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Fallen Delivery CBQuestIcon
Quest Info
Length Long
Difficulty Medium
Location Gylia Plains
Province Gavel
Combat Level 79
Starter NPC Bricot
Reward As follows:

Fallen Delivery is a long level 79 quest based in the Gylia Plains.

Preview

The player is requested to hunt down a mail thief that stole a scroll of teleportation, going on a journey through Cinfras.

Stage 1

» Talk to Bricot.

Location
Gylia Plains
65, -4844
PinpointConcept2
Wynncraft Map

Bricot

  • Bricot: Aaah what am I gonna do what am I gonna do what am I gonna do what am I gonna doooo! There's no way I can solve this...
  • Bricot: Wh- HUMAN! No, no, no! I don't need a demolitions service! The airship downing over my house has done that enough- Hey, wait!
  • Bricot: You all are a reckless lot, aren't you?! You can run through some burning wreckage, right? That isn't above your paygrade, right?! RIGHT?!
  • Bricot: Go through my house to the wreckage! Find any survivors you can! They might...I don't know! I don't know if they'll help but it's all I can think of right now!

Stage 2

» Scale the house and search the fallen airship for survivors

As you scale the house, several pieces of the floor will burn away. After climbing up some more, there will only be a
Cargo Itinerary along with several Villager corpses.

Spoiler alert: The hidden text contains spoilers relating to optional things to do.

There is a plate of food by 51, 43, -4864 that gives the following dialogue:

  • It looks like Bricot was in the middle of making dinner.
  • It's just a tiny bit overcooked.

There is a pile of papers that can be found at 53, 50, -4865 that gives the following dialogue:

  • The pages are scorched, but it looks like a farmer's almanac. I predicts extreme heat this season.
  • ...yep. Checks out.

If you go into Bricot's bedroom at 48, 55, -4860, the following dialogue will appear:

  • At a time like this, inspecting someone's bed seems like a poor use of your time.
  • They're dead. Looks like one of them got hit by a cannonball.

Going to an opening will progress the quest.

Bricot

  • Bricot: Okay Bricot, your house is a loss, but...don't panic... Don't panic. Please tell me the crew is-
  • Bricot: ...urgh. I didn't want that sentence to end with DEAD! Aaagh, this is a disaster!!
  • Bricot: My farm's ruined, there's no good help- Hey, don't give me that look, I know what happened with Tolem!
  • Bricot: ...wait, that smell...that's sulphur. The airship engines don't use sulphur!
  • Bricot: Gah, it didn't BREAK down, it got SHOT down!! Isn't the government going to DO something about all these mercenary groups?!
  • Bricot: Wait, what am I saying, there's a human here. Okay, new favor- go to the mercenary camp to the south there and do us ALL a favor, huh? Do what you do best!

Stage 3

» Investigate the bandit fort at [-20, 41, -4828]

Go to the entrance, which will be barricaded.

  • You've broken through sturdier barricades before. A spell will knock it down easily.

Marden

  • Marden: Round up, fellas! There's an uninvited guest barging in!
Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:WarderMercenary.png Warder Mercenary 87 18000 Melee Multihit ✦ Dam 3 Warder Attack Dogs Marden's Bandit Camp
File:MercenaryGunsman.png Mercenary Gunsman 83 7850 Ranged - ✤ Dam - Marden's Bandit Camp
File:WarderAttackDog.png Warder Attack Dog 82 5000 Melee - ✹ Weak
❋ Dam
- Marden's Bandit Camp
Warder Mercenaries

Kill 6 Mercenaries to get into the bandit fort.

  • With most of the mercenaries gone, you should be able to enter the mercenary's hideout now.

You have to do some parkour to get to Marden.

