EpicMushroom1 (talk | contribs) (→Attacking a guild territory: updated guild war info (still needs much more info)) Tag: Visual edit |
Da Homeboi (talk | contribs) (readded mobtable, accurately represents minion stats in guild wars as of 1.20.4) Tag: Source edit |
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{{Outdated|Some things may be updated, but others are still out of date}} |
{{Outdated|Some things may be updated, but others are still out of date}} |
||
− | '''Guilds''' are |
+ | '''Guilds''' are generally a group of people who work together to achieve a long-term goal. Some guilds mainly focus on war, and others focus on building a community. Warring is an activity exclusively restricted to guilds, and is done by guilds to control territories or land on the map. You can level up your guild by giving it some of the XP that you earn by using the ''/guild xp [int]'' command or by taking territories and leveling up the "XP Seeking" bonus. Your guild can start with 5 members, and will increase as you level it up (see the perks table below). Each [[Territories|territory]] you own will allow you to use bonuses to get things like guild xp, guild emeralds, guild resources (more on this later) as well as bonuses to allow you to generate emeralds & tomes you can give to players. [[File:Guilds wynn.png|200px|frameless|right]] |
== Creating/Joining a Guild == |
== Creating/Joining a Guild == |
||
− | '''Guilds''' can be created once you are level 75, by going to the Guild Master in the [[The Guild Hall|Guild Hall]] in [[Cinfras (City)|Cinfras]] and paying 20 Liquid Emeralds and |
+ | '''Guilds''' can be created once you are level 75, by going to the Guild Master in the [[The Guild Hall|Guild Hall]] in [[Cinfras (City)|Cinfras]] and paying 20 Liquid Emeralds and 6 [[Soul Points]]. Guild tags can be 3 or 4 letters long and cannot be an existing guild name. Guild names cannot be existing guild tags. |
==Defending a guild territory== |
==Defending a guild territory== |
||
− | To defend a territory claimed by your guild, you use /gu manage, select the territory menu, then select whichever territory you want to defend. |
+ | To defend a territory claimed by your guild, you use /gu manage, select the territory menu, then select whichever territory you want to defend. |
+ | |||
+ | '''Upgrades''' |
||
+ | |||
+ | * Damage: Increases the tower's damage. Costs ore. |
||
+ | * Attack: Increases the tower’s attack speed. Costs crops. |
||
+ | * Health: Increases the tower’s health points. Costs wood. |
||
+ | * Defence: Decreases the tower’s damage taken. Costs fish. |
||
+ | * All 4 upgrades can be maxed out at level 11. |
||
+ | |||
+ | '''Offensive Bonuses''' |
||
+ | |||
+ | * Stronger Mobs: Increases the damage mobs deal in a war. Costs wood. |
||
+ | * Multiattack: Allows the tower to target more players, up to 3 people. Costs fish. |
||
+ | * Aura: Releases fire particles that descend down the tower. As it hits the ground, any player standing on the ground will be dealt 100%-200% of the tower's DPS. The damage only affects the '''inner''' circle of the war arena, centered on the tower. Aura can be dodged by moving out of the inner circle or jumping/using a movement spell to gain altitude. Costs crops. |
||
+ | * Volley: Shoots explosion particles. As it hits the ground, any player standing on the ground will be dealt 100%-200% of the tower's DPS. The damage only affects the '''outer''' circle of the war arena, centered on the tower. Volley can be dodged by moving out of the outer circle or jumping/using a movement spell to gain altitude. Costs ore. |
||
==Attacking a guild territory== |
==Attacking a guild territory== |
||
− | When you attack a territory using the ''/guild attack'' command (or by clicking on the banner that marks each territory), you and all of your participating guild members (they can be on different servers, but must be in the same region) will be teleported into an area with a large Guild Tower in the center, which is a boss that must be defeated in order to gain control of the territory. The Guild Tower |
+ | When you attack a territory using the ''/guild attack'' command (or by clicking on the banner that marks each territory), you and all of your participating guild members (they can be on different servers, but must be in the same region) will be teleported into an area with a large Guild Tower in the center, which is a boss that must be defeated in order to gain control of the territory. The Guild Tower will attack the person standing in its attack range. If there are multiple people in its attack range, it will target the person whose name is first in alphabetical order. |
+ | |||
+ | The tower has varying amounts of health and damage, which is set by the members of the Guild Tower's guild through Upgrades. If you win, you will gain control of the territory, but if you lose, you will be teleported back to your server as you die and lose 2 [[Soul Points|soul points]]. Leaving the server will send you out of the war, but not count as a death. |
||
+ | |||
+ | It costs a certain amount of [[emeralds]] in order to start a war, funded by the emeralds in a guild's resource storage. The emeralds needed to start a war depends on the amount of territories a guild currently owns. |
||
+ | {| class="fandom-table" |
||
+ | |+ |
||
+ | !Amount of territories |
||
+ | a guild owns |
||
+ | !Amount of emeralds |
||
+ | needed to start the war |
||
+ | |- |
||
+ | |0 |
||
+ | |Free |
||
+ | |- |
||
+ | |1 |
||
+ | |200 |
||
+ | |- |
||
+ | |2 |
||
+ | |800 |
||
+ | |- |
||
+ | |3 |
||
+ | |2000 |
||
+ | |- |
||
+ | |4 or more |
||
+ | |4000 |
||
+ | |}<!-- This needs to be updated to reflect Guild Towers. --> |
||
+ | |||
+ | Throughout the Guild War, mobs will spawn from the Guild Tower, and will later spawn more and more as a war progresses. |
||
+ | |||
+ | {{MobTable}} |
||
+ | | [[File:Mercenary.png|100px]] |
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+ | | Mercenary |
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+ | | 100 |
||
+ | | 15000 |
||
+ | | Melee AI |
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+ | | - |
||
+ | | - |
||
+ | | - |
||
+ | | Guild War Arenas |
||
+ | |- |
||
+ | | [[File:Rogue.png|100px]] |
||
+ | | Rogue |
||
+ | | 100 |
||
+ | | 12000 |
||
+ | | Melee AI |
||
+ | | - |
||
+ | | {{element|thunder}}: Damage, Defense |
||
+ | | - |
||
+ | | Guild War Arenas |
||
+ | |- |
||
+ | | [[File:Ranger.png|100px]] |
