Wynncraft Wiki
(→‎Trivia: grammar fixes)
Tag: Visual edit
(→‎Stage 1: don't know how to format the [+8 Emeralds], but this is where the missing emeralds from the quest reward got shifted to)
Line 25: Line 25:
 
'''Dialogue:'''
 
'''Dialogue:'''
 
* '''[1/4] Caravan Driver:''' I swear I hit this same dang boulder every time I make this trip.
 
* '''[1/4] Caravan Driver:''' I swear I hit this same dang boulder every time I make this trip.
* '''[2/4] Caravan Driver:''' Yep, even seems like I got a pile of wasted wheels stacking up.
+
* '''[2/4] Tasim:''' Does this mean we have to walk all the way to [[Ragni]] from here?
* '''[3/4] Tasim:''' Does this mean we have to walk all the way to [[Ragni]] from here?
+
* '''[3/4] Aledar:''' It's not that far, it's just a straight path from here. Here, take these as a partial refund for the journey.
  +
[+8 Emeralds]
* '''[4/4] Aledar:''' It's not that far, it's just a straight path from here. '''<playername>''', if you're ready, let's get moving.
+
* '''[4/4] Aledar:''' '''<playername>''', if you're ready, let's get moving.
   
 
==Stage 2==
 
==Stage 2==

Revision as of 09:07, 23 May 2020

King's Recruit CBQuestIcon
Quest Info
Length Long
Difficulty {{{difficulty}}}
Location Ragni Outskirts
Province [[{{{province}}}]]
Combat Level 1
Reward As follows:

As follows:

King's Recruit is the starting quest for Wynncraft. It is a long level 1 quest and is a tutorial that introduces players to the basic concepts of the game.

NOTE: The materials required, the weapon created and part of the cave section will be different depending on your class.

Stage 1

» Exit the caravan

CaravanDriver Tasim Aledar

Dialogue:

  • [1/2] Caravan Driver: Agh!
  • [2/2] Tasim: Hey, <playername>! You alright in there? Looks like we hit something.

Dialogue:

  • [1/4] Caravan Driver: I swear I hit this same dang boulder every time I make this trip.
  • [2/4] Tasim: Does this mean we have to walk all the way to Ragni from here?
  • [3/4] Aledar: It's not that far, it's just a straight path from here. Here, take these as a partial refund for the journey.

[+8 Emeralds]

  • [4/4] Aledar: <playername>, if you're ready, let's get moving.

Stage 2

» Walk down the path towards the Wynn province

Dialogue:

  • [1/4] Tasim: So, what do you guys know about Wynn exactly?
  • [2/4] Aledar: Same as you. That the war's been getting worse, so the King of Ragni's been recruiting Fruma soldiers.
  • [3/4] Tasim: I've never seen the Wynn Province before. What do you think it's like?
  • [4/4] Aledar: I think we're about to find out.

Dialogue:

  • [1/4] Tasim: Must be the gate marking the border between Fruma and Wynn.
  • [2/4] Aledar: Yeah, now we can see what Wynn is really like, and find out if the stories are true.
  • [3/4] Aledar: Here we go.
  • [4/4] Aledar: Well, what are you waiting for?

Stage 3

» Continue through the Wynn Province to the castle

Dialogue:

  • [1/3] Tasim: So this is Wynn, huh?
  • [2/3] Aledar: It looks nice. The war clearly hasn't made it this far.
  • [3/3] Old Man: Hey, you three! Come over here and talk to me.

Stage 4

» Talk to the old man

OldMan

Dialogue:

  • [1/1] Tasim: Right-click on the old man to talk to him.

Dialogue:

  • [1/5] Tasim: Sir, are you okay?
  • [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
  • [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
  • [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
  • [5/5] Old Man: I left my pickaxe by the ore over yonder. Punch it and pick it up. Then mine [2 Copper Ingots] and bring it back here.

Dialogue:

  • [1/5] Tasim: Sir, are you okay?
  • [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
  • [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
  • [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
  • [5/5] Old Man: I left my scythe by the crops over yonder. Punch it and pick it up. Then harvest [2 Wheat String] and bring it back here.

Dialogue:

  • [1/5] Tasim: Sir, are you okay?
  • [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
  • [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
  • [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
  • [5/5] Old Man: I left my scythe by the crops over yonder. Punch it and pick it up. Then harvest [2 Wheat String] and bring it back here.