  • Marden: ...figures that you lot would be able to crack our defenses, huh? Alright, out with it. What do you want?
  • Marden: ...Oh, is that all? Somehow, for someone who chopped through my men like a knife through paper I'd have expected more of a demand.
  • Marden: We were hired by an anonymous benefactor to shoot down the airship. Frankly, it was a ridiculous job- could've been done far cleaner.
  • Marden: The fellow wanted the mail being transported. Said we could take anything else that was left in the ship. But shooting it down only put everything at risk!
  • Marden: All the cargo, all the correspondence, it could've easily gone up in flames. I don't think the fellow was thinking straight- they just really wanted that airship downed.
  • Marden: Didn't even notice the great big hole in the sack they put the letters in. There's stray papers all over the ground. We have confidentiality with them, but...
  • Marden: At the same time, I've got my money, and they're an utter fool. If you want to catch them, follow the papers on the ground. I certainly won't stop you.

Stage 4

» Follow the trail of papers to the bandit's house.

Location
-190, 39, -4677
PinpointConcept2
Wynncraft Map
Image Name Level Health AI Type Abilities Elemental Stats Drops Location
StrayPage Stray Page 1 1 None - - - Gylia Plains

Stage 5

» Find the envelope in the cellar and return it to the sender.

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
SealedEnvelope Sealed Envelope 1 1 None - -
Letter
Bandit's House
Location
Gawrick
-480, -4884
PinpointConcept2
Wynncraft Map

Gawrick

  • Gawrick: Oh, dang. Almost had it that time. Maybe the flux is out of sorts- Yes, of course! Need more Squirmle Residue to deal with that...
  • Gawrick: Quick, hand me the pliers! ...what? Yes, I know you aren't my assistant, but you've got two strong arms! Blessings of babylon! Pliers are easy to hand over, right?
  • Gawrick: Uh, buddy? This is a paper. Yes, there's writing on it, I see that, but what does that have to do with stabilizing the flux? Come on, think!
  • Gawrick: ...wait a second, this is my handwriting. Hey, this was supposed to be in Ahmsord two days ago! How in harbledee did you get this?
  • Gawrick: The ship got shot down? That's no good. Could probably...wait, the Squirmle Residue would be perfect for this! A gel-based reinforcer, the cannonballs would bounce right off!
  • Gawrick: Wait, focus on what's in front of you, Gawrick... The spell scroll isn't there...so. Hmm... Well, not to sound like a conspiracy theorist, but this might be the work of the airliners.
  • Gawrick: It's a longshot, though. That scroll detailed a spell that allowed for unlimited teleportation. It could really compete with the airliner business for convenience alone!
  • Gawrick: At the same time, though... The airship representatives control the ships. It's in the job description. Why would they shoot down the ship instead of just filching the mail?
  • Gawrick: Well, it's a place to start! Why not talk with the airship representatives? They've got an office behind the customs desk in the airbase.
  • Gawrick: It wouldn't make a whole lot of sense if they were behind it, so I'd just as soon scratch it off the list. Now, watch in amazement as I instantly teleport you to the office!
  • Gawrick: Juuuust as soon as I grab the pliers...er, oops! Hand slipped! Um, hands and feet INSIDE the dimensional bridge please!

Stage 6

» Find the representative's office in the airship base at [-258, 58, -4999]

You will be teleported to the top of Gawrick's house, then the top of the Guild Hall, in front of the Caritat Mansion, in the middle of Detlas, inside the banquet hall of Grookwarts, and then in a tunnel located in a fallen city of an unknown land, before finally landing by the representative's office.

OfficeManager

  • Office Manager: ...need something? The representative, huh?
  • Office Manager: No, it's been a while since Ernold's shown his face. He's in his office- said not to have anyone bother him.
  • Office Manager: So, you're out of luck. You'll probably not catch him today. Especially since he looked so frantic- when he gets like that...whoof.
  • Office Manager: And, please don't try to sneak in and bother him either. I got my ears boxed last time someone got by me.

Stage 7

» Find a way to enter the representative's office.

Spoiler alert: The hidden text contains spoilers relating to entering the office.
To the left of the office Manager is another smaller office, to it's right is a book case you can open to enter the backroom, and then pressing another button to open the Representative's office door. Note: Make sure the quest updates moment you cross the book case, otherwise you might get locked in the room and have to /kill to get out.

Stage 8

» Enter the representative's office.