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+ | | Ranger |
||
+ | | 100 |
||
+ | | 20000 |
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+ | | Ranged AI |
||
+ | | - |
||
+ | | {{element|fire}}: Weakness <br> {{element|air}}: Damage, Defense |
||
+ | | - |
||
+ | | Guild War Arenas |
||
+ | |- |
||
+ | | [[File:Elite.png|100px]] |
||
+ | | Elite |
||
+ | | 100 |
||
+ | | 47250 |
||
+ | | Melee AI |
||
+ | | - |
||
+ | | {{element|fire}}: Damage <br> {{element|water}}: Defense <br> {{element|earth}}: Defense |
||
+ | | - |
||
+ | | Guild War Arenas |
||
+ | |- |
||
+ | | [[File:Bystander.png|100px]] |
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+ | | Bystander |
||
+ | | 100 |
||
+ | | 5000 |
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+ | | Neutral AI |
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+ | | - |
||
+ | | - |
||
+ | | - |
||
+ | | Guild War Arenas |
||
+ | |} |
||
+ | |||
+ | When passing through another guild's territory, the cost to start a war is increased due to tax. However, you don't have to pay the guild you're attacking any tax. Note that the extra emeralds a guild pays due to tax get removed from the system. |
||
+ | |||
+ | As an example, a guild originally paying 4000 emeralds, will pay 4200 emeralds instead if they pass through a territory with a 5% tax. |
||
==Ranks== |
==Ranks== |
||
Line 21: | Line 120: | ||
:*Can recruit, kick, promote and demote members up to strategist. |
:*Can recruit, kick, promote and demote members up to strategist. |
||
− | :*Can attack territories. |
||
:*Can edit Guild Banner. |
:*Can edit Guild Banner. |
||
:* Able to transfer territories. |
:* Able to transfer territories. |
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Line 45: | Line 143: | ||
:*A normal member of the guild. Unable to use most commands which edit the guild except the ones listed in the first table below. <br /> |
:*A normal member of the guild. Unable to use most commands which edit the guild except the ones listed in the first table below. <br /> |
||
+ | == Leveling Guild == |
||
− | : |
||
+ | Guild members can contribute experience using <code>/guild xp</code> command. Leveling guild grants perks like more member slots or guild bank upgrades. The table shows the amount of Guild XP required to advance to the '''next''' level rather than total expiriance. |
||
− | : |
||
+ | |||
− | {{Hatnote|Note:|text=The table shows the amount of Guild XP required to advance to the '''next''' level. For example, it takes 20,000 XP to get from Level 1 to Level 2.}} |
||
+ | {{Hatnote|Note:|text=🛈 If your guild happens to be at an "unknown" level, do <code>/guild stats</code> command in-game and {{fullurl|{{FULLPAGENAME}}|action{{=}}edit|text=add it here to improve the wiki }}.}} |
||
+ | |||
{| class="wikitable sortable mw-collapsible" |
{| class="wikitable sortable mw-collapsible" |
||
− | |+ |
+ | |+ |
Guild XP Requirements & Perks |
Guild XP Requirements & Perks |
||
!Level |
!Level |
||
Line 62: | Line 162: | ||
|2 |
|2 |
||
|'''43,000''' |
|'''43,000''' |
||
− | |'''+ |
+ | |'''+4 Member Slots''' |
|- |
|- |
||
|3 |
|3 |
||
− | |'''69,450 |
+ | |'''69,450''' |
|'''<u>Guild Bank Unlocked</u>''' |
|'''<u>Guild Bank Unlocked</u>''' |
||
Line 82: | Line 182: | ||
|6 |
|6 |
||
|'''175,075''' |
|'''175,075''' |
||
− | |'''+ |
+ | |'''+8 Member Slots''' |
|- |
|- |
||
Line 92: | Line 192: | ||
|8 |
|8 |
||
|'''274,536''' |
|'''274,536''' |
||
+ | |'''+1 Territory Loadout Slot''' |
||
− | | |
||
|- |
|- |
||
|9 |
|9 |
||
− | |'''335, |
+ | |'''335,717''' |
|'''+1 Ally Slots''' |
|'''+1 Ally Slots''' |
||
Line 102: | Line 202: | ||
|10 |
|10 |
||
|'''406,074''' |
|'''406,074''' |
||
+ | |'''<u>Weekly Guild Objectives Unlocked</u>''' |
||
− | | |
||
|- |
|- |
||
Line 152: | Line 252: | ||
|20 |
|20 |
||
|'''2,048,872''' |
|'''2,048,872''' |
||
+ | |'''+1 Territory Loadout Slot''' |
||
− | | |
||
|- |
|- |
||
Line 190: | Line 290: | ||
|- |
|- |
||
|28 |
|28 |
||
+ | |'''6,542,082''' |
||
− | |unknown |
||
| |
| |
||
Line 200: | Line 300: | ||
|- |
|- |
||
|30 |
|30 |
||
+ | |'''8,694,903''' |
||
− | |unknown |
||
|'''+1 Ally Slots''' |
|'''+1 Ally Slots''' |
||
|- |
|- |
||
|31 |
|31 |
||
+ | |'''10,019,138''' |
||
− | |unknown |
||
| |
| |
||
Line 269: | Line 369: | ||
|- |
|- |
||
|44 |
|44 |
||
+ | |'''62,332,669''' |
||
− | |unknown |
||
| |
| |
||
|- |
|- |
||
|45 |
|45 |
||
+ | |'''71,702,569''' |
||
− | |unknown |
||
|'''<u>+Higher Tax Rate [1-20]</u>''' |
|'''<u>+Higher Tax Rate [1-20]</u>''' |
||
|- |
|- |
||
|46 |
|46 |
||
+ | |'''82,477,955''' |
||
− | |unknown |
||
| |
| |
||
Line 288: | Line 388: | ||
|- |
|- |
||
|48 |
|48 |
||
+ | |'''109,120,095''' |
||
− | |unknown |
||
|'''+5 New Badges''' |
|'''+5 New Badges''' |
||
|- |
|- |
||
|49 |
|49 |
||
+ | |'''125,508,109''' |
||
− | |unknown |
||
| |
| |
||
Line 303: | Line 403: | ||
|- |
|- |
||
|51 |
|51 |
||
+ | |'''166,113,505'''<!-- Values may not be 100% accurate, calculated with equation 133256e^{0.13976773554221061x} --> |
||
− | |unknown |
||
|'''+1 Ally Slots''' |
|'''+1 Ally Slots''' |
||
|- |
|- |
||
|52 |
|52 |
||
+ | |'''176,088,030'''<!-- Values may not be 100% accurate, calculated with equation 133256e^{0.13976773554221061x} --> |
||
− | |unknown |
||
|'''+7 Bank Slots''' |
|'''+7 Bank Slots''' |
||
Line 322: | Line 422: | ||
|- |
|- |
||
|55 |
|55 |
||
+ | |'''290,482,958''' |
||
− | |unknown |
||
| |
| |
||
Line 332: | Line 432: | ||
|- |
|- |
||
|57 |
|57 |
||
+ | |'''364,591,651'''<!-- Values may not be 100% accurate, calculated with equation 133256e^{0.13976773554221061x} --> |
||
− | |unknown |
||
|'''<u>+Higher Tax Rate [1-80]</u>''' |
|'''<u>+Higher Tax Rate [1-80]</u>''' |
||
Line 367: | Line 467: | ||
|- |
|- |
||
|64 |
|64 |
||
+ | |'''1,022,218,827''' |
||
− | |unknown |
||
| |
| |
||
|- |
|- |
||
Line 420: | Line 520: | ||
|- |
|- |
||
|75 |
|75 |
||
+ | |'''4,756,249,063''' |
||
− | |unknown |
||
|'''+10 Member Slots''' |
|'''+10 Member Slots''' |
||
|- |
|- |
||
|76 |
|76 |
||
+ | |'''5,469,706,423''' |
||
− | |unknown |
||
| |
| |
||
Line 435: | Line 535: | ||
|- |
|- |
||
|78 |
|78 |
||
+ | |'''7,233,729,744''' |
||
− | |unknown |
||
|'''+7 New Badges''' |
|'''+7 New Badges''' |
||
Line 445: | Line 545: | ||
|- |
|- |
||
|80 |
|80 |
||
+ | |'''9,566,650,587''' |
||
− | |unknown |
||
| |
| |
||
Line 451: | Line 551: | ||
|81 |
|81 |
||
|'''11,001,668,175''' |
|'''11,001,668,175''' |
||
− | |'''+ |
+ | |'''+6 Member Slots''' |
|- |
