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Mythic Items, introduced in the Gavel Update (1.14), are the most powerful items available in terms of their level requirement, generally having far more power than items that are not of the Mythic tier and a similar level. and are signified by a dark purple name tag. All current Mythic items are, with a 1/142857 (7/999999) chance to drop, the rarest variant of item to be found. Some Mythic weapons can have special gimmicks with it. A few (one) Mythic is not even intended to be used as a main weapon, due to the massive downsides it brings.

Most Mythic items, with arguably the exception of some Rainbow Mythics, low-level Mythics and Mythic Armors, have high skill point requirements. This can often mean that more thought needs to be put in to building with the item.

List of Mythic Weapons[]

Bows[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Az Bow Combat Lv. Min: 74

Dexterity Min: 80

Neutral: 120-180

Thunder: 1-250

Fast 5 +15% XP bonus

+15 Intelligence

+15 Defense

+40% Water Damage

+40% Fire Damage

-33% 1st Spell Cost

-

Freedom Bow Combat Lv. Min: 93

Strength Min: 40

Dexterity Min: 40

Intelligence Min: 40

Defense Min: 40

Agility Min: 40

Earth: 120-142

Thunder: 60-202

Water: 190-172

Fire: 105-157

Air: 75-187

Normal 4 2/4s Mana Regen

+30 Agility

+15% Walk Speed

+1000 Health

+150 Spell Damage Raw

+150 Main Attack Damage Raw

-

Grandmother Bow Combat Lv. Min: 95

Strength Min: 110

Neutral: 245-375

Earth: 600-800

Slow 4 -30% Health Regen

-500 Health Regen

+15% XP Bonus

+25% Loot Bonus

+15 Strength

+70 Agility

-6% Walk Speed

+21% Spell Damage

+21% Main Attack Damage

-

Ignis Bow Combat Lv. Min: 95

Defense Min: 105

Neutral: 200-280

Fire: 220-320

Normal 3 +60% Health Regen

+500 Health Regen

+20 Defense

+4000 Health

+10% Fire Damage

+100% Fire Defense

+50% Air Defense

-50% 4th Spell Cost

Heart of the Pack: Nearby ally players get 35% of the amount of health you regenerate

Divzer Bow Combat Lv. Min: 97

Dexterity Min: 115

Neutral: 54-56

Thunder: 275-275

Super Fast 3 +973/4s Life Steal

+6/4s Mana Steal

+37 Dexterity

-39 Defense

-550 Agility

+1 Tier Attack Speed

+342 Spell Damage Raw

+727 Main Attack Damage Raw

-550% Water Damage

-550% Fire Damage

-

Spring Bow Combat Lv. Min: 98

Intelligence Min: 120

Neutral: 200-250

Water: 270-450

Normal 3 +3/4s Mana Regen

+20 Strength

-50 Dexterity

+20 Intelligence

-50% Thunder Damage

+20% Water Damage

-1 3rd Spell Cost

+1 4th Spell Cost

-

Stratiformis Bow Combat Lv. Min: 99

Agility Min: 115

Neutral: 120-230

Air: 220-390

Fast 3 +25 Agility

+76% Walk Speed

-2000 Health

+12% Reflection

+12% Spell Damage

+12% Main Attack Damage

-

Spears[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Apocalypse Spear Combat Lv. Min: 81

Defense Min: 95

Neutral: 490-720

Fire: 210-630

Super Slow 3 -125% Health Regen

+666/4s Life Steal

-20 Intelligence

+30 Defense

+150% Exploding

-20% Soul Point Regen

-50% Water Damage

-50% Water Defense

+20% Fire Defense

-

Hero Spear Combat Lv. Min: 91

Agility Min: 110

Neutral: 80-100

Air: 160-190

Very Fast 4 +40% Health Regen

+20 Strength

+20 Dexterity

+40 Agility

+40% Walk Speed

+40% Main Attack Damage

Saviour's Sacrifice: While under 50% maxium health, you and nearby allies gain 50% bonus damage and defense