Dialogue:

  • [1/5] Tasim: Sir, are you okay?
  • [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
  • [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
  • [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
  • [5/5] Old Man: I left my pickaxe by the ore over yonder. Punch it and pick it up. Then mine [2 Copper Ingots] and bring it back here.

Dialogue:

  • [1/5] Tasim: Sir, are you okay?
  • [2/5] Old Man: I've been waiting for you three, you're late. There's a bit of trouble up ahead. You will need to get yourself some materials.
  • [3/5] Tasim: I didn't think we needed anything. Why would any materials help us?
  • [4/5] Old Man: Well, you thought wrong. You'll need the materials to make yourself something to fight with.
  • [5/5] Old Man: I left my fishing rod by the pond over yonder. Punch it and pick it up. Then fish [2 Gudgeon Oil] and bring it back here.

Stage 5

» Gather the materials the Old Man asked for

Dialogue:

  • [1/1] Old Man: Just hit the pickaxe to pick it up. Then left-click the ore with it to mine ingots!

Dialogue:

  • [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
  • [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
  • [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
  • [4/6] Old Man: The guards told me to send you on ahead with that copper so you can get yourself kitted out.
  • [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
  • [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.

Dialogue:

  • [1/1] Old Man: Just hit the scythe to pick it up. Then left-click the wheat with it to get the string!

Dialogue:

  • [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
  • [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
  • [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
  • [4/6] Old Man: The guards told me to send you on ahead with that wheat so you can get yourself kitted out.
  • [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
  • [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.

Dialogue:

  • [1/1] Old Man: Just hit the scythe to pick it up. Then left-click the wheat with it to get the string!

Dialogue:

  • [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
  • [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
  • [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
  • [4/6] Old Man: The guards told me to send you on ahead with that wheat so you can get yourself kitted out.
  • [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
  • [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.

Dialogue:

  • [1/1] Old Man: Just hit the pickaxe to pick it up. Then left-click the ore with it to mine ingots!

Dialogue:

  • [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
  • [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
  • [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
  • [4/6] Old Man: The guards told me to send you on ahead with that copper so you can get yourself kitted out.
  • [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
  • [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.

Dialogue:

  • [1/1] Old Man: Just hit the fishing rod to pick it up. Then left-click the fish with it to get the oil!

Dialogue:

  • [1/6] Old Man: That looks like the stuff. I was sent ahead by the guards to warn any newcomers.
  • [2/6] Old Man: Normally, this place is pretty safe, but somehow a few corrupt slipped through.
  • [3/6] Old Man: We're pretty far from the Portal so I don't know how they got here. They even broke the bridge!
  • [4/6] Old Man: The guards told me to send you on ahead with that oil so you can get yourself kitted out.
  • [5/6] Old Man: There's a crafting station up ahead. You three can forge weapons there.
  • [6/6] Aledar: Thanks for the warning. I guess we better get going then. <playername>, lead the way.

Stage 6

» Investigate the broken bridge

Dialogue:

  • [1/1] Aledar: The old man said something about a bridge being broken. Let's check it out.

Dialogue:

  • [1/6] Tasim: Wait, stop! Don't want you falling off the edge.
  • [2/6] Tasim: Yeah, there's no way we'll get across here, unless one of you happened to be a bridge repairman back in Fruma.
  • [3/6] Aledar: Come to think of it, I don't remember. I know this sounds crazy, but I honestly can't remember anything I did back home.
  • [4/6] Tasim: No, you're not crazy, it's the same for me. It looks like <playername> is suffering the same amnesia, as well.
  • [5/6] Aledar: It's a mystery for another day, I suppose.
  • [6/6] Aledar: For now, <playername>, let's look for a way across. There's gotta be something we can use to get to the other side...

Stage 7

» Search for another way across the ravine

Guard1(King'sRecruit)

Dialogue:

  • [1/1] Tasim: I guess that's one way of getting across! You guys head over the ravine, I'll be right behind you.

Dialogue:

  • [1/1] Aledar: Just ahead is the entrance to the underpass. Once we get through there, we'll be at the castle!

Dialogue:

  • [1/5] Guard: Ah, the new recruits. I'm afraid you won't be able to pass through here yet.
  • [2/5] Aledar: What? Why not?
  • [3/5] Guard: Somehow a bunch of corrupt sieged the underpass. It's not safe to go in unarmed. You three need weapons first.
  • [4/5] Guard: You should be able to use the nearby resources to craft your own.
  • [5/5] Aledar: Fine. I know what to do. <playername>, Tasim, follow me.