|- |
||
|82 |
|82 |
||
+ | |'''12,651,938,401''' |
||
− | |unknown |
||
| |
| |
||
|- |
|- |
||
|83 |
|83 |
||
+ | |'''14,549,749,161''' |
||
− | |unknown |
||
| |
| |
||
Line 475: | Line 575: | ||
|86 |
|86 |
||
|'''22,128,419,206''' |
|'''22,128,419,206''' |
||
+ | |'''+1 Territory Loadout Slots''' |
||
− | | |
||
|- |
|- |
||
|87 |
|87 |
||
|'''25,447,702,087''' |
|'''25,447,702,087''' |
||
− | |'''+ |
+ | |'''+6 Member Slots''' |
|- |
|- |
||
Line 489: | Line 589: | ||
|- |
|- |
||
|89 |
|89 |
||
+ | |'''33,654,629,009''' |
||
− | |unknown |
||
|'''+7 Bank Slots''' |
|'''+7 Bank Slots''' |
||
|- |
|- |
||
|90 |
|90 |
||
+ | |'''38,702,843,361''' |
||
− | |unknown |
||
|'''+5 New Badges''' |
|'''+5 New Badges''' |
||
Line 504: | Line 604: | ||
|- |
|- |
||
|92 |
|92 |
||
+ | |'''51,981,584,495''' |
||
− | |unknown |
||
| |
| |
||
|- |
|- |
||
|93 |
|93 |
||
+ | |'''58,859,952,607'''<!-- Values may not be 100% accurate, calculated with equation 133256e^{0.13976773554221061x} --> |
||
− | |unknown |
||
|'''+10 Member Slots''' |
|'''+10 Member Slots''' |
||
|- |
|- |
||
|94 |
|94 |
||
+ | |'''67,689,337,633<!-- Values may not be 100% accurate, calculated with equation 133256e^{0.13976773554221061x} -->''' |
||
− | |unknown |
||
| |
| |
||
|- |
|- |
||
|95 |
|95 |
||
+ | |'''77,843,189,235<!-- Values may not be 100% accurate, calculated with equation 133256e^{0.13976773554221061x} -->''' |
||
− | |unknown |
||
|'''+7 High Ranked Slots''' |
|'''+7 High Ranked Slots''' |
||
|- |
|- |
||
| 96 |
| 96 |
||
+ | |'''89,520,186,224<!-- Values may not be 100% accurate, calculated with equation 133256e^{0.13976773554221061x} -->''' |
||
− | |unknown |
||
| |
| |
||
|- |
|- |
||
|97 |
|97 |
||
+ | |'''102,948,810,556<!-- Values may not be 100% accurate, calculated with equation 133256e^{0.13976773554221061x} -->''' |
||
− | |unknown |
||
| |
| |
||
|- |
|- |
||
|98 |
|98 |
||
+ | |'''118,391,818,001<!-- Values may not be 100% accurate, calculated with equation 133256e^{0.13976773554221061x} -->''' |
||
− | |unknown |
||
| |
| |
||
|- |
|- |
||
|99 |
|99 |
||
+ | |'''136,162,150,806''' |
||
− | |unknown |
||
| |
| |
||
|- |
|- |
||
|100 |
|100 |
||
+ | |'''156,574,993,427''' |
||
− | |unknown |
||
+ | |'''+1 Guild Star''' |
||
− | | |
||
|} |
|} |
||
+ | == Territories == |
||
− | :If your guild happends to be at an "unknown" level, do /gu stats ingame and add it here to improve the wiki! [[wcforum:threads/guild-xp-requirements-level-up-perks-updating-for-1-20.267991/|[Original post]]] |
||
+ | ===Upgrades=== |
||
+ | Upgrades are buffs that can be set on the guild tower of a territory at the expense of resources. They provide raw stat bonuses to damage, attack speed, health and defense. The guild tower also receives a stat boost based on the amount of nearby owned territories, with a '''+30%''' bonus to damage and health for connected territory that is owned. |
||
+ | {| class="wikitable sortable mw-collapsible" |
||
− | == Bonuses == |
||
+ | |+ |
||
− | Bonuses are upgrades that can be set on Territories at the expense of Resources and Emeralds. They provide stat boosts for the Guild Tower, Gathering and Combat XP boosts for the territory owner's guild members, and can boost Resource and Emerald generation. |
||
+ | Upgrade Levels |
||
+ | !Upgrade |
||
+ | !Level 1 |
||
+ | !Level 2 |
||
+ | !Level 3 |
||
+ | !Level 4 |
||
+ | !Level 5 |
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+ | !Level 6 |
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+ | !Level 7 |
||
+ | !Level 8 |
||
+ | !Level 9 |
||
+ | !Level 10 |
||
+ | !Level 11 |
||
+ | !Stat Boosted |
||
+ | |||
+ | |- |
||
+ | |Damage |
||
+ | |'''+40%''' |
||
+ | |'''+80%''' |
||
+ | |'''+120%''' |
||
+ | |'''+160%''' |
||
+ | |'''+200%''' |
||
+ | |'''+240%''' |
||
+ | |'''+280%''' |
||
+ | |'''+320%''' |
||
+ | |'''+360%''' |
||
+ | |'''+400%''' |
||
+ | |'''+440%''' |
||
+ | |Damage |
||
+ | |||
+ | |- |
||
+ | |Attack |
||
+ | |'''+50%''' |
||
+ | |'''+100%''' |
||
+ | |'''+150%''' |
||
+ | |'''+220%''' |
||
+ | |'''+300%''' |
||
+ | |'''+400%''' |
||
+ | |'''+500%''' |
||
+ | |'''+620%''' |
||
+ | |'''+660%''' |
||
+ | |'''+740%''' |
||
+ | |'''+840%''' |
||
+ | |Attacks per Second |
||
+ | |||
+ | |- |
||
+ | |Health |
||
+ | |'''+50%''' |
||
+ | |'''+100%''' |
||
+ | |'''+150%''' |
||
+ | |'''+220%''' |
||
+ | |'''+300%''' |
||
+ | |'''+400%''' |
||
+ | |'''+500%''' |
||
+ | |'''+620%''' |
||
+ | |'''+660%''' |
||
+ | |'''+740%''' |
||
+ | |'''+840%''' |
||
+ | |Tower Health |
||
+ | |||
+ | |- |
||
+ | |Defence |
||
+ | |'''+300%''' |
||
+ | |'''+450%''' |
||
+ | |'''+525%''' |
||
+ | |'''+580%''' |
||
+ | |'''+620%''' |
||
+ | |'''+645%''' |
||
+ | |'''+665%''' |
||
+ | |'''+680%''' |
||
+ | |'''+695%''' |
||
+ | |'''+710%''' |
||
+ | |'''+720%''' |
||
+ | |Defence |
||
+ | |||
+ | |} |
||
− | {{Hatnote|Note:|text=The following table is incomplete.}} |
||
{| class="wikitable sortable mw-collapsible" |
{| class="wikitable sortable mw-collapsible" |
||
|+ |
|+ |
||
+ | Upgrade Resource Costs |
||
− | Guild XP Requirements & Perks |
||
+ | !Upgrade |
||
+ | !Level 1 |
||
+ | !Level 2 |
||
+ | !Level 3 |
||
+ | !Level 4 |
||
+ | !Level 5 |
||
+ | !Level 6 |
||
+ | !Level 7 |
||
+ | !Level 8 |
||
+ | !Level 9 |
||
+ | !Level 10 |
||
+ | !Level 11 |
||
+ | !Resource |
||
+ | |||
+ | |- |
||
+ | |Damage |
||
+ | |'''100''' |
||
+ | |'''300''' |
||
+ | |'''600''' |
||
+ | |'''1200''' |
||
+ | |'''2400''' |
||
+ | |'''4800''' |
||
+ | |'''8400''' |
||
+ | |'''12000''' |
||
+ | |'''14600''' |
||
+ | |'''17200''' |
||
+ | |'''19800''' |
||
+ | |Ore |
||
+ | |||
+ | |- |
||
+ | |Attack |
||
+ | |'''100''' |
||
+ | |'''300''' |
||
+ | |'''600''' |
||
+ | |'''1200''' |
||
+ | |'''2400''' |
||
+ | |'''4800''' |
||
+ | |'''8400''' |
||
+ | |'''12000''' |
||
+ | |'''14600''' |
||
+ | |'''17200''' |
||
+ | |'''19800''' |
||
+ | |Crops |
||
+ | |||
+ | |- |
||
+ | |Health |
||
+ | |'''100''' |
||
+ | |'''300''' |
||
+ | |'''600''' |
||
+ | |'''1200''' |
||
+ | |'''2400''' |
||
+ | |'''4800''' |
||
+ | |'''8400''' |
||
+ | |'''12000''' |
||
+ | |'''14600''' |
||
+ | |'''17200''' |
||
+ | |'''19800''' |
||
+ | |Wood |
||
+ | |||
+ | |- |
||
+ | |Defence |
||
+ | |'''100''' |
||
+ | |'''300''' |
||
+ | |'''600''' |
||
+ | |'''1200''' |
||
+ | |'''2400''' |
||
+ | |'''4800''' |
||
+ | |'''8400''' |
||
+ | |'''12000''' |
||
+ | |'''14600''' |
||
+ | |'''17200''' |
||
+ | |'''19800''' |
||
+ | |Fish |
||
+ | |||
+ | |} |
||
+ | |||