Guardian Spear Combat Lv. Min: 93

Defense Min: 110

Neutral: 100-125

Fire: 200-255

Normal 3 +1/4s Mana Regen

+715 Health Regen

+20 Defense

+25% Thorns

+6000 Health

+20% Earth Defense

+20% Water Defense

+20% Fire Defense

Guardian: 50% of the damage taken by nearby ally players is redirected to you

Alkatraz Spear Combat Lv. Min: 94

Strength Min: 120

Earth: 1850-2000 Super Slow 0 +30 Strength

-15 Dexterity

-15 Intelligence

-15 Defense

-15 Agility

+30% Exploding

+30% Main Attack Damage

+30% Earth Damage

-

Idol Spear Combat Lv. Min: 95

Intelligence Min: 120

Water: 330-430 Normal 3 +2/4s Mana Regen

+26 Intelligence

+25% Soul Point Regen

+30% Reflection

+427 Spell Damage Raw

+15% Water Defense

-10 2nd Spell Cost

-

Thrundacrack Spear Combat Lv. Min: 96

Dexterity Min: 105

Neutral: 100-150

Thunder: 50-255

Very Fast 4 -60% Health Regen

+45 Dexterity

+9% Walk Speed

+25% Thunder Damage

+60% Water Damage

-1 3rd Spell Cost

-

Collapse Spear Combat Lv. Min: 97

Strength Min: 35

Dexterity Min: 35

Intelligence Min: 35

Defense Min: 35

Agility Min: 35

Neutral: 60-90

Earth: 0-250

Thunder: 0-250

Water: 0-250

Fire: 0-250

Air: 0-250

Slow 3 +4/4s Mana Steal

+70 Strength

+250% Exploding

+100% Main Attack Damage

-60% Earth Defense

-60% Thunder Defense

-60% Water Defense

-60% Fire Defense

-60% Air Defense

-

Wands[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Pure Wand Combat Lv. Min: 65

Intelligence Min: 50

Agility Min: 30

Neutral: 0-5

Water: 20-45

Air: 15-55

Fast 0 +4/4s Mana Steal

+30% XP Bonus

+20% Reflection

+425% Spell Damage

-100% Main Attack Damage

+1 3rd Spell Cost

Entropy: Meteor falls three times faster

Lament Wand Combat Lv. Min: 96

Intelligence Min: 110

Neutral: 100-115

Water: 245-255

Slow 3 -500/4s Life Steal

+8/4s Mana Steal

+20 Intelligence

+80% Water Damage

-50% 1st Spell Cost

-

Gaia Wand Combat Lv. Min: 97

Strength Min: 105

Neutral: 200-320 Very Slow 3 +25 Strength

+15% Thorns

+2500/3s Poison

-5% Spell Damage

-500 Spell Damage Raw

+15% Main Attack Damage

+500 Main Attack Damage Raw

-3 4th Spell Cost

-

Monster Wand Combat Lv. Min: 98

Defense Min: 110

Neutral: 160-205

Fire: 200-275

Slow 3 +500/4s Life Steal

+2/4s Mana Steal

+40 Defense

+3000 Health

+40% Main Attack Damage

+25% Fire Damage

+1 1st Spell Cost

-

Fatal Wand Combat Lv. Min: 99

Dexterity Min: 110

Thunder: 1-482 Very Fast 3 +1/4s Mana Steal

+25 Dexterity

+15% Walk Speed

+25% Spell Damage

+40% 1st Spell Cost

-70% 2nd Spell Cost

-

Singularity Wand Combat Lv. Min: 99

Strength Min: 42

Dexterity Min: 42

Intelligence Min: 42

Defense Min: 42

Agility Min: 42

Earth: 250-300

Thunder: 50-500

Water: 200-350

Fire: 150-400

Air: 100-450

Super Slow 15 +250 Health Regen

+60 Dexterity

-40% Walk Speed

+10% Spell Damage

+300 Spell Damage Raw

+15% Main Attack Damage

+600 Main Attack Damage

-

Warp Wand Combat Lv. Min: 99

Agility Min: 130

Neutral: 550-90

Air: 200-240

Very Fast 3 -9/4s Mana Regen

-200% Health Regen

-600 Health Regen

+20 Agility

+50% Exploding

+180% Walk Speed

+90% Reflection

+15% Air Damage

+1 1st Spell Cost

-100 2nd Spell Cost

-

Daggers[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Archangel Dagger Combat Lv. Min: 69

