Galleon's Graveyard | |
Access | |
---|---|
Coordinates | X: -583, Z: -3468 |
Suggested Level | 63 |
Reward | As follows:
|
Battle | |
Boss | The Mutineers (Lv. 70-72) (Argus, Karkun, Martim) Captain Redbeard (Lv. 75) |
This article is about the current version of this dungeon. For the corrupted version of this dungeon, see Corrupted Galleon's Graveyard. For the legacy version of this dungeon, see Galleon's Graveyard (1.20). |
"No one is entirely sure how, but all ships that are laid to rest on the seabed all end up in the same place. From beyond the watery grave, these seafarers continue to manipulate the waves to meet their gains."
Overview
The Galleon's Graveyard, subtitled, "Dead men tell no tales...", is a level 63 Dungeon. The dungeon can be access by traveling to the Galleon's Graveyard island from Selchar's V.S.S. Seaskipper. The boss of the dungeon are The Mutineers, your companions in the quest Redbeard's Booty who betrayed you, and Captain Redbeard, a famous pirate captain known to have accumulated many treasures on his travels.
To gain access to the Dungeon the player has to complete the level 61 Dungeon Quest Redbeard's Booty, which is started by talking to Marston, a pirate who've collected a crew to go out looking for Redbeards treasure, inviting you to join them.
A list of the items you're able to purchase with the rewards from this Dungeon can be found on the Dungeon Merchant page.
Room 1
Dead men tell no tales...
File:Martim(Galleon'sGraveyard).pngFile:Argus(Galleon'sGraveyard).pngFile:Karkun(Galleon'sGraveyard).png
- Martim: Eh heh... We've done it, mateys! Treasure an' glory on the seas be ours!
- Argus: Arrgh! An' all we got to do is guard the captain's hoard fer a while! Let's get goin'!
- Karkun: Huh?! You again! When will ye get the hint, lubber? Ye' ain't welcome 'ere!! Martim! Get th' gate shut!
- Martim: No way through without th' keys... We'll be waitin' for ye! If ye' can make it past th' rest, heh...
- ???: Arrgh! So me new recruits weren't wrong, eh? A stoaway! On me ship! This treasure be mine, ye hear?!
- ???: I've seen landlubbers like ye come an' go, an' not a single one 'as bested me in combat! An' ye won't be any different, stoaway!!
The room is just a simple corridor that must be run down. To get to the next room, just jump down the water. There will be a red X that can only be opened with 4 treasure keys, however, it is not needed to progress the dungeon. Instead, go to a door that opened. Sprint to restore your breath while swimming.
Room 2
- ???: Let down the gates, me mateys! Don't let the stoaway through... OR AH'LL SEND YE' BACK TO THA' MUCK YE ROSE FROM!!
- It looks like you'll have to take out the Bomberman to continue.
Inside the room, there will be a Pirate Bomberman who launches TNT everywhere. The Pirate Bomberman is immune to traditional damage, so to damage him instead, you must pick up his own TNT by right-clicking on it and tossing it back at him. However, the TNT will explode in your hands after 5 seconds if it is still in your inventory.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Pirate Bomberman | 67 | 3 (Special) | Ranged (Special) | - | ✹❋✽✤✦ Immune TNT Weakness |
Cannon | Galleon's Graveyard |
After killing the Pirate Bomberman, you must then pick up his cannon and then use it to explode a red X on the ground to get to the third room instead.
Room 3
The third room has you running to the end of an arena filled with Redbeard's crewmates. at the end of the arena is a pile of loot that must be right-clicked to get a gate key.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Galleon's Swabbie | 63 | 1775 | Melee | - | ❋✦ Weak | - | Galleon's Graveyard |
- [+1 Gate Key]
- ???: Huh?! Which of ye rats let the Landlubber through to tha key?! DON'T LET THA STOAWAY GET BACK TO ME SHIP!!!
- ???: YER ALL WORTHLESS!! ENABLE ME TRAP, BLOW THE STOAWAY TO BITS!!!
When you try to get back to the start of the room, the gate will be closed on you, and Redbeard's minions will swarm you as the ground falls whenever you walk. TNT will also fall from the ceiling, which can create big holes on the ground. Survive for 30 seconds to progress.
- It seems the TNT has stopped for now. You should get back to the ship before it starts again.
When you have survived for 30 seconds, go back to Room 2 and use the Gate Key on it.
Room 4
The fourth room has you slaying Sea Creatures to summon a miniboss, the Megalodon.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Sea Creature | 67 | 4350 | Melee | Arrow Storm | ✤ Weak ✦ Dam ✽ Dam✦ Def |
- | Galleon's Graveyard | |
Anglerfish | 64 | 1775 | Jumper | Charge | - | - | Galleon's Graveyard |
- The planks beneath you shake as waves crash against the walls.