+ | ===Bonuses=== |
||
+ | Bonuses are buffs that can be set on Territories at the expense of resources and emeralds. They provide ability stat boosts for the guild tower, gathering and combat XP boosts for the owning guild's members, and can boost resource and emerald generation. |
||
+ | |||
+ | {| class="wikitable sortable mw-collapsible" |
||
+ | |+ |
||
+ | Bonus Costs |
||
!Bonus |
!Bonus |
||
+ | !Level 0 '''(Default)''' |
||
− | !Default Bonus |
||
+ | !Level 1 |
||
− | !Bonus Per Level |
||
+ | !Level 2 |
||
− | !Max Bonus |
||
− | ! |
+ | !Level 3 |
+ | !Level 4 |
||
− | !Base Resource Cost |
||
+ | !Level 5 |
||
+ | !Level 6 |
||
+ | !Level 7 |
||
+ | !Level 8 |
||
+ | !Level 9 |
||
+ | !Level 10 |
||
+ | !Bonus Upgrade |
||
+ | !Resource |
||
|- |
|- |
||
|Stronger Minions |
|Stronger Minions |
||
− | |'''+0% |
+ | |'''+0%''' |
− | |'''+ |
+ | |'''+150%''' |
− | |'''+ |
+ | |'''+200%''' |
− | |''' |
+ | |'''+250%''' |
− | |''' |
+ | |'''+300%''' (Max) |
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Minion Damage |
||
+ | |Wood |
||
|- |
|- |
||
|Tower Multi-Attacks |
|Tower Multi-Attacks |
||
|'''1 Max Target''' |
|'''1 Max Target''' |
||
− | |''' |
+ | |'''2 Max Targets''' |
− | |'''3 Max Targets''' |
+ | |'''3 Max Targets''' (Max) |
+ | | |
||
− | |'''Level 2''' |
||
+ | | |
||
− | |'''4800 Fish''' |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Max Targets |
||
+ | |Fish |
||
|- |
|- |
||
|Tower Aura |
|Tower Aura |
||
− | |''' |
+ | |'''0s''' (Disabled) |
− | |''' |
+ | |'''24s''' |
− | |''' |
+ | |'''18s''' |
− | |''' |
+ | |'''12s''' (Max) |
+ | | |
||
− | |'''800 Crops''' |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Frequency |
||
+ | |Crops |
||
|- |
|- |
||
|Tower Volley |
|Tower Volley |
||
− | |''' |
+ | |'''0s''' (Disabled) |
− | |''' |
+ | |'''20s''' |
− | |''' |
+ | |'''15s''' |
− | |''' |
+ | |'''10s''' (Max) |
+ | | |
||
− | |'''200 Ore''' |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Frequency |
||
+ | |Ore |
||
|- |
|- |
||
|Gathering Experience |
|Gathering Experience |
||
− | |'''+0% |
+ | |'''+0%''' |
+ | |'''+10%''' |
||
− | |'''+20% (Level 0-6), +30% (Level 7-8) Gathering XP''' |
||
− | |'''+ |
+ | |'''+20%''' |
− | |''' |
+ | |'''+30%''' |
− | |''' |
+ | |'''+40%''' |
+ | |'''+500%''' |
||
+ | |'''+60%''' |
||
+ | |'''+80%''' |
||
+ | |'''+100% ''' (Max) |
||
+ | | |
||
+ | | |
||
+ | |Gathering XP |
||
+ | |Wood |
||
|- |
|- |
||
|Mob Experience |
|Mob Experience |
||
− | |'''+0% |
+ | |'''+0%''' |
+ | |'''+10%''' |
||
− | |'''+20% (Level 1-5), +50% (Level 6-7), +100% (Level 8) XP Bonus''' |
||
− | |'''+ |
+ | |'''+20%''' |
− | |''' |
+ | |'''+30%''' |
− | |''' |
+ | |'''+40%''' |
+ | |'''+50%''' |
||
+ | |'''+60%''' |
||
+ | |'''+80%''' |
||
+ | |'''+100%''' (Max) |
||
+ | | |
||
+ | | |
||
+ | |XP Bonus |
||
+ | |Fish |
||
|- |
|- |
||
+ | |Mob Damage |
||
− | |Gathering Experience |
||
− | |'''+0% |
+ | |'''+0%''' |
− | |'''+ |
+ | |'''+10%''' |
− | |'''+ |
+ | |'''+20%''' |
− | |''' |
+ | |'''+40%''' |
− | |''' |
+ | |'''+60%''' |
+ | |'''+80%''' |
||
+ | |'''+120%''' |
||
+ | |'''+160%''' |
||
+ | |'''+200%''' (Max) |
||
+ | | |
||
+ | | |
||
+ | |Damage Bonus |
||
+ | |Crops |
||
|- |
|- |
||
+ | |PvP Damage |
||
− | |Gathering Experience |
||
− | |'''+0% |
+ | |'''+0%''' |
− | |'''+ |
+ | |'''+5%''' |
− | |'''+ |
+ | |'''+10%''' |
− | |''' |
+ | |'''+15%''' |
− | |''' |
+ | |'''+20%''' |
+ | |'''+25%''' |
||
+ | |'''+40%''' |
||
+ | |'''+65%''' |
||
+ | |'''+80%''' (Max) |
||
+ | | |
||
+ | | |
||
+ | |Damage Bonus |
||
+ | |Ore |
||
|- |
|- |
||
+ | |XP Seeking |
||
− | |Gathering Experience |
||
− | |'''+0 |
+ | |'''+0/h''' |
− | |'''+ |
+ | |'''+36000/h''' |
− | |'''+ |
+ | |'''+66000/h''' |
− | |''' |
+ | |'''+120000/h''' |
− | |''' |
+ | |'''+228000/h''' |
+ | |'''+456000/h''' |
||
+ | |'''+900000/h''' |
||
+ | |'''+1740000/h''' |
||
+ | |'''+2580000/h''' |
||
+ | |'''+3360000/h''' |
||
+ | | |
||
+ | |Guild XP |
||
+ | |Emeralds |
||
+ | |- |
||
+ | |Tome Seeking |
||
+ | |'''0%/h''' |
||
+ | |'''0.15%/h''' |
||
+ | |'''1.2%/h''' |
||
+ | |'''2.4%/h''' (Max) |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Drop Chance |
||
+ | |Fish |
||
+ | |||
+ | |- |
||
+ | |Emerald Seeking |
||
+ | |'''0%/h''' |
||
+ | |'''0.3%/h''' |
||
+ | |'''3%/h''' |
||
+ | |'''6%/h''' |
||
+ | |'''12%/h''' |
||
+ | |'''24%/h''' (Max) |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Drop Chance |
||
+ | |Fish |
||
+ | |||
+ | |- |
||
+ | |Larger Resource Storage |
||
+ | |'''+0%''' |
||
+ | |'''+100%''' |
||
+ | |'''+300%''' |
||
+ | |'''+1000%''' |
||
+ | |'''+3000%''' |
||
+ | |'''+9000%''' |
||
+ | |'''+27000%''' |
||
+ | |'''+81000%''' |
||
+ | |'''+162000%''' |
||
+ | |'''+324000%''' |
||
+ | |'''+648000%''' (Max) |
||
+ | |Storage Bonus |
||
+ | |Emeralds |
||
+ | |||
+ | |- |
||
+ | |Larger Emerald Storage |
||
+ | |'''+0%''' |
||
+ | |'''+100%''' |
||
+ | |'''+300%''' |
||
+ | |'''+1000%''' |
||
+ | |'''+3000%''' |
||
+ | |'''+9000%''' |
||
+ | |'''+27000%''' |
||
+ | |'''+81000%''' |
||
+ | |'''+162000%''' |
||
+ | |'''+324000%''' |
||
+ | |'''+648000%''' (Max) |
||
+ | |Storage Bonus |
||
+ | |Wood |
||
+ | |||
+ | |- |
||
+ | |Efficient Resources |
||
+ | |'''+0%''' |
||
+ | |'''+50%''' |
||
+ | |'''+100%''' |
||
+ | |'''+150%''' |
||
+ | |'''+200%''' |
||
+ | |'''+250%''' |
||
+ | |'''+300%''' (Max) |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Gathering Bonus |
||
+ | |Emeralds |
||
+ | |||
+ | |- |
||
+ | |Efficient Emeralds |
||
+ | |'''+0%''' |
||
+ | |'''+35%''' |
||
+ | |'''+100%''' |
||
+ | |'''+300%''' (Max) |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Emerald Bonus |
||
+ | |Ore |
||
+ | |||
+ | |- |
||
+ | |Resource Rate |
||
+ | |'''4s''' |
||
+ | |'''3s''' |
||
+ | |'''2s''' |
||
+ | |'''1s''' (Max) |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Gather Rate |
||
+ | |Emeralds |
||
+ | |||
+ | |- |
||
+ | |Emerald Rate |
||
+ | |'''4s''' |
||
+ | |'''3s''' |
||
+ | |'''2s''' |
||
+ | |'''1s''' (Max) |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |Gather Rate |
||
+ | |Crops |
||
|} |
|} |
||
Line 661: | Line 1,127: | ||
|400 |
|400 |
||
|800 |
|800 |
||
− | |1600 |
+ | |1600 (Max) |
| |
| |
||
| |
| |
||
Line 673: | Line 1,139: | ||
|Tower Multi-Attacks |
|Tower Multi-Attacks |
||
|4800 |
|4800 |
||
− | |9600 |
+ | |9600 (Max) |
| |
| |
||
| |
| |
||
Line 688: | Line 1,154: | ||
|800 |
|800 |
||
|1600 |
|1600 |
||
− | |3200 |
+ | |3200 (Max) |
| |
| |
||
| |
