv. 048 101,000 xp Lv. 049
Lv. 049 112,000 xp Lv. 050
Lv. 050 124,600 xp Lv. 051
Lv. 051 136,000 xp Lv. 052
Lv. 052 150,000 xp Lv. 053
Lv. 053 165,000 xp Lv. 054
Lv. 054 184,000 xp Lv. 055
Lv. 055 204,000 xp Lv. 056
Lv. 056 224,000 xp Lv. 057
Lv. 057 248,000 xp Lv. 058
Lv. 058 273,000 xp Lv. 059
Lv. 059 300,000 xp Lv. 060
Lv. 060 329,000 xp Lv. 061
Lv. 061 363,000 xp Lv. 062
Lv. 062 400,000 xp Lv. 063
Lv. 063 440,000 xp Lv. 064
Lv. 064 484,000 xp Lv. 065
Lv. 065 528,000 xp Lv. 066
Lv. 066 570,000 xp Lv. 067
Lv. 067 625,000 xp Lv. 068
Lv. 068 690,000 xp Lv. 069
Lv. 069 760,000 xp Lv. 070
Lv. 070 844,000 xp Lv. 071
Lv. 071 920,000 xp Lv. 072
Lv. 072 1,010,000 xp Lv. 073
Lv. 073 1,110,000 xp Lv. 074
Lv. 074 1,220,000 xp Lv. 075
Lv. 075 1,343,000 xp Lv. 076
Lv. 076 1,477,000 xp Lv. 077
Lv. 077 1,610,000 xp Lv. 078
Lv. 078 1,770,000 xp Lv. 079
Lv. 079 1,930,000 xp Lv. 080
Lv. 080 2,131,000 xp Lv. 081
Lv. 081 2,344,000 xp Lv. 082
Lv. 082 2,578,000 xp Lv. 083
Lv. 083 2,835,000 xp Lv. 084
Lv. 084 3,110,000 xp Lv. 085
Lv. 085 3,371,000 xp Lv. 086
Lv. 086 3,708,000 xp Lv. 087
Lv. 087 4,070,000 xp Lv. 088
Lv. 088 4,470,000 xp Lv. 089
Lv. 089 4,910,000 xp Lv. 090
Lv. 090 5,321,000 xp Lv. 091
Lv. 091 5,853,000 xp Lv. 092
Lv. 092 6,428,000 xp Lv. 093
Lv. 093 7,070,000 xp Lv. 094
Lv. 094 7,770,000 xp Lv. 095
Lv. 095 8,383,218 xp Lv. 096
Lv. 096 9,210,000 xp Lv. 097
Lv. 097 10,140,000 xp Lv. 098
Lv. 098 11,140,000 xp Lv. 099
Lv. 099 12,250,000 xp Lv. 100
Lv. 100 138,665,968 xp Lv. 101

Trivia

  • Before the Gavel Expansion of 1.14, the maximum level was 75.
  • Although it may seem possible to hit level 102, there is no exp limit to "pass" to make said level up occur.