Agility Min: 70

Neutral: 20-60

Air: 165-200

Fast 3 +30% Health Regen

+120 Health Regen

+10 Defense

+15 Agility

+41% Walk Speed

+1900 Health

-

Nullification Dagger Combat Lv. Min: 95

Strength Min: 30

Dexterity Min: 30

Intelligence Min: 30

Defense Min: 30

Agility Min: 30

Earth: 80-88

Thunder: 20-148

Water: 65-103

Fire: 50-118

Air: 35-133

Fast 3 +495/4s Life Steal

+3/4s Mana Steal

+40 Defense

-7000/3s Poison

+80% Reflection

+143% Earth Defense

+143% Thunder Defense

+143% Water Defense

+143% Fire Defense

+143% Air Defense

-

Weathered Dagger Combat Lv. Min: 96

Agility Min: 110

Neutral: 60-100

Air: 200-300

Very Fast 3 +3/4s Mana Steal

+20 Agility

-50% Exploding

+25% Walk Speed

+1 Tier Attack Speed

+25% Reflection

+20% Air Damage

Roving Assassin: Vanish no longer drains mana while invisible

Grimtrap Dagger Combat Lv. Min: 96

Strength Min: 100

Neutral: 245-315

Earth: 425-555

Slow 3 +650/4s Life Steal

-2/4s Mana Steal

+15 Strength

+70% Throns

+2000/3s Poison

+1 2nd Spell Cost

-2 4th Spell Cost

-

Cataclysm Dagger Combat Lv. Min: 96

Dexterity Min: 120

Neutral: 70-230

Thunder: 70-500

Super Fast 3 +5% Stealing

+20 Dexterity

+21% Thorns

-6000 Health

+17% Thunder Damage

-1 1st Spell Cost

-

Nirvana Dagger Combat Lv. Min: 97

Intelligence Min: 110

Water: 430-520 Normal 3 +2/4s Mana Regen

-4/4s Mana Steal

+40 Intelligence

-2000 Health

+15% Reflection

+25% Spell Damage

-80% Main Attack Damage

Transcendence: 50% chance for spells to cost no mana when casted

Inferno Dagger Combat Lv. Min: 97

Defense Min: 105

Fire: 300-360 Very Fast 3 -1/4s Mana Regen

-35% Health Regen

+20 Defense

+10% Walk Speed

+2000 Health

+25% Main Attack Damage

+200 Main Attack Damage Raw

+25% Fire Damage

-40% Water Defense

-

Reliks[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Aftershock Relik Combat Lv. Min: 77

Strength Min: 80

Neutral: 80-85

Earth: 1550-1850

Super Slow 4 +20 Strength

+20 Defense

+1850 Health

-20% Spell Damage

+20% Earth Damage

+20% Earth Defense

-40% 4th Spell Cost

-

Olympic Relik Combat Lv. Min: 93

Agility Min: 105

Air: 465-495 Fast 3 +25 Agility

+35% Walk Speed

+20% Air Damage

+30% Air Defense

-2 1st Spell Cost

-2 2nd Spell Cost

+6 Jump Height

-

Hadal Relik Combat Lv. Min: 94

Intelligence Min: 150

Water: 2210-2650 Super Slow 3 +6/4s Mana Regen

+75% Spell Damage

+56% 3rd Spell Cost

+56% 4th Spell Cost

+1 3rd Spell Cost

+1 4th Spell Cost

-

Sunstar Relik Combat Lv. Min: 95

Dexterity Min: 115

Neutral: 250-400

Thunder: 500-700

Slow 3 +625/4s Life Steal

+30% Thorns

+90% Reflection

+769 Main Attack Damage Raw

+20% Thunder Damage

-30% Water Damage

-

Fantasia Relik Combat Lv. Min: 96

Strength Min: 45

Dexterity Min: 45

Intelligence Min: 45

Defense Min: 45

Agility Min: 45

Earth: 235-385

Thunder: 345-375

Water: 285-435

Fire: 260-460

Air: 310-410

Very Slow 3 -4/4s Mana Regen

-4/4s Mana Steal

+50 Intelligence

-38% 1st Spell Cost

-38% 2nd Spell Cost

-38% 3rd Spell Cost

-38% 4th Spell Cost

-

Toxoplasmosis Relik Combat Lv. Min: 96

Strength Min: 110

Earth: 3-3 Very Fast 2 +500/4s Life Steal

+4/4s Mana Steal

+20% Loot Bonus

+40 Strength

+20% Walk Speed

+10000/3s Poison

-

Absolution Relik Combat Lv. Min: 97

Defense Min: 115

Fire: 265-275 Super Fast 0 +3/4s Mana Regen

+3000 Health

+23% Soul Point Regen

+200% Water Damage

+20% Fire Damage

+45% Earth Defense

+45% Thunder Defense

-4 1st Spell Cost

-

List of Mythic Armor[]

Chestplate[]

Icon Item Name Item Type Requirements Health Elemental Defense Slots Identifications (Base) Major IDs