| |
||
Line 702: | Line 1,168: | ||
|200 |
|200 |
||
|400 |
|400 |
||
− | |800 |
+ | |800 (Max) |
| |
| |
||
| |
| |
||
Line 721: | Line 1,187: | ||
|5500 |
|5500 |
||
|10000 |
|10000 |
||
− | |20000 |
+ | |20000 (Max) |
| |
| |
||
| |
| |
||
Line 735: | Line 1,201: | ||
|5000 |
|5000 |
||
|10000 |
|10000 |
||
− | |20000 |
+ | |20000 (Max) |
| |
| |
||
| |
| |
||
Line 749: | Line 1,215: | ||
|5000 |
|5000 |
||
|10000 |
|10000 |
||
− | |20000 |
+ | |20000 (Max) |
| |
| |
||
| |
| |
||
Line 763: | Line 1,229: | ||
|5000 |
|5000 |
||
|10000 |
|10000 |
||
− | |20000 |
+ | |20000 (Max) |
| |
| |
||
| |
| |
||
Line 770: | Line 1,236: | ||
|- |
|- |
||
|XP Seeking |
|XP Seeking |
||
− | | |
+ | |100 |
+ | |200 |
||
− | |3600 |
||
+ | |400 |
||
− | |7200 |
||
− | | |
+ | |800 |
+ | |1600 |
||
− | | |
||
+ | |3200 |
||
− | | |
||
+ | |6400 |
||
− | | |
||
+ | |9600 |
||
− | | |
||
+ | |12800 |
||
− | | |
||
| |
| |
||
|Emeralds |
|Emeralds |
||
Line 786: | Line 1,252: | ||
|800 |
|800 |
||
|4800 |
|4800 |
||
− | |12800 |
+ | |12800 (Max) |
| |
| |
||
| |
| |
||
Line 798: | Line 1,264: | ||
|- |
|- |
||
|Emerald Seeking |
|Emerald Seeking |
||
+ | |200 |
||
|800 |
|800 |
||
+ | |1600 |
||
− | |4800 |
||
+ | |3200 |
||
− | |12800 |
||
+ | |6400 (Max) |
||
− | | |
||
− | | |
||
| |
| |
||
| |
| |
||
Line 821: | Line 1,287: | ||
|405000 |
|405000 |
||
|1215000 |
|1215000 |
||
− | |3645000 |
+ | |3645000 (Max) |
|Emeralds |
|Emeralds |
||
Line 835: | Line 1,301: | ||
|97500 |
|97500 |
||
|244000 |
|244000 |
||
− | |610000 |
+ | |610000 (Max) |
|Wood |
|Wood |
||
Line 845: | Line 1,311: | ||
|48000 |
|48000 |
||
|96000 |
|96000 |
||
− | |192000 |
+ | |192000 (Max) |
| |
| |
||
| |
| |
||
Line 856: | Line 1,322: | ||
|2000 |
|2000 |
||
|8000 |
|8000 |
||
− | |32000 |
+ | |32000 (Max) |
| |
| |
||
| |
| |
||
Line 870: | Line 1,336: | ||
|6000 |
|6000 |
||
|18000 |
|18000 |
||
− | |32000 |
+ | |32000 (Max) |
| |
| |
||
| |
| |
||
Line 884: | Line 1,350: | ||
|2000 |
|2000 |
||
|8000 |
|8000 |
||
− | |32000 |
+ | |32000 (Max) |
| |
| |
||
| |
| |
||
Line 893: | Line 1,359: | ||
| |
| |
||
|Crops |
|Crops |
||
− | |} |
+ | |}<br /> |
+ | ===Guild Headquarters=== |
||
+ | The Guild Headquarters is a territory that can be assigned as the main point within a guild's territories. All emeralds and resources produced are sent towards the headquarters according to the route type of the territory that produced the resources. |
||
+ | |||
+ | Guild Headquarters are also subject to the same +30% bonus applied for each owned connection, along with territory bonus (see below), which gives +25% per owned territory within 3 connections of the Guild Headquarters. |
||
+ | |||
+ | The formula for calculating the Damage and Health stats of the Guild Headquarters is as follows:<math>\text{base stat}*\bigl(100\%+\text{territory bonus}\%)*\Bigl(1+\bigl(\text{links}*30\%\bigr)\Bigr)</math> |
||
== Commands== |
== Commands== |
||
− | {{Hatnote|text=The following commands can be shortened by typing <code>/gu <cmd></code>}} |
+ | {{Hatnote|text=🛈 The following commands that start with /guild can be shortened by typing <code>/gu <cmd></code>}} |
+ | You can join a guild with |
||
+ | |||
{| class="wikitable mw-collapsible" |
{| class="wikitable mw-collapsible" |
||
|- |
|- |
||
Line 903: | Line 1,377: | ||
|Joins a guild by tag |
|Joins a guild by tag |
||
|} |
|} |
||
+ | |||
{| class="wikitable mw-collapsible" |
{| class="wikitable mw-collapsible" |
||
|+Available for all Guild Members |
|+Available for all Guild Members |
||
Line 1,007: | Line 1,482: | ||
|Sets the guild icon (to hand) |
|Sets the guild icon (to hand) |
||
|} |
|} |
||
− | {{Hatnote|text=For more information on commands, see [[Commands]].}} |
+ | {{Hatnote|text=🛈 For more information on commands, see [[Commands]].}} |
Line 1,014: | Line 1,489: | ||
Pedestals for guild banners are upgrade-able when clicking on an area banner, and are displayed whenever the guild controls the territory as the area banner. Pedestals work in a system of tiers, with each upgrade incrementing the pedestal's tier by one. Each upgrade also has a required level for the guild, and if not fulfilled the guild is unable to upgrade their pedestal. |
Pedestals for guild banners are upgrade-able when clicking on an area banner, and are displayed whenever the guild controls the territory as the area banner. Pedestals work in a system of tiers, with each upgrade incrementing the pedestal's tier by one. Each upgrade also has a required level for the guild, and if not fulfilled the guild is unable to upgrade their pedestal. |
||
+ | |||
+ | {{Hatnote|text=🛈 Please note that upgrading banners seems to be broken right now!}} |
||
===Banner Tiers=== |
===Banner Tiers=== |
||
− | === |
+ | ===Tier 1=== |
::{| class="wikitable" |
::{| class="wikitable" |
||
Line 1,028: | Line 1,505: | ||
− | === |
+ | ===Tier 2=== |
::{| class="wikitable" |
::{| class="wikitable" |
||
Line 1,040: | Line 1,517: | ||
− | === |
+ | ===Tier 3=== |
::{| class="wikitable" |
::{| class="wikitable" |
||
Line 1,052: | Line 1,529: | ||
− | === |
+ | ===Tier 4=== |
::{| class="wikitable" |
::{| class="wikitable" |
||
Line 1,064: | Line 1,541: | ||
− | === |
+ | ===Tier 5=== |
::{| class="wikitable" |
::{| class="wikitable" |
||
Line 1,076: | Line 1,553: | ||
− | === |
+ | ===Tier 6=== |
::{| class="wikitable" |
::{| class="wikitable" |
||
Line 1,088: | Line 1,565: | ||
− | === |
+ | ===Tier 7=== |
::{| class="wikitable" |
::{| class="wikitable" |
||
Line 1,099: | Line 1,576: | ||
::[[File:Lvl7Banner.png|200px|thumb|right|Tier 7 banner]] |
::[[File:Lvl7Banner.png|200px|thumb|right|Tier 7 banner]] |
||
− | === |
+ | ===Tier 8=== |
::{| class="wikitable" |
::{| class="wikitable" |
||
Line 1,123: | Line 1,600: | ||
== Trivia== |
== Trivia== |
||
− | *Guilds were added in the [[Version History#1.13 Wynnter 2014|1.13 Wynnter Update]] |
+ | *Guilds were added in the [[Version History#1.13 Wynnter 2014|1.13 Wynnter Update]]. |
− | *Guilds were originally going to just be permanent parties. |
+ | *Guilds were originally going to just be permanent parties.{{Citation needed}} |
* Before the release of the [[Version History#1.14 Gavel Expansion|1.14 Gavel Expansion]], the Guild Master was accessible through a teleporter in Troms. |
* Before the release of the [[Version History#1.14 Gavel Expansion|1.14 Gavel Expansion]], the Guild Master was accessible through a teleporter in Troms. |
||