Stage 9

» Catch Representative Ernold

RepresentativeErnold(NPC)

  • Representative Ernold: STUPID! SCROLL! LET GO OF MY HAND!
  • Representative Ernold: Why is this activated just by shaking it?! And why is it covered in this sticky residue?!
  • Representative Ernold: Wait, it- it's you! Garni! Help me out! This maniac's spell scroll is forcing me to teleport!!
  • Representative Ernold: I can't grab the scroll without it getting zipped away! You have to catch me and grab the scroll!!
  • Representative Ernold: PLEASE! I've been stuck like this for five hours! Grab the scroll off me! I promise a pay raise if you do!!
  • [Objective: Catch Ernold]

Several Stray Pages will be scattered across the room, and Ernold will be zipping around it. Right-click Ernold to pull away the scroll for the first time.

  • Representative Ernold: GWEH! You almost got it! But it's even worse now! Once more! Grab the scroll off of me!!

Ernold will be flashing around the room at an inhuman speed. Right-click Ernold again to make him stop.

  • You've ripped the scroll out of Ernold's hands! He's stopped teleporting. Time to interrogate him.
  • Representative Ernold: Urp...hrk...guhh. Th-thank you, SO much, Garni-
  • Representative Ernold: Wait! You aren't the office manager! How did a human get in here?!
  • Representative Ernold: ...oh, perfect. I've been rumbled, I see. Fine- at least let me say my piece here, alright? I had a good reason for this!
  • Representative Ernold: For one thing, Gawrick's a damned maniac! This is clearly a danger- he's too erratic to trust his inventions!
  • Representative Ernold: For another, this was supposed to be a scroll of teleportation with no drawbacks whatsoever. Supposed to be, being the key words.
  • Representative Ernold: Do you have any idea what that would do to the airship industry? It's a nice thought surely, but think about how many people work in this airbase alone!
  • Representative Ernold: There'd be thousands jobless! I told him not to mail that scroll over, and I thought he listened! Then I heard him bragging in the street, and...well, I panicked.
  • Representative Ernold: I'll admit, hiring the mercenaries to shoot down the ship was hasty of me. But that scroll can NOT be made into a public commodity! Even if it's stable, which it ISN'T, it could ruin people's livelihoods!
  • Representative Ernold: I'll relinquish it to you- I can tell you're expecting it. Maybe he'll listen to you...oh, what am I saying. Gawrick only ever listens to those voices in his head- or whatever drives his damned insanity.
  • [+1 Spell Scroll]

Stage 10

» Bring the spell scroll back to Gawrick at [-486, 52, -4882]

Gawrick

  • Gawrick: Oh, so it WAS the airship people? What in the hell possessed them to shoot down their own ship then?!
  • Gawrick: Pah. That Ernold doesn't know a good idea when he sees it. As though anyone REALLY enjoys the airline food!
  • Gawrick: ...huh. It activated by shaking the paper? That wasn't supposed to happen. Did I put in too much Nimbuseeker rain...?
  • Gawrick: Well, looks like the ink got shook right off the paper, so it's useless anyways- and the notes I'd sent with the letter are missing too. Guess it's a secret lost to the ages now, cause I can't remember how it worked now.
  • Gawrick: Ah well. I figured how to transmute wine into cheese while you were gone anyways, so I've got a good money-making racket going anyways!
  • Gawrick: ...mneh. I don't really care about a small man like him. I won't bother with the police on this one. It technically isn't on his hands anyways, but we'll just try and let him sleep with that on his head.
  • Gawrick: Hey, maybe you can help me out in another way! I had a DIFFERENT idea for teleportation scrolls anyways. Here- some free samples. Try 'em out for me, wouldja?

Tips

  • To catch Ernold, a strategy would be to camp one area where he teleports to, and then spam right-click once he gets there.

Trivia

  • After the quest, Gawrick can warp you to several random places in the world for 2 EB each. This can warp you to several random areas that are within your level, or a random area on the map entirely, as well as some 'pocket dimensions.'
    • Gawrick's research can also be found as well.
  • This quest has been updated in 2.0. To see the legacy version, see Fallen Delivery (1.20).
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