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Green Skinned Trouble
Quest Info
Length Medium
Location Llevigar Plains
Province Gavel
Combat Level 44
Starter NPC Piere
Reward As follows:

Green Skinned Trouble is a medium level 44 quest residing in the Llevigar Plains.


The Orcs have found a magical fire-imbued axe. With this new powerful tool of destruction, they are burning people's houses and raiding their homes. Piere, who had his house burnt down, asks the player to discover what made the orc's axes so powerful.

Stage 1[]

» Speak to Piere.

 Location   Llevigar Plains   X   -1846  Y   55  Z   -4969  Wynncraft Map 



  • Piere: Oh sweet baby bovine, my house, what am I going to do? Wait, who are you?
  • Piere: Oh, a human. Did the Llevigar authorities send you?
  • Piere: Detective Jackson has already been here. Not that he's doing anything.
  • Piere: An Orc managed to find some fire-imbued magical axe and burned down my house!
  • Piere: I don't know what to do, but maybe if you find Detective Jackson, he can tell you how you can help.
  • Piere: If the Orcs really got their hands on magical weapons, we're all in trouble.
  • Piere: I believe Detective Jackson is by his cart planning his next move. You can find him not far from here. I wrote the coordinates in your quest book for you.

Stage 2[]

» Report the attack to Detective Jackson.

 Location   Llevigar Plains   X   -1731  Y   53  Z   -4836  Wynncraft Map 



  • Detective Jackson: What to do, what to do! Oh! You startled me. You're a human, right?
  • Detective Jackson: This is perfect. Oh, Piere sent you? Wonderful! You would be the perfect weapon.
  • Detective Jackson: So, you probably already know, Orcs managed to get their hands on some powerful magic weapons from the armoury.
  • Detective Jackson: There's a few problems. Firstly, we don't know where it is. Secondly, there are multiple Orc camps.
  • Detective Jackson: Orcs have never used the axes before they got their hands on one of ours. I fear they are replicating it, but poorly.
  • Detective Jackson: Fortunately, Orcs have about as much magical power as my over-sized nose. But still, we need to find out where they are keeping it.
  • Detective Jackson: We have to do a bit of investigating. I need to get my hands on the axe heads the Orcs are currently using. From them, I can determine where they are getting their resources from.
  • Detective Jackson: I know the local geology, so it shouldn't be too difficult. But there is another problem. It would break the Llevigar-Orc ceasefire enacted a year ago.
  • Detective Jackson: That is where you come in. If you can bring me five axe heads from each of the camps nearby, we can work out where they are being made.
  • Detective Jackson: There is a black, green, and red camp nearby to the north, south, and northwest. Get [5 Axe Heads] from each of them. If a human does it, it won't affect the treaty!

Stage 3[]

» Bring Detective Jackson [5 Damask Axe Heads], [5 Sable Axe Heads], and [5 Sugha Axe Heads].


 Location   Sable Camp   X   -1730  Y   60  Z   -4895  Wynncraft Map 
 Location   Damask Camp   X   -1695  Y   50  Z   -4690  Wynncraft Map 
 Location   Sugha Camp   X   -1900  Y   53  Z   -5005  Wynncraft Map 


  • Detective Jackson: Great, looks like all of these have their respective Orc camp symbols.
  • Detective Jackson: Hmm...Yes. These all seem to be made of the same material...
  • Detective Jackson: I still can't believe they got their hands on a flaming axe. Sloppy security. They must have got in while the power was acting up in Llevigar.
  • Detective Jackson: Anyway, this is made up of a particular rock type. The closest source is under a small lake nearby.
  • Detective Jackson: It's northwest of here. They must have found a cave underneath there.
  • Detective Jackson: They'll never actually recreate the axe's properties, but we need to retrieve it all the same. Good luck!
Image Name Level Health AI Type Abilities Elemental Stats Drops Location
SableOrcAxeRaider.png Sable Orc Axe Raider 45 880 Melee AI ❋ Weak
✤ Dam
✦ Def

Orc Teeth

Sable Axe Head
Sable Orc Camp at
-1730 60 -4895
DamaskOrcAxeWarrior.png Damask Orc Axe Warrior 45 880 Melee AI ❋ Weak
✤ Dam
✦ Def

Orc Teeth

Damask Axe Head
Damask Orc Camp at
-1695 50 -4690
SughaOrcAxeBarbarian.png Sugha Orc Axe Barbarian 45 880 Melee AI ❋ Weak
✤ Dam
✦ Def

Orc Teeth

Sugha Axe Head
Sugha Orc Camp at
-1900 53 -5005

Stage 4[]

» Enter the hidden camp in the water near Piere's house.
» Travel through the cave until you reach a puzzle.
» Completing it will open a hole in the floor.

 Location   Cave Entrance   X   -1825  Y   52  Z   -4895  Wynncraft Map 

Stage 5[]

» For this stage, there are four paths to parkour along.
» Only one of them is the correct way.
» If you choose the wrong path, you will have to try again.

Spoiler alert: The hidden text contains spoilers relating to The Parkour Puzzle Route.
The Parkour Puzzle Route:
  • Take the west parkour route (left of the sign), it is the right path.
Image Name Level Health AI Type Abilities Elemental Stats Drops Location
RuinCrawler.png Ruin Crawler 45 2755 Melee AI - - - Green Skinned Trouble

Stage 6[]

» Kill Orc Leader Gregg'r to obtain 1 Axe of Llevigar.

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
Greggr(1.19).png Greggr 50 7300 Charge AI Flamethrower
✽ Weak
✹ Dam
❋ Def

The Axe of Llevigar
Green Skinned Trouble
GoblinTinkerer.png Goblin Tinkerer 45 735 Ranged AI - ❋Weak
- Green Skinned Trouble

Stage 7[]

» Return the Axe of Llevigar to Detective Jackson.


  • Detective Jackson: Ouch! Yep, that's the right axe. Hot to the touch. Well done! What Orc boss possessed this?
  • Detective Jackson: Gregg'r? Never heard of him. Orc scum like him aren't important anyway.
  • Detective Jackson: You've done a great service to Llevigar! Take this reward.


  • West is the correct parkour.


  • The Axe of Llevigar has Fire Aspect X.
  • The power going out is a reference to the Heart of Llevigar quest.