− | *The [[Version 1.20|1.20 Gavel Reborn]] Update revamped guilds, guild wars, banks and territories |
+ | *The [[Version 1.20|1.20 Gavel Reborn]] Update revamped guilds, guild wars, banks and territories. |
− | *Before guild banners were added in [[Version History#1.18|1.18]] Mysterious Potatoes riddle |
+ | *Before guild banners were added in [[Version History#1.18|1.18]], the Mysterious Potatoes riddle was in their place. The riddle revealed partial image of guild banner. |
[[Category:Core Mechanics]] |
[[Category:Core Mechanics]] |
Revision as of 01:28, 25 September 2021
|
Outdated Content
The following page contains information about content that is outdated and has not been updated yet. You can help Wynncraft Wiki by updating it.
|
Outdated Content
The following page contains information about content that is outdated and has not been updated yet. You can help Wynncraft Wiki by updating it.
Some things may be updated, but others are still out of date
Guilds are generally a group of people who work together to achieve a long-term goal. Some guilds mainly focus on war, and others focus on building a community. Warring is an activity exclusively restricted to guilds, and is done by guilds to control territories or land on the map. You can level up your guild by giving it some of the XP that you earn by using the /guild xp [int] command or by taking territories and leveling up the "XP Seeking" bonus. Your guild can start with 5 members, and will increase as you level it up (see the perks table below). Each territory you own will allow you to use bonuses to get things like guild xp, guild emeralds, guild resources (more on this later) as well as bonuses to allow you to generate emeralds & tomes you can give to players.
Creating/Joining a Guild
Guilds can be created once you are level 75, by going to the Guild Master in the Guild Hall in Cinfras and paying 20 Liquid Emeralds and 6 Soul Points. Guild tags can be 3 or 4 letters long and cannot be an existing guild name. Guild names cannot be existing guild tags.
Defending a guild territory
To defend a territory claimed by your guild, you use /gu manage, select the territory menu, then select whichever territory you want to defend.
Upgrades
- Damage: Increases the tower's damage. Costs ore.
- Attack: Increases the tower’s attack speed. Costs crops.
- Health: Increases the tower’s health points. Costs wood.
- Defence: Decreases the tower’s damage taken. Costs fish.
- All 4 upgrades can be maxed out at level 11.
Offensive Bonuses
- Stronger Mobs: Increases the damage mobs deal in a war. Costs wood.
- Multiattack: Allows the tower to target more players, up to 3 people. Costs fish.
- Aura: Releases fire particles that descend down the tower. As it hits the ground, any player standing on the ground will be dealt 100%-200% of the tower's DPS. The damage only affects the inner circle of the war arena, centered on the tower. Aura can be dodged by moving out of the inner circle or jumping/using a movement spell to gain altitude. Costs crops.
- Volley: Shoots explosion particles. As it hits the ground, any player standing on the ground will be dealt 100%-200% of the tower's DPS. The damage only affects the outer circle of the war arena, centered on the tower. Volley can be dodged by moving out of the outer circle or jumping/using a movement spell to gain altitude. Costs ore.
Attacking a guild territory
When you attack a territory using the /guild attack command (or by clicking on the banner that marks each territory), you and all of your participating guild members (they can be on different servers, but must be in the same region) will be teleported into an area with a large Guild Tower in the center, which is a boss that must be defeated in order to gain control of the territory. The Guild Tower will attack the person standing in its attack range. If there are multiple people in its attack range, it will target the person whose name is first in alphabetical order.
The tower has varying amounts of health and damage, which is set by the members of the Guild Tower's guild through Upgrades. If you win, you will gain control of the territory, but if you lose, you will be teleported back to your server as you die and lose 2 soul points. Leaving the server will send you out of the war, but not count as a death.
It costs a certain amount of emeralds in order to start a war, funded by the emeralds in a guild's resource storage. The emeralds needed to start a war depends on the amount of territories a guild currently owns.
Amount of territories
a guild owns |
Amount of emeralds
needed to start the war |
---|---|
0 | Free |
1 | 200 |
2 | 800 |
3 | 2000 |
4 or more | 4000 |
Throughout the Guild War, mobs will spawn from the Guild Tower, and will later spawn more and more as a war progresses.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Mercenary | 100 | 15000 | Melee AI | - | - | - | Guild War Arenas | |
Rogue | 100 | 12000 | Melee AI | - | ✦ Thunder: Damage, Defense | - | Guild War Arenas | |
Ranger | 100 | 20000 | Ranged AI | - | ✹ Fire: Weakness ❋ Air: Damage, Defense |
- | Guild War Arenas | |
Elite | 100 | 47250 | Melee AI | - | ✹ Fire: Damage ✽ Water: Defense ✤ Earth: Defense |
- | Guild War Arenas | |
File:Bystander.png | Bystander | 100 | 5000 | Neutral AI | - | - | - | Guild War Arenas |
When passing through another guild's territory, the cost to start a war is increased due to tax. However, you don't have to pay the guild you're attacking any tax. Note that the extra emeralds a guild pays due to tax get removed from the system.
As an example, a guild originally paying 4000 emeralds, will pay 4200 emeralds instead if they pass through a territory with a 5% tax.
Ranks
Owner
- The creator of the guild: can only have one owner.
- All permissions
Chief
- Can recruit, kick, promote and demote members up to strategist.
- Can edit Guild Banner.
- Able to transfer territories.
Strategist
- Can recruit, kick, promote and demote members up to captain.
- Can attack territories and defend territories.
- Can change bonuses on territories.
- Has access to High Ranked Guild Chest
Captain
- Can recruit, promote and demote members up to Recruiter.
- Can attack territories.
Recruiter
- Can recruit new members for the guild.
Recruit
- A normal member of the guild. Unable to use most commands which edit the guild except the ones listed in the first table below.
- A normal member of the guild. Unable to use most commands which edit the guild except the ones listed in the first table below.