Stage 8

» Craft your weapon and show it to Aledar

Dialogue:

  • [1/2] Aledar: All we need to do is use this anvil to forge your weapon.
  • [2/2] Aledar: Use 1 ingot and 2 wood to forge [1 Spear] and then show it to the guard.

Dialogue:

  • [1/2] Aledar: All we need to do is use this workbench to forge your weapon.
  • [2/2] Aledar: Use 2 string and 1 wood to forge [1 Bow] and then show it to the guard.

Dialogue:

  • [1/2] Aledar: All we need to do is use this workbench to forge your weapon.
  • [2/2] Aledar: Use 1 string and 2 wood to forge [1 Wand] and then show it to the guard.

Dialogue:

  • [1/2] Aledar: All we need to do is use this anvil to forge your weapon.
  • [2/2] Aledar: Use 2 ingots and 1 wood to forge [1 Dagger] and then show it to the guard.

Dialogue:

  • [1/2] Aledar: All we need to do is use this anvil to forge your weapon.
  • [2/2] Aledar: Use 2 oil and 1 wood to forge [1 Relik] and then show it to the guard.

Dialogue:

  • Aledar: It's not the strongest weapon, but it's enough. Let's go and see if this is good enough for the guard, <playername>.

Stage 9

» Show your weapon to the guard and enter the cave

Dialogue:

  • Guard: Looks like you are all in order, I hope you know how to use it. You may pass, but be careful, it's still very dangerous.

Stage 10

» Continue through the cave

Dialogue:

  • [1/3] Tasim: What's going on?
  • [2/3] Tasim: That must be one of those "Corrupted" the old man mentioned. Don't worry, it's moving so slow that it can't hurt us.
  • [3/3] Tasim: NEVER MIND! KILL IT!

Dialogue:

  • [1/1] Aledar: Good job, <playername>! Let's keep going.

Dialogue:

  • [1/1] Tasim: Anyone else have a bad feeling..?

Dialogue:

  • [1/2] Aledar: Oh no...
  • [2/2] Aledar: <playername>, take the one in the front. We'll get the two in the back!

Dialogue:

  • [1/1] Tasim: Great work, <playername>! We're almost to the castle, so let's keep going!

Dialogue:

  • [1/1] Tasim: Careful! Looks like there's more undead!

Stage 11

» Follow the guard's instructions

Guard2(King'sRecruit,Injured)

Dialogue:

  • [1/8] Guard: Finally, some backup! Help me out here, would ya?
  • [2/8] Aledar: What's happened, did you get attacked by the corrupt?
  • [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
  • [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
  • [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
  • [6/8] Guard: I know you're new, but we're out of options.
  • [7/8] Guard: <playername>, you're a Warrior, right? Walk up to the boulder for me.
  • [8/8] Guard: Now, cast your Bash spell by clicking >Right-Left-Right!

Dialogue:

  • [1/8] Guard: Finally, some backup! Help me out here, would ya?
  • [2/8] Aledar: What's happened, did you get attacked by the corrupt?
  • [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
  • [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
  • [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
  • [6/8] Guard: I know you're new, but we're out of options.
  • [7/8] Guard: <playername>, you're a Mage, right? Gonna need you to stay close to me.
  • [8/8] Guard: Now, cast your Heal spell by clicking >Right-Left-Right!

Dialogue:

  • [1/8] Guard: Finally, some backup! Help me out here, would ya?
  • [2/8] Aledar: What's happened, did you get attacked by the corrupt?
  • [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
  • [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
  • [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
  • [6/8] Guard: I know you're new, but we're out of options.
  • [7/8] Guard: <playername>, you're a Warrior, right? Walk up to the boulder for me.
  • [8/8] Guard: Now, cast your Arrow Storm spell by clicking Left-Right-Left!

Dialogue:

  • [1/8] Guard: Finally, some backup! Help me out here, would ya?
  • [2/8] Aledar: What's happened, did you get attacked by the corrupt?
  • [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
  • [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
  • [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
  • [6/8] Guard: I know you're new, but we're out of options.
  • [7/8] Guard: <playername>, you're an Archer, right? Walk up to the boulder for me.
  • [8/8] Guard: Now, cast your Spin Attack spell by clicking >Right-Left-Right!

