(→Trivia: grammar fixes) Tag: Visual edit |
IwerSonsch (talk | contribs) (→Stage 1: don't know how to format the [+8 Emeralds], but this is where the missing emeralds from the quest reward got shifted to) |
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'''Dialogue:''' |
'''Dialogue:''' |
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* '''[1/4] Caravan Driver:''' I swear I hit this same dang boulder every time I make this trip. |
* '''[1/4] Caravan Driver:''' I swear I hit this same dang boulder every time I make this trip. |
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− | * '''[2/4] |
+ | * '''[2/4] Tasim:''' Does this mean we have to walk all the way to [[Ragni]] from here? |
− | * '''[3/4] |
+ | * '''[3/4] Aledar:''' It's not that far, it's just a straight path from here. Here, take these as a partial refund for the journey. |
+ | [+8 Emeralds] |
||
− | * '''[4/4] Aledar:''' |
+ | * '''[4/4] Aledar:''' '''<playername>''', if you're ready, let's get moving. |
==Stage 2== |
==Stage 2== |
Revision as of 09:07, 23 May 2020
King's Recruit | |
Quest Info | |
---|---|
Length | Long |
Difficulty | {{{difficulty}}} |
Location | Ragni Outskirts |
Province | [[{{{province}}}]] |
Combat Level | 1 |
Reward | As follows:
As follows:
|
King's Recruit is the starting quest for Wynncraft. It is a long level 1 quest and is a tutorial that introduces players to the basic concepts of the game.
NOTE: The materials required, the weapon created and part of the cave section will be different depending on your class.
Stage 1
» Exit the caravan
Dialogue:
- [1/2] Caravan Driver: Agh!
- [2/2] Tasim: Hey, <playername>! You alright in there? Looks like we hit something.
Dialogue:
- [1/4] Caravan Driver: I swear I hit this same dang boulder every time I make this trip.
- [2/4] Tasim: Does this mean we have to walk all the way to Ragni from here?
- [3/4] Aledar: It's not that far, it's just a straight path from here. Here, take these as a partial refund for the journey.
[+8 Emeralds]
- [4/4] Aledar: <playername>, if you're ready, let's get moving.
Stage 2
» Walk down the path towards the Wynn province
Dialogue:
- [1/4] Tasim: So, what do you guys know about Wynn exactly?
- [2/4] Aledar: Same as you. That the war's been getting worse, so the King of Ragni's been recruiting Fruma soldiers.
- [3/4] Tasim: I've never seen the Wynn Province before. What do you think it's like?
- [4/4] Aledar: I think we're about to find out.
Dialogue:
- [1/4] Tasim: Must be the gate marking the border between Fruma and Wynn.
- [2/4] Aledar: Yeah, now we can see what Wynn is really like, and find out if the stories are true.
- [3/4] Aledar: Here we go.
- [4/4] Aledar: Well, what are you waiting for?
Stage 3
» Continue through the Wynn Province to the castle
Dialogue:
- [1/3] Tasim: So this is Wynn, huh?
- [2/3] Aledar: It looks nice. The war clearly hasn't made it this far.
- [3/3] Old Man: Hey, you three! Come over here and talk to me.
Stage 4
» Talk to the old man
Dialogue:
- [1/1] Tasim: Right-click on the old man to talk to him.
Dialogue:
- [1/5] Tasim: Sir, are you okay?
- [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
- [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
- [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
- [5/5] Old Man: I left my pickaxe by the ore over yonder. Punch it and pick it up. Then mine [2 Copper Ingots] and bring it back here.
Dialogue:
- [1/5] Tasim: Sir, are you okay?
- [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
- [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
- [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
- [5/5] Old Man: I left my scythe by the crops over yonder. Punch it and pick it up. Then harvest [2 Wheat String] and bring it back here.
Dialogue:
- [1/5] Tasim: Sir, are you okay?
- [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
- [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
- [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
- [5/5] Old Man: I left my scythe by the crops over yonder. Punch it and pick it up. Then harvest [2 Wheat String] and bring it back here.
Dialogue:
- [1/5] Tasim: Sir, are you okay?
- [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
- [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
- [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
- [5/5] Old Man: I left my pickaxe by the ore over yonder. Punch it and pick it up. Then mine [2 Copper Ingots] and bring it back here.
Dialogue:
- [1/5] Tasim: Sir, are you okay?
- [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
- [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
- [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
- [5/5] Old Man: I left my fishing rod by the pond over yonder. Punch it and pick it up. Then fish [2 Gudgeon Oil] and bring it back here.
Stage 5
» Gather the materials the Old Man asked for
Dialogue:
- [1/1] Old Man: Just hit the pickaxe to pick it up. Then left-click the ore with it to mine ingots!
Dialogue:
- [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
- [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
- [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
- [4/6] Old Man: The guards told me to send you on ahead with that copper so you can get yourself kitted out.
- [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
- [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.
Dialogue:
- [1/1] Old Man: Just hit the scythe to pick it up. Then left-click the wheat with it to get the string!
Dialogue:
- [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
- [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
- [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
- [4/6] Old Man: The guards told me to send you on ahead with that wheat so you can get yourself kitted out.
- [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
- [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.
Dialogue:
- [1/1] Old Man: Just hit the scythe to pick it up. Then left-click the wheat with it to get the string!
Dialogue:
- [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
- [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
- [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
- [4/6] Old Man: The guards told me to send you on ahead with that wheat so you can get yourself kitted out.
- [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
- [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.
Dialogue:
- [1/1] Old Man: Just hit the pickaxe to pick it up. Then left-click the ore with it to mine ingots!
Dialogue:
- [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
- [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
- [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
- [4/6] Old Man: The guards told me to send you on ahead with that copper so you can get yourself kitted out.
- [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
- [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.
Dialogue:
- [1/1] Old Man: Just hit the fishing rod to pick it up. Then left-click the fish with it to get the oil!
Dialogue:
- [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
- [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
- [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
- [4/6] Old Man: The guards told me to send you on ahead with that oil so you can get yourself kitted out.
- [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
- [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.
Stage 6
» Investigate the broken bridge
Dialogue:
- [1/1] Aledar: The old man said something about a bridge being broken. Let's check it out.
Dialogue:
- [1/6] Tasim: Wait, stop! Don't want you falling off the edge.
- [2/6] Tasim: Yeah, there's no way we'll get across here, unless one of you happened to be a bridge repairman back in Fruma.
- [3/6] Aledar: Come to think of it, I don't remember. I know this sounds crazy, but I honestly can't remember anything I did back home.
- [4/6] Tasim: No, you're not crazy, it's the same for me. It looks like <playername> is suffering the same amnesia, as well.
- [5/6] Aledar: It's a mystery for another day, I suppose.
- [6/6] Aledar: For now, <playername>, let's look for a way across. There's gotta be something we can use to get to the other side...
Stage 7
» Search for another way across the ravine
Dialogue:
- [1/1] Tasim: I guess that's one way of getting across! You guys head over the ravine, I'll be right behind you.
Dialogue:
- [1/1] Aledar: Just ahead is the entrance to the underpass. Once we get through there, we'll be at the castle!
Dialogue:
- [1/5] Guard: Ah, the new recruits. I'm afraid you won't be able to pass through here yet.
- [2/5] Aledar: What? Why not?
- [3/5] Guard: Somehow a bunch of corrupt sieged the underpass. It's not safe to go in unarmed. You three need weapons first.
- [4/5] Guard: You should be able to use the nearby resources to craft your own.
- [5/5] Aledar: Fine. I know what to do. <playername>, Tasim, follow me.
Stage 8
» Craft your weapon and show it to Aledar
Dialogue:
- [1/2] Aledar: All we need to do is use this anvil to forge your weapon.
- [2/2] Aledar: Use 1 ingot and 2 wood to forge [1 Spear] and then show it to the guard.
Dialogue:
- [1/2] Aledar: All we need to do is use this workbench to forge your weapon.
- [2/2] Aledar: Use 2 string and 1 wood to forge [1 Bow] and then show it to the guard.
Dialogue:
- [1/2] Aledar: All we need to do is use this workbench to forge your weapon.
- [2/2] Aledar: Use 1 string and 2 wood to forge [1 Wand] and then show it to the guard.
Dialogue:
- [1/2] Aledar: All we need to do is use this anvil to forge your weapon.
- [2/2] Aledar: Use 2 ingots and 1 wood to forge [1 Dagger] and then show it to the guard.
Dialogue:
- [1/2] Aledar: All we need to do is use this anvil to forge your weapon.
- [2/2] Aledar: Use 2 oil and 1 wood to forge [1 Relik] and then show it to the guard.
Dialogue:
- Aledar: It's not the strongest weapon, but it's enough. Let's go and see if this is good enough for the guard, <playername>.
Stage 9
» Show your weapon to the guard and enter the cave
Dialogue:
- Guard: Looks like you are all in order, I hope you know how to use it. You may pass, but be careful, it's still very dangerous.
Stage 10
» Continue through the cave
Dialogue:
- [1/3] Tasim: What's going on?
- [2/3] Tasim: That must be one of those "Corrupted" the old man mentioned. Don't worry, it's moving so slow that it can't hurt us.
- [3/3] Tasim: NEVER MIND! KILL IT!
Dialogue:
- [1/1] Aledar: Good job, <playername>! Let's keep going.
Dialogue:
- [1/1] Tasim: Anyone else have a bad feeling..?
Dialogue:
- [1/2] Aledar: Oh no...
- [2/2] Aledar: <playername>, take the one in the front. We'll get the two in the back!
Dialogue:
- [1/1] Tasim: Great work, <playername>! We're almost to the castle, so let's keep going!
Dialogue:
- [1/1] Tasim: Careful! Looks like there's more undead!
Stage 11
» Follow the guard's instructions
Dialogue:
- [1/8] Guard: Finally, some backup! Help me out here, would ya?
- [2/8] Aledar: What's happened, did you get attacked by the corrupt?
- [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
- [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
- [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
- [6/8] Guard: I know you're new, but we're out of options.
- [7/8] Guard: <playername>, you're a Warrior, right? Walk up to the boulder for me.
- [8/8] Guard: Now, cast your Bash spell by clicking >Right-Left-Right!
Dialogue:
- [1/8] Guard: Finally, some backup! Help me out here, would ya?
- [2/8] Aledar: What's happened, did you get attacked by the corrupt?
- [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
- [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
- [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
- [6/8] Guard: I know you're new, but we're out of options.
- [7/8] Guard: <playername>, you're a Mage, right? Gonna need you to stay close to me.
- [8/8] Guard: Now, cast your Heal spell by clicking >Right-Left-Right!
Dialogue:
- [1/8] Guard: Finally, some backup! Help me out here, would ya?
- [2/8] Aledar: What's happened, did you get attacked by the corrupt?
- [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
- [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
- [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
- [6/8] Guard: I know you're new, but we're out of options.
- [7/8] Guard: <playername>, you're a Warrior, right? Walk up to the boulder for me.
- [8/8] Guard: Now, cast your Arrow Storm spell by clicking Left-Right-Left!
Dialogue:
- [1/8] Guard: Finally, some backup! Help me out here, would ya?
- [2/8] Aledar: What's happened, did you get attacked by the corrupt?
- [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
- [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
- [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
- [6/8] Guard: I know you're new, but we're out of options.
- [7/8] Guard: <playername>, you're an Archer, right? Walk up to the boulder for me.
- [8/8] Guard: Now, cast your Spin Attack spell by clicking >Right-Left-Right!
Dialogue:
- [1/8] Guard: Finally, some backup! Help me out here, would ya?
- [2/8] Aledar: What's happened, did you get attacked by the corrupt?
- [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
- [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
- [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
- [6/8] Guard: I know you're new, but we're out of options.
- [7/8] Guard: In my current state, I'm too weak to destroy this boulder. But since you're a Shaman, <playername>, you can help me.
- [8/8] Guard: All I need is for you to use your totem spell. To cast it, click Right-Left-Right!
Stage 12
» Cast your spell
Dialogue:
- [1/1] Guard: That's done it! All healed up. Now let me take care of this.
Dialogue:
- [1/2] Guard: I feel stronger already! This should be enough for me to get us out of here.
- [2/2] Guard: Took all of the strength your Totem gave me to do it, but I managed to save us! You there head on to the castle, now.
Stage 13
» Continue through the cave
Dialogue:
- [1/1] Guard: Good work. Now, you three head on towards the castle.
Dialogue:
- [1/2] Guard: Wait!
- [2/2] Guard: RUN!
Dialogue:
- [1/3] Soldier: Launch the trebuchet!
- [2/3] Guard: Thanks for the save.
- [3/3] Soldier: Well, I'm just glad everyone made it out okay. All right, recruits, the castle is straight ahead!
Stage 14
» Enter the castle
Dialogue:
- [1/1] Aledar: Well, we made it. Guess we better head inside and talk to the King.
Dialogue:
- [1/1] Ragni's King: Ah, you must be the last recruit. Please come over here and speak to me.
Stage 15
» Talk to Ragni's King
Dialogue:
- [1/7] Ragni's King: Hello! Your friends just left. They told me quite the story about what happened to you three on the way here.
- [2/7] Ragni's King: Welcome to the Wynn Province!
- [3/7] Ragni's King: This is the noble fort of Ragni, one of the oldest and most influential cities in the province!
- [4/7] Ragni's King: Your job as a soldier of Wynn is to stop the growth of the monsters that are ravaging the province.
- [5/7] Ragni's King: You might want to train a little more beforehand, though. Many lives are lost every day...
- [6/7] Ragni's King: ...Anyway, good luck! If you are lost, use map.wynncraft.com as it is very useful if you don't know where to go.
- [7/7] Ragni's King: Take this [1 Ragni Teleport Scroll] too! It will bring you back here if you use it.
Mobs
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Horse | 1 | 50 | - | - | - | - | Ragni Outskirts | |
Grook | 1 | 5 | - | - | - | - | Ragni Outskirts | |
Wild Boar | 1 | 5 | - | - | - | - | Ragni Outskirts | |
Cow | 1 | 5 | - | - | - | - | Ragni Outskirts |
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Gathering Pickaxe | 0 | 1 | - | - | - | Gathering Pickaxe T1 |
Ragni Outskirts | |
Gathering Scythe | 0 | 1 | - | - | - | Gathering Scythe T1 |
Ragni Outskirts | |
Gathering Rod | 0 | 1 | - | - | - | Gathering Rod T1 |
Ragni Outskirts | |
Gathering Axe | 0 | 1 | - | - | - | Gathering Axe T1 |
Ragni Outskirts |
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Corrupted Renegade | 1 | 12 | Melee | - | - | - | Ragni Outskirts | |
Weak Zombie | 1 | - | - | - | - | - | Ragni Outskirts | |
Skeletal Miner | 1 | 10 | Melee | - | - | - | Ragni Outskirts | |
Undead Miner | 1 | 7 | Melee | - | - | - | Ragni Outskirts | |
Undead Miner | 1 | 10 | Melee | - | - | - | Ragni Outskirts | |
Undead Warrior | 10 | - | Melee | - | - | - | Ragni Outskirts | |
Weak Zombie | 1 | 1 | Melee | - | - | - | Ragni Outskirts |
Gallery
Trivia
- As a soldier of Wynn, you start out from the unreleased province of Fruma.
- All players who have not logged on after the 1.18 update will have to automatically restart this quest to understand the mechanics of professions.
- As of Wynncraft 1.19, you will meet Aledar later on while doing the questline that will unlock the Eldritch Outlook.
- The quest underwent several changes.
- In 1.18 The Econony Update it was changed to teach players about Professions
- On May the 19th 2019 it was changed to focus less on professions.