Leveling Guild
Guild members can contribute experience using /guild xp
command. Leveling guild grants perks like more member slots or guild bank upgrades. The table shows the amount of Guild XP required to advance to the next level rather than total expiriance.
/guild stats
command in-game and add it here to improve the wiki.Level | Experience | Other Perks |
---|---|---|
1 | 20,000 | +4 New Badges |
2 | 43,000 | +4 Member Slots |
3 | 69,450 | Guild Bank Unlocked |
4 | 99,868 | +1 New Badges |
5 | 134,848 | +1 Badge Slot |
6 | 175,075 | +8 Member Slots |
7 | 221,336 | +7 Bank Slots |
8 | 274,536 | +1 Territory Loadout Slot |
9 | 335,717 | +1 Ally Slots |
10 | 406,074 | Weekly Guild Objectives Unlocked |
11 | 486,986 | |
12 | 580,033 | +1 New Badges |
13 | 687,038 | |
14 | 810,094 | High Rank Bank Unlocked |
15 | 951,608 | +5 Member Slots |
16 | 1,114,349 | +7 Bank Slots |
17 | 1,301,502 | |
18 | 1,516,727 | +1 Ally Slots |
19 | 1,764,236 | |
20 | 2,048,872 | +1 Territory Loadout Slot |
21 | 2,376,202 | +2 New Badges |
22 | 2,752,633 | |
23 | 3,185,528 | |
24 | 3,683,357 | +5 Member Slots |
25 | 4,255,860 | +7 Bank Slots |
26 | 4,914,239 | |
27 | 5,671,375 | +Higher Tax Rate [1-10] |
28 | 6,542,082 | |
29 | 7,543,394 | +1 Badge Slots |
30 | 8,694,903 | +1 Ally Slots |
31 | 10,019,138 | |
32 | 11,542,009 | +7 Bank Slots |
33 | 13,293,310 | +7 Member Slots |
34 | 15,307,307 | +7 High Rank Slots |
35 | 17,623,403 | |
36 | 20,286,914 | +4 New Badges |
37 | 23,349,951 | |
38 | 26,872,443 | |
39 | 30,923,310 | +1 Ally Slots |
40 | 35,581,806 | +1 Guild Star |
41 | 40,939,077 | +7 Bank Slots |
42 | 47,099,939 | +5 Member Slots |
43 | 54,184,929 | |
44 | 62,332,669 | |
45 | 71,702,569 | +Higher Tax Rate [1-20] |
46 | 82,477,955 | |
47 | 94,869,648 | |
48 | 109,120,095 | +5 New Badges |
49 | 125,508,109 | |
50 | 144,354,326 | +7 High Ranked Slots |
51 | 166,113,505 | +1 Ally Slots |
52 | 176,088,030 | +7 Bank Slots |
53 | 219,614,335 | |
54 | 252,576,485 | |
55 | 290,482,958 | |
56 | 334,075,402 | |
57 | 364,591,651 | +Higher Tax Rate [1-80] |
58 | 441,857,719 | |
59 | 508,156,376 | |
60 | 584,399,833 | +5 New Badges |
61 | 672,079,808 | |
62 | 772,911,779 | |
63 | 888,868,546 | +1 Ally Slots |
64 | 1,022,218,827 | |
65 | 1,175,571,652 | +7 Bank Slots |
66 | 1,351,927,399 | +10 Member Slots |
67 | 1,554,736,509 | |
68 | 1,787,966,986 | |
69 | 2,056,182,033 | +6 New Badges |
70 | 2,364,629,339 | +1 Guild Star |
71 | 2,719,343,739 | +7 High Ranked Slots |
72 | 3,127,265,300 | +1 Ally Slots |
73 | 3,596,375,095 | |
74 | 4,135,851,359 | |
75 | 4,756,249,063 | +10 Member Slots |
76 | 5,469,706,423 | |
77 | 6,290,182,386 | |
78 | 7,233,729,744 | +7 New Badges |
79 | 8,318,809,206 | |
80 | 9,566,650,587 | |
81 | 11,001,668,175 | +6 Member Slots |
82 | 12,651,938,401 | |
83 | 14,549,749,161 | |
84 | 16,732,231,535 | +6 New Badges |
85 | 19,242,086,266 | |
86 | 22,128,419,206 | +1 Territory Loadout Slots |
87 | 25,447,702,087 | +6 Member Slots |
88 | 29,264,877,400 | |
89 | 33,654,629,009 | +7 Bank Slots |
90 | 38,702,843,361 | +5 New Badges |
91 | 44,508,289,865 | |
92 | 51,981,584,495 | |
93 | 58,859,952,607 | +10 Member Slots |
94 | 67,689,337,633 | |
95 | 77,843,189,235 | +7 High Ranked Slots |
96 | 89,520,186,224 | |
97 | 102,948,810,556 | |
98 | 118,391,818,001 | |
99 | 136,162,150,806 | |
100 | 156,574,993,427 | +1 Guild Star |
Territories
Upgrades
Upgrades are buffs that can be set on the guild tower of a territory at the expense of resources. They provide raw stat bonuses to damage, attack speed, health and defense. The guild tower also receives a stat boost based on the amount of nearby owned territories, with a +30% bonus to damage and health for connected territory that is owned.
Upgrade | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | Level 11 | Stat Boosted |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage | +40% | +80% | +120% | +160% | +200% | +240% | +280% | +320% | +360% | +400% | +440% | Damage |
Attack | +50% | +100% | +150% | +220% | +300% | +400% | +500% | +620% | +660% | +740% | +840% | Attacks per Second |
Health | +50% | +100% | +150% | +220% | +300% | +400% | +500% | +620% | +660% | +740% | +840% | Tower Health |
Defence | +300% | +450% | +525% | +580% | +620% | +645% | +665% | +680% | +695% | +710% | +720% | Defence |
Upgrade | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | Level 11 | Resource |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage | 100 | 300 | 600 | 1200 | 2400 | 4800 | 8400 | 12000 | 14600 | 17200 | 19800 | Ore |
Attack | 100 | 300 | 600 | 1200 | 2400 | 4800 | 8400 | 12000 | 14600 | 17200 | 19800 | Crops |
Health | 100 | 300 | 600 | 1200 | 2400 | 4800 | 8400 | 12000 | 14600 | 17200 | 19800 | Wood |
Defence | 100 | 300 | 600 | 1200 | 2400 | 4800 | 8400 | 12000 | 14600 | 17200 | 19800 | Fish |
Bonuses
Bonuses are buffs that can be set on Territories at the expense of resources and emeralds. They provide ability stat boosts for the guild tower, gathering and combat XP boosts for the owning guild's members, and can boost resource and emerald generation.
Bonus | Level 0 (Default) | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | Bonus Upgrade | Resource |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stronger Minions | +0% | +150% | +200% | +250% | +300% (Max) | Minion Damage | Wood | ||||||
Tower Multi-Attacks | 1 Max Target | 2 Max Targets | 3 Max Targets (Max) | Max Targets | Fish | ||||||||
Tower Aura | 0s (Disabled) | 24s | 18s | 12s (Max) | Frequency | Crops | |||||||
Tower Volley | 0s (Disabled) | 20s | 15s | 10s (Max) | Frequency | Ore | |||||||
Gathering Experience | +0% | +10% | +20% | +30% | +40% | +500% | +60% | +80% | +100% (Max) | Gathering XP | Wood | ||
Mob Experience | +0% | +10% | +20% | +30% | +40% | +50% | +60% | +80% | +100% (Max) | XP Bonus | Fish | ||
Mob Damage | +0% | +10% | +20% | +40% | +60% | +80% | +120% | +160% | +200% (Max) | Damage Bonus | Crops | ||
PvP Damage | +0% | +5% | +10% | +15% | +20% | +25% | +40% | +65% | +80% (Max) | Damage Bonus | Ore | ||
XP Seeking | +0/h | +36000/h | +66000/h | +120000/h | +228000/h | +456000/h | +900000/h | +1740000/h | +2580000/h | +3360000/h | Guild XP | Emeralds | |
Tome Seeking | 0%/h | 0.15%/h | 1.2%/h | 2.4%/h (Max) | Drop Chance | Fish | |||||||
Emerald Seeking | 0%/h | 0.3%/h | 3%/h | 6%/h | 12%/h | 24%/h (Max) | Drop Chance | Fish | |||||
Larger Resource Storage | +0% | +100% | +300% | +1000% | +3000% | +9000% | +27000% | +81000% | +162000% | +324000% | +648000% (Max) | Storage Bonus | Emeralds |
Larger Emerald Storage | +0% | +100% | +300% | +1000% | +3000% | +9000% | +27000% | +81000% | +162000% | +324000% | +648000% (Max) | Storage Bonus | Wood |
Efficient Resources | +0% | +50% | +100% | +150% | +200% | +250% | +300% (Max) | Gathering Bonus | Emeralds | ||||
Efficient Emeralds | +0% | +35% | +100% | +300% (Max) | Emerald Bonus | Ore | |||||||
Resource Rate | 4s | 3s | 2s | 1s (Max) | Gather Rate | Emeralds | |||||||
Emerald Rate | 4s | 3s | 2s | 1s (Max) | Gather Rate | Crops |
Below are the costs for each Bonus.