Dialogue:

  • [1/8] Guard: Finally, some backup! Help me out here, would ya?
  • [2/8] Aledar: What's happened, did you get attacked by the corrupt?
  • [3/8] Guard: Not quite, recruit. I'm well-equipped for them. The issue is this cave-in.
  • [4/8] Tasim: This isn't seriously the only way through, is it? What are we going to do?
  • [5/8] Guard: If it wasn't for my injuries, I could just use my weapon to cast a spell on these boulders to get rid of them.
  • [6/8] Guard: I know you're new, but we're out of options.
  • [7/8] Guard: In my current state, I'm too weak to destroy this boulder. But since you're a Shaman, <playername>, you can help me.
  • [8/8] Guard: All I need is for you to use your totem spell. To cast it, click Right-Left-Right!

Stage 12

» Cast your spell

Dialogue:

  • [1/1] Guard: That's done it! All healed up. Now let me take care of this.

Dialogue:

  • [1/2] Guard: I feel stronger already! This should be enough for me to get us out of here.
  • [2/2] Guard: Took all of the strength your Totem gave me to do it, but I managed to save us! You there head on to the castle, now.

Stage 13

» Continue through the cave

Soldier

Dialogue:

  • [1/1] Guard: Good work. Now, you three head on towards the castle.

Dialogue:

  • [1/2] Guard: Wait!
  • [2/2] Guard: RUN!

Dialogue:

  • [1/3] Soldier: Launch the trebuchet!
  • [2/3] Guard: Thanks for the save.
  • [3/3] Soldier: Well, I'm just glad everyone made it out okay. All right, recruits, the castle is straight ahead!

Stage 14

» Enter the castle

Ragni'sKing

Dialogue:

  • [1/1] Aledar: Well, we made it. Guess we better head inside and talk to the King.

Dialogue:

  • [1/1] Ragni's King: Ah, you must be the last recruit. Please come over here and speak to me.

Stage 15

» Talk to Ragni's King

Dialogue:

  • [1/7] Ragni's King: Hello! Your friends just left. They told me quite the story about what happened to you three on the way here.
  • [2/7] Ragni's King: Welcome to the Wynn Province!
  • [3/7] Ragni's King: This is the noble fort of Ragni, one of the oldest and most influential cities in the province!
  • [4/7] Ragni's King: Your job as a soldier of Wynn is to stop the growth of the monsters that are ravaging the province.
  • [5/7] Ragni's King: You might want to train a little more beforehand, though. Many lives are lost every day...
  • [6/7] Ragni's King: ...Anyway, good luck! If you are lost, use map.wynncraft.com as it is very useful if you don't know where to go.
  • [7/7] Ragni's King: Take this [1 Ragni Teleport Scroll] too! It will bring you back here if you use it.

Mobs

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
Horse Horse 1 50 - - - - Ragni Outskirts
Grook Grook 1 5 - - - - Ragni Outskirts
WildBoar Wild Boar 1 5 - - - - Ragni Outskirts
Cow(King'sRecruit) Cow 1 5 - - - - Ragni Outskirts

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
GatheringPickaxe(Mob) Gathering Pickaxe 0 1 - - -
Gathering Pickaxe T1
Ragni Outskirts
GatheringScythe(Mob) Gathering Scythe 0 1 - - -
Gathering Scythe T1
Ragni Outskirts
GatheringRod(Mob) Gathering Rod 0 1 - - -
Gathering Rod T1
Ragni Outskirts
GatheringAxe(Mob) Gathering Axe 0 1 - - -
Gathering Axe T1
Ragni Outskirts

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
CorruptedRenegade Corrupted Renegade 1 12 Melee - - - Ragni Outskirts
WeakZombie(King'sRecruit,Cutscene) Weak Zombie 1 - - - - - Ragni Outskirts
SkeletalMiner Skeletal Miner 1 10 Melee - - - Ragni Outskirts
UndeadMiner(Leather) Undead Miner 1 7 Melee - - - Ragni Outskirts
UndeadMiner(Chainmail) Undead Miner 1 10 Melee - - - Ragni Outskirts
UndeadWarrior Undead Warrior 10 - Melee - - - Ragni Outskirts
WeakZombie(King'sRecruit) Weak Zombie 1 1 Melee - - - Ragni Outskirts

Gallery

Trivia

  • As a soldier of Wynn, you start out from the unreleased province of Fruma.
  • All players who have not logged on after the 1.18 update will have to automatically restart this quest to understand the mechanics of professions.
  • As of Wynncraft 1.19, you will meet Aledar later on while doing the questline that will unlock the Eldritch Outlook.
  • The quest underwent several changes.