The Megalodon
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Megalodon | 70 | 32000 | Melee | Blindness Resist Slowness Resist Charge Multihit Heavy Charge Wave |
✽ Dam ✽ Def |
Gate Key |
Galleon's Graveyard |
- [+1 Gate Key]
Room 5
In Room 5, you must use a cannon to sink 15 Pirate Boats. To control the cannon, move left and right, and use right-click to shoot. However, your cannon only has 7 Integrity, and if it gets in the way of the other ship's cannon shots or if a boat gets onto it, your cannon loses 1 Integrity. The regular Undead Crewmates only have 1 HP, while the Armored Undead Crewmates have 2 HP.
After sinking 15 boats, you get a Gate Key, and you use the cannon to get to the other side. Use the Gate Key to progress.
- [+1 Gate Key]
- You can use that Cannon to get across...
Room 6
After swimming down, The Piranha will get released from its cage and will chase you. You must avoid getting caught by it. There will be holes in some areas of the walls that can be used to prevent it catching up to you.
Room 7
This room is very similar to Room 4, except you have to slay 10 Undead Crewmates (Galleon's Strikers and Gunmen) to summon The Piranha.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Galleon's Striker | 66 | 5550 | Melee | Multihit | - | - | Galleon's Graveyard | |
Galleon's Gunman | 66 | 2800 | Melee | TNT Toss* | ✽ Weak ✹ Dam |
- | Galleon's Graveyard |
*TNT Toss is a spell where the Crewmate will get on top of some ground and toss TNT everywhere, similar to the Pirate Bomberman from earlier.
The Piranha
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
The Piranha | 70 | 32000 | Melee | Blindness Resist Knockback Immunity Charge Multihit Heavy Charge Arrow Storm |
❋✦ Weak ✽ Dam |
Gate Key |
Galleon's Graveyard |
- [+1 Gate Key]
Room 8
This room is simply a prelude to the boss room. Partway through the corridor, you will have to pick up TNT and then throw it at a wall to get back where you started. Jump down into the water to fight the Mutineers.
Boss Room
The first boss fought in the boss room are The Mutineers, Redbeard's New Crew. They consist of Argus, Karkun, and Martim.
Redbeard's New Crew
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Argus | 70 | 10,000 | Burst Ranged | Charge Arrow Storm |
✽ Weak ✹ Dam ✹ Def |
- | Galleon's Graveyard | |
Karkun | 71 | 15000 | Melee | Meteor Charge |
✽✤ Weak ✦ Dam |
- | Galleon's Graveyard | |
Martim | 72 | 20000 | Melee | Charge Heavy Charge Multihit |
✤ Weak ❋ Dam ❋ Def |
- | Galleon's Graveyard |
After all of the Mutineers have been defeated, the true boss of the Dungeon reveals himself, Captain Redbeard, the Scourge of the Sea.
Scourge of the Sea
During Captain Redbeard's fight, several of his minions will spawn. The Buccaneers and Raiders always spawn together in a group, while the Cannoneers will spawn in corners of the arena, and the Bombardier will spawn in the center of one of the edges.
Occasionally, Captain Redbeard will use a special attack, Deploy, which will cause several of his cannons to appear on the edge of the arena followed by a line of dialogue, being one of these two options:
- Redbeard: Ye've dodged me crew fer far too long, stowaway... DODGE THIS THEN, EH?!
- Redbeard: Call down th' cannons, mateys! DEFEND ME TREASURE!!
After the dialogue has played, the cannons will then fire projectiles in a straight line, dealing massive damage if you are caught in the crossfire.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Captain Redbeard | 75 | 75,000 | Melee | Blindness Resist Charge Multihit Explode Deploy |
❋ Weak ✽✤ Dam ✽✤ Def |
- | Galleon's Graveyard | |
File:Galleon'sRaider.png | Galleon's Raider | 68 | 3000 | Melee | - | ✤ Weak ✽ Dam |
- | Galleon's Graveyard |
File:Galleon'sBuccaneer.png | Galleon's Buccaneer | 68 | 6500 | Melee | - | ✦ Weak ✽ Dam ✹✤ Def |
- | Galleon's Graveyard |
File:Galleon'sBombardier.png | Galleon's Bombardier | 66 | 4000 | Rapid Ranged | Arrow Storm Explosion |
✤ Weak ✹ Dam ✹ Def |
- | Galleon's Graveyard |
File:Galleon'sCannoneer.png | Galleon's Cannoneer | 66 | 2500 | Ranged | - | ✹✦ Weak ✹ Dam |
- | Galleon's Graveyard |
Trivia
- In the 2.0 Hero Beta, the Piranha's name was 'Le Big Fishe'.
- In the official release of the 2.0 update, an oversight was made when the Piranha caught you, saying 'Le Big Fishe caught you!'
- This was also referenced in early phases of the 2.0.1 Hero Beta, which named Corrupted Galleon's Graveyard's Corrupted Piranha into 'Le Bigger Fishe', although this was only applied to its nametag for a short while.
- At the dungeon entrance, a shipwreck of the old V.S.S. Seaskipper can be found.