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UnidentifiedMythicBox

Mythic Items are the rarest and most powerful Weapons and Armour in the game. Most Mythics are designed for endgame players of level 90+, and have generally stronger stats than any other non-Mythic items available at their level; however, there are some Mythics with level requirements as low as 65, as well as those with specific gimmicks that may make them less useful than other items depending on one's build and preferred playstyle. They typically have very high Skill Point requirements, and often have Major IDs.

Mythics are significantly rarer than almost all other items of Fabled tier or lower, and are distinguished by a dark purple name tag. Each Class currently has eight different Mythic weapons, including one focused around each of the five Elements as well as one "rainbow" weapon. There are also ten pairs of Mythic Boots, each focused around a pair of elements, and one Mythic Chestplate, the utility item
Discoverer. Additionally, the strongest
Mastery Tomes available from Raids are also classified as Mythic-tier.

Mythic items have a 1/142857 or 0.0007% chance to drop from mobs or Loot Chests around their level. Mythics can also be obtained in three other ways:

  • Trading - They can be purchased from other players through the Trade Market or personal trading, often for multiple stacks of
    Liquid Emeralds.
  • The Forgery - There is a 1.5% chance to receive a Mythic from a completed Forgery run, which increases the more runs are completed without receiving one.
  • Lootrunning - There is an estimated 0.1% chance per pull of receiving a Mythic from the Lootrunning Reward Chest. Which Mythics are available from the Reward Chest depends on the lootrun completed, and changes each week. Notably, Lootrunning is also the only way to obtain ShinyIcon Shiny Mythics.

List of Mythic Weapons[]

Bows[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Az Bow Combat Lv. Min: 74
Dexterity Min: 80
Neutral: 120-180
Thunder: 1-250
Fast 5 +15% XP bonus
+15 Intelligence
+15 Defense
+40% Water Damage
+40% Fire Damage
-33% 1st Spell Cost
-

Freedom Bow Combat Lv. Min: 93
Strength Min: 40
Dexterity Min: 40
Intelligence Min: 40
Defense Min: 40
Agility Min: 40
Earth: 120-142
Thunder: 60-202
Water: 190-172
Fire: 105-157
Air: 75-187
Normal 4 2/4s Mana Regen
+30 Agility
+15% Walk Speed
+1000 Health
+150 Spell Damage Raw
+150 Main Attack Damage Raw
-

Grandmother Bow Combat Lv. Min: 95
Strength Min: 110
Neutral: 245-375
Earth: 600-800
Slow 4 -30% Health Regen
-500 Health Regen
+15% XP Bonus
+25% Loot Bonus
+15 Strength
+70 Agility
-6% Walk Speed
+21% Spell Damage
+21% Main Attack Damage
-

Ignis Bow Combat Lv. Min: 95
Defense Min: 105
Neutral: 200-280
Fire: 220-320
Normal 3 +60% Health Regen
+500 Health Regen
+20 Defense
+4000 Health
+10% Fire Damage
+100% Fire Defense
+50% Air Defense
-50% 4th Spell Cost
Heart of the Pack: Nearby ally players get 35% of the amount of health you regenerate

Divzer Bow Combat Lv. Min: 97
Dexterity Min: 115
Neutral: 54-56
Thunder: 275-275
Super Fast 3 +973/4s Life Steal
+6/4s Mana Steal
+37 Dexterity
-39 Defense
-550 Agility
+1 Tier Attack Speed
+342 Spell Damage Raw
+727 Main Attack Damage Raw
-550% Water Damage
-550% Fire Damage
-

Spring Bow Combat Lv. Min: 98
Intelligence Min: 120
Neutral: 200-250
Water: 270-450
Normal 3 +3/4s Mana Regen
+20 Strength
-50 Dexterity
+20 Intelligence
-50% Thunder Damage
+20% Water Damage
-1 3rd Spell Cost
+1 4th Spell Cost
-

Stratiformis Bow Combat Lv. Min: 99
Agility Min: 115
Neutral: 120-230
Air: 220-390
Fast 3 +25 Agility
+76% Walk Speed
-2000 Health
+12% Reflection
+12% Spell Damage
+12% Main Attack Damage
-