Discoverer Chestplate Combat Lv. Min: 89 0♥ - 0 +15% XP Bonus

+154% Loot Bonus

-

Boots[]

Icon Item Name Item Type Requirements Health Elemental Defense Slots Identifications (Base) Major IDs

Crusade Sabatons Boots Combat Lv. Min: 90 5050♥ Earth: 125

Fire: 200

3 +31% Health Regen

+20 Strength

+30 Defense

+35% Thorns

-15% Walk Speed

+2500 Health

+30% Earth Defense

+20% Fire Defense

-

Resurgence Boots Combat Lv. Min: 91

Intelligence Min: 65

Defense Min: 90

4550♥ Water: 175

Fire: 125

4 +6/4s Mana Regen

+500 Health Regen

+25 Intelligence

-14% Walk Speed

+20% Soul Point Regen

-40% Spell Damage

-50% Main Attack Damage

-

Galleon Boots Combat Lv. Min: 92

Strength Min: 65

Intelligence Min: 60

4500♥ Earth: 200

Thunder: -275

Water: 250

3 +4/4s Mana Steal

+20% Loot Bonus

-1 Tier Attack Speed

+2308/3s Poison

+25% Main Attack Damage

+30% Earth Damage

+30% Water Damage

-

Boreal Boots Combat Lv. Min: 93

Defense Min: 75

Agility Min: 65

5000♥ Fire: 250

Air: 375

3 +2/4s Mana Regen

+100% Health Regen

+269 Health Regen

+25% Walk Speed

+25% Reflection

-75% Earth Damage

-75% Thunder Damage

+50% Fire Defense

+50% Air Defense

-

Slayer Boots Combat Lv. Min: 94

Dexterity Min: 75

Agility Min: 60

3775♥ - 2 -270 Health Regen

+10% Stealing

+20 Dexterity

+27% Walk Speed

+1 Tier Attack Speed

+500 Main Attack Damage Raw

-55% 3rd Spell Cost

-

Moontower Boots Combat Lv. Min: 95

Intelligence Min: 80

Agility Min: 90

3850♥ Earth: 75

Thunder: 75

Water: 125

Fire: 75

Air: 125

3 -20 Strength

-20 Dexterity

+50 Intelligence

-20 Defense

+60 Agility

+25% Walk Speed

+40% Water Defense

+40% Air Defense

-

Dawnbreak Boots Combat Lv. Min: 96

Dexterity Min: 65

Defense Min: 65

4225♥ Thunder: 200

Water: -125

Fire: 200

Air: -125

2 +350/4s Life Steal

+3/4s Mana Steal

+23% Exploding

-20 Tier Attack Speed

+5000 Main Attack Damage Raw

+27% Thunder Damage

+27% Fire Damage

-

Stardew Boots Combat Lv. Min: 97

Dexterity Min: 75

Intelligence Min: 75

4075♥ Earth: -100

Thunder: 150

Water: 150

Fire: -100

Air: -100

2 -3/4s Mana Regen

+3/4s Mana Steal

+25% Reflection

+429 Spell Damage Raw

+35% Thunder Damage

+35% Water Damage

-

Warchief Boots Combat Lv. Min: 98

Strength Min: 80

Dexterity Min: 80

5225♥ Earth: -150

Thunder: -150

Water: -100

Fire: -100

Air: -100

3 +20 Strength

+10 Dexterity

+35% Exploding

-15% Walk Speed

+40% Main Attack Damage

+425 Main Attack Damage Raw

+40% Earth Damage

+50% Thunder Damage

-

Revenant Boots Combat Lv. Min: 99

Strength Min: 70

Agility Min: 70

7000♥ Earth: 70

Air: 70

3 +3/4s Mana Steal

+40% Walk Speed

-2500 Health

+120% Reflection

-70% Main Attack Damage

+700 Main Attack Damage Raw

+40% Earth Damage

+40% Air Damage

-40% 4th Spell Cost

-

Trivia[]

  • Mythics were introduced in the Gavel Expansion and are the rarest items in the game.
  • Mythic Accessories do not exist in-game.
  • Mythic Armor was added to the game in the Gameplay Update.
  • All the Mythic Boots follow 2 certain elements. For example, Dawnbreak follows the elements Thunder and Fire. The easiest way to tell which elements Mythic Boots follow is by looking at the skill point requirements.
  • There is exactly one piece of Mythic Armor for each level ranging from 89 to 99. There is no such case where two Mythic Armors share the same Combat level minimum.

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