Bonus | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | Resource |
---|---|---|---|---|---|---|---|---|---|---|---|
Stronger Minions | 200 | 400 | 800 | 1600 (Max) | Wood | ||||||
Tower Multi-Attacks | 4800 | 9600 (Max) | Fish | ||||||||
Tower Aura | 800 | 1600 | 3200 (Max) | Crops | |||||||
Tower Volley | 200 | 400 | 800 (Max) | Ore | |||||||
Gathering Experience | 600 | 1300 | 2000 | 2700 | 3400 | 5500 | 10000 | 20000 (Max) | Wood | ||
Mob Experience | 600 | 1200 | 1800 | 2400 | 3000 | 5000 | 10000 | 20000 (Max) | Fish | ||
Mob Damage | 600 | 1200 | 1800 | 2400 | 3000 | 5000 | 10000 | 20000 (Max) | Crops | ||
PvP Damage | 600 | 1200 | 1800 | 2400 | 3000 | 5000 | 10000 | 20000 (Max) | Ore | ||
XP Seeking | 100 | 200 | 400 | 800 | 1600 | 3200 | 6400 | 9600 | 12800 | Emeralds | |
Tome Seeking | 800 | 4800 | 12800 (Max) | Fish | |||||||
Emerald Seeking | 200 | 800 | 1600 | 3200 | 6400 (Max) | Fish | |||||
Larger Resource Storage | 400 | 800 | 2000 | 5000 | 15000 | 45000 | 135000 | 405000 | 1215000 | 3645000 (Max) | Emeralds |
Larger Emerald Storage | 200 | 400 | 1000 | 2500 | 6250 | 15600 | 39000 | 97500 | 244000 | 610000 (Max) | Wood |
Efficient Resources | 6000 | 12000 | 24000 | 48000 | 96000 | 192000 (Max) | Emeralds | ||||
Efficient Emeralds | 2000 | 8000 | 32000 (Max) | Ore | |||||||
Resource Rate | 6000 | 18000 | 32000 (Max) | Emeralds | |||||||
Emerald Rate | 2000 | 8000 | 32000 (Max) | Crops |
Guild Headquarters
The Guild Headquarters is a territory that can be assigned as the main point within a guild's territories. All emeralds and resources produced are sent towards the headquarters according to the route type of the territory that produced the resources.
Guild Headquarters are also subject to the same +30% bonus applied for each owned connection, along with territory bonus (see below), which gives +25% per owned territory within 3 connections of the Guild Headquarters.
The formula for calculating the Damage and Health stats of the Guild Headquarters is as follows:
Commands
/gu <cmd>
You can join a guild with
/guild join [tag]
|
Joins a guild by tag |
Command | Description |
---|---|
/g [message]
|
Talk globally to your guild members in the guild chat. |
/guild leaderboard
|
See the global guild leaderboard (also available on the website). |
/guild list
|
See every member in your guild and some basic info about them such as their xp contributed. |
/guild stats
|
See the global guild statistics (also available on the website). |
/guild log
|
See the latest guild logs. |
/guild xp [amount]
|
Specify how much percentage of your XP will go towards leveling up your guild.* |
/guild territory
|
Open the territory menu |
/guild leave
|
Leave your current guild, at the price of 3 Soul Points. |
*Contrary to what some believe, this does not take levels off your character. Every time you kill a mob, the percentage of exp specified in the command will go towards leveling up your guild. Most players will turn this setting to 100 on at lv 105 or 106.
Command | Description |
---|---|
/guild invite [name]
|
Invite a new member to the guild. |
Command | Description |
---|---|
/guild rank [name] [rank]
|
Rank up or down a member of the guild (only below your own rank). |
/guild attack
|
Attack the territory you're standing at. |
/guild manage
|
Open the guild management menu |
Command | Description |
---|---|
/guild manage
|
Open the guild management menu with more permissions |
Command | Description |
---|---|
/guild kick [name
|
Kick members from the guild (only below your own rank) |
/guild banner
|
Open the banner editor (flag upgrading is currently broken) |
/guild manage
|
Open the guild management menu with more permissions |
Command | Description |
---|---|
/guild transfer
|
Transfers guild ownership |
/guild disband
|
Permanently disbands the guild |
/guild seticon
|
Sets the guild icon (to hand) |
Banners
Guild banners are customizable in the guild menu when clicking the banner of an area, and are used to showcase a guild by means of a banner whenever they control a territory. Each banner is exclusive (and thus no two guilds can have the same banner) and can be changed at an area banner for 10,000 emeralds.
Pedestals for guild banners are upgrade-able when clicking on an area banner, and are displayed whenever the guild controls the territory as the area banner. Pedestals work in a system of tiers, with each upgrade incrementing the pedestal's tier by one. Each upgrade also has a required level for the guild, and if not fulfilled the guild is unable to upgrade their pedestal.
Banner Tiers
Tier 1
Minimum Guild Level: Emeralds Needed: Free Free
Tier 2
Minimum Guild Level: Emeralds Needed: 10 1
Stack, 58
Liquid Emeralds, 4
Emerald Blocks, 32
Emeralds (500000 Emeralds)
Tier 3
Minimum Guild Level: Emeralds Needed: 20 3
Stacks, 52
Liquid Emeralds, 9
Emerald Blocks (1000000 Emeralds)
Tier 4
Minimum Guild Level: Emeralds Needed: 30 7
Stacks, 40
Liquid Emeralds, 18
Emerald Blocks (2000000 Emeralds)
Tier 5
Minimum Guild Level: Emeralds Needed: 40 15
Stacks, 16
Liquid Emeralds, 36
Emerald Blocks (4000000 Emeralds)
Tier 6
Minimum Guild Level: Emeralds Needed: 50 30
Stacks, 33
Liquid Emeralds, 8
Emerald Blocks (8000000 Emeralds)
Tier 7
Minimum Guild Level: Emeralds Needed: 60 61
Stacks, 2
Liquid Emeralds, 16
Emerald Blocks (16000000 Emeralds)
Tier 8
Minimum Guild Level: Emeralds Needed: 70 122
Stacks, 4
Liquid Emeralds, 32
Emerald Blocks (32000000 Emeralds)
Calculation Formulas
Formula for the minimum guild level:
Level required = (tier - 1) * 10
Formula for the emeralds needed for tier 2 and higher:
Cost = (2 ^ (tier - 2)) * 500k
Trivia
- Guilds were added in the 1.13 Wynnter Update.
- Guilds were originally going to just be permanent parties.[citation needed]
- Before the release of the 1.14 Gavel Expansion, the Guild Master was accessible through a teleporter in Troms.
- The 1.20 Gavel Reborn Update revamped guilds, guild wars, banks and territories.
- Before guild banners were added in 1.18, the Mysterious Potatoes riddle was in their place. The riddle revealed partial image of guild banner.