Epoch Bow Combat Lv. Min: 102
Agility Min: 70
Dexterity Min: 70
Neutral: 500-620
Air: 520-600
Thunder: 480-640
Super Slow 3 +20% Spell Damage
+825/3s Life Steal
-1/3s Mana Steal
-20% Walk Speed
+769 Main Attack Neutral Damage
+70% Sprint
-1 1st Spell Cost
-1 4th Spell Cost
-

Spears[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Apocalypse Spear Combat Lv. Min: 81
Defense Min: 95
Neutral: 490-720
Fire: 210-630
Super Slow 3 -125% Health Regen
+666/4s Life Steal
-20 Intelligence
+30 Defense
+150% Exploding
-20% Soul Point Regen
-50% Water Damage
-50% Water Defense
+20% Fire Defense
-

Hero Spear Combat Lv. Min: 91
Agility Min: 110
Neutral: 80-100
Air: 160-190
Very Fast 4 +40% Health Regen
+20 Strength
+20 Dexterity
+40 Agility
+40% Walk Speed
+40% Main Attack Damage
Saviour's Sacrifice: While under 50% maximum health, you and nearby allies gain 50% bonus damage and defense

Guardian Spear Combat Lv. Min: 93
Defense Min: 110
Neutral: 100-125
Fire: 200-255
Normal 3 +1/4s Mana Regen
+715 Health Regen
+20 Defense
+25% Thorns
+6000 Health
+20% Earth Defense
+20% Water Defense
+20% Fire Defense
Guardian: 50% of the damage taken by nearby ally players is redirected to you

Alkatraz Spear Combat Lv. Min: 94
Strength Min: 120
Earth: 1850-2000 Super Slow 0 +30 Strength
-15 Dexterity
-15 Intelligence
-15 Defense
-15 Agility
+30% Exploding
+30% Main Attack Damage
+30% Earth Damage
-

Idol Spear Combat Lv. Min: 95
Intelligence Min: 120
Water: 330-430 Normal 3 +2/4s Mana Regen
+26 Intelligence
+25% Soul Point Regen
+30% Reflection
+427 Spell Damage Raw
+15% Water Defense
-10 2nd Spell Cost
-

Thrundacrack Spear Combat Lv. Min: 96
Dexterity Min: 105
Neutral: 100-150
Thunder: 50-255
Very Fast 4 -60% Health Regen
+45 Dexterity
+9% Walk Speed
+25% Thunder Damage
+60% Water Damage
-1 3rd Spell Cost
-

Collapse Spear Combat Lv. Min: 97
Strength Min: 35
Dexterity Min: 35
Intelligence Min: 35
Defense Min: 35
Agility Min: 35
Neutral: 45-60
Earth: 0-310
Thunder: 0-310
Water: 0-310
Fire: 0-310
Air: 0-310
Very Slow 3 +4/4s Mana Steal
+45 Strength
+250% Exploding
+50% Main Attack Damage
-60% Earth Defense
-60% Thunder Defense
-60% Water Defense
-60% Fire Defense
-60% Air Defense
Fission: Explosions from your "Exploding" ID are twice as big and twice as strong

Wands[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Pure Wand Combat Lv. Min: 65
Intelligence Min: 50
Agility Min: 30
Neutral: 0-5
Water: 20-45
Air: 15-55
Fast 0 +4/4s Mana Steal
+30% XP Bonus
+20% Reflection
+425% Spell Damage
-100% Main Attack Damage
+1 3rd Spell Cost
Gravity Well: Meteor has increased blast radius and pulls enemies instead

Lament Wand Combat Lv. Min: 96
Intelligence Min: 110
Neutral: 100-115
Water: 245-255
Slow 3 -500/4s Life Steal
+8/4s Mana Steal
+20 Intelligence
+80% Water Damage
-50% 1st Spell Cost
-

Gaia Wand Combat Lv. Min: 97
Strength Min: 105
Neutral: 150-220

Earth: 380-490

Very Slow 3 +25 Strength
+15% Thorns
+2500/3s Poison
-5% Spell Damage
-500 Spell Damage Raw
+15% Main Attack Damage
+500 Main Attack Damage Raw
-3 4th Spell Cost
-

Monster Wand Combat Lv. Min: 98
Defense Min: 110
Neutral: 160-205
Fire: 200-275
Slow 3 +500/4s Life Steal
+2/4s Mana Steal
+40 Defense
+3000 Health
+40% Main Attack Damage
+25% Fire Damage
+1 1st Spell Cost
-

Fatal Wand Combat Lv. Min: 99
Dexterity Min: 110
Thunder: 1-482 Very Fast 3 +1/4s Mana Steal
+25 Dexterity
+15% Walk Speed
+25% Spell Damage
+40% 1st Spell Cost
-70% 2nd Spell Cost
-

Singularity Wand Combat Lv. Min: 99
Strength Min: 42
Dexterity Min: 42
Intelligence Min: 42
Defense Min: 42
Agility Min: 42
Earth: 250-300
Thunder: 50-500
Water: 200-350
Fire: 150-400
Air: 100-450
Super Slow 15 +250 Health Regen
+60 Dexterity
-40% Walk Speed
+10% Spell Damage
+300 Spell Damage Raw
+15% Main Attack Damage
+600 Main Attack Damage
-

Warp Wand Combat Lv. Min: 99
Agility Min: 130
Neutral: 550-90
Air: 200-240
Very Fast 3 -9/4s Mana Regen
-200% Health Regen
-600 Health Regen
+20 Agility
+50% Exploding
+180% Walk Speed
+90% Reflection
+15% Air Damage
+1 1st Spell Cost
-100 2nd Spell Cost
-
Quetzalcoatl Wand Combat Lv. Min: 103

Strength Min: 70

Agility Min: 70

Neutral: 25-45

Earth: 50-70

Air: 45-75

Very Fast 4 +1423/4s Life Steal

+28% Walk Speed

+270 Spell Damage

+95 Main Attack Damage

-80% Water Damage

+2 Jump Height

-

Daggers[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Archangel Dagger Combat Lv. Min: 69
Agility Min: 70
Neutral: 20-60
Air: 165-200
Fast 3 +30% Health Regen
+120 Health Regen
+10 Defense
+15 Agility
+41% Walk Speed
+1900 Health
-

Nullification Dagger Combat Lv. Min: 95
Strength Min: 30
Dexterity Min: 30
Intelligence Min: 30
Defense Min: 30
Agility Min: 30
Earth: 80-88
Thunder: 20-148
Water: 65-103
Fire: 50-118
Air: 35-133
Fast 3 +495/4s Life Steal
+3/4s Mana Steal
+40 Defense
-7000/3s Poison
+80% Reflection
+143% Earth Defense
+143% Thunder Defense
+143% Water Defense
+143% Fire Defense
+143% Air Defense
-

Weathered Dagger Combat Lv. Min: 96
Agility Min: 110
Neutral: 60-100
Air: 200-300
Very Fast 3 +3/4s Mana Steal
+20 Agility
-50% Exploding
+25% Walk Speed
+1 Tier Attack Speed
+25% Reflection
+20% Air Damage
Roving Assassin: Vanish no longer drains mana while invisible

Grimtrap Dagger Combat Lv. Min: 96
Strength Min: 100
Neutral: 245-315
Earth: 425-555
Slow 3 +650/4s Life Steal
-2/4s Mana Steal
+15 Strength
+70% Thorns
+2000/3s Poison
+1 2nd Spell Cost
-2 4th Spell Cost
-

Cataclysm Dagger Combat Lv. Min: 96
Dexterity Min: 120
Neutral: 70-230
Thunder: 70-500
Super Fast 3 +5% Stealing
+20 Dexterity
+21% Thorns
-6000 Health
+17% Thunder Damage
-1 1st Spell Cost
-

Nirvana Dagger Combat Lv. Min: 97
Intelligence Min: 110
Water: 430-520 Normal 3 +2/4s Mana Regen
-4/4s Mana Steal
+40 Intelligence
-2000 Health
+15% Reflection
+25% Spell Damage
-80% Main Attack Damage
Transcendence: 50% chance for spells to cost no mana when casted

Inferno Dagger Combat Lv. Min: 97
Defense Min: 105
Fire: 300-360 Very Fast 3 -1/4s Mana Regen
-35% Health Regen
+20 Defense
+10% Walk Speed
+2000 Health
+25% Main Attack Damage
+200 Main Attack Damage Raw
+25% Fire Damage
-40% Water Defense
-

Oblivion Dagger Combat Lv. Min: 101
Intelligence Min: 65
Dexterity Min: 75
Neutral: 1-200
Water: 600-999
Thunder: 600-999
Super Slow 4 +15 Dexterity
-10/5s Mana Regen
+1/3s Mana Steal
+40% Exploding
+40% Soul Point Regen
+265 Neutral Spell Damage
-4 2nd Spell Cost
-

Reliks[]

Icon Item Name Item Type Requirements Damage Speed Slots Identifications (Base) Major IDs

Aftershock Relik Combat Lv. Min: 77
Strength Min: 80
Neutral: 80-85
Earth: 1550-1850
Super Slow 4 +20 Strength
+20 Defense
+1850 Health
-20% Spell Damage
+20% Earth Damage
+20% Earth Defense
-40% 4th Spell Cost
-

Olympic Relik Combat Lv. Min: 93
Agility Min: 105
Air: 465-495 Fast 3 +25 Agility
+35% Walk Speed
+20% Air Damage
+30% Air Defense
-2 1st Spell Cost
-2 2nd Spell Cost
+6 Jump Height
-

Hadal Relik Combat Lv. Min: 94
Intelligence Min: 150
Water: 2210-2650 Super Slow 3 +6/4s Mana Regen
+75% Spell Damage
+56% 3rd Spell Cost
+56% 4th Spell Cost
+1 3rd Spell Cost
+1 4th Spell Cost
-

Sunstar Relik Combat Lv. Min: 95
Dexterity Min: 115
Neutral: 250-400
Thunder: 500-700
Slow 3 +625/4s Life Steal
+30% Thorns
+90% Reflection
+769 Main Attack Damage Raw
+20% Thunder Damage
-30% Water Damage
-

Fantasia Relik Combat Lv. Min: 96
Strength Min: 45
Dexterity Min: 45
Intelligence Min: 45
Defense Min: 45
Agility Min: 45
Earth: 235-385
Thunder: 345-375
Water: 285-435
Fire: 260-460
Air: 310-410
Very Slow 3 -4/4s Mana Regen
-4/4s Mana Steal
+50 Intelligence
-38% 1st Spell Cost
-38% 2nd Spell Cost
-38% 3rd Spell Cost
-38% 4th Spell Cost
-

Toxoplasmosis Relik Combat Lv. Min: 96
Strength Min: 110
Earth: 3-3 Very Fast 2 +500/4s Life Steal
+4/4s Mana Steal
+20% Loot Bonus
+40 Strength
+20% Walk Speed
+10000/3s Poison
-

Absolution Relik Combat Lv. Min: 97
Defense Min: 115
Fire: 265-275 Super Fast 0 +3/4s Mana Regen
+3000 Health
+23% Soul Point Regen
+200% Water Damage
+20% Fire Damage
+45% Earth Defense
+45% Thunder Defense
-4 1st Spell Cost
-

Immolation Relik Combat Lv. Min: 101
Agility Min: 80
Defense Min: 80
Fire: 200-440
Air: 310-330
Slow 3 -180% Health Regen
-2750 Health
+45% Fire Damage
-1000% Water Damage
+45% Air Damage
-23% 3rd Spell Cost
-

List of Mythic Armor[]

Chestplate[]

Icon Item Name Item Type Requirements Health Elemental Defense Slots Identifications (Base) Major IDs

Discoverer Chestplate Combat Lv. Min: 89 0♥ - 0 +15% XP Bonus

+154% Loot Bonus

-

Boots[]

Icon Item Name Item Type Requirements Health Elemental Defense Slots Identifications (Base) Major IDs

Crusade Sabatons Boots Combat Lv. Min: 90 5050♥ Earth: 125

Fire: 200

3 +31% Health Regen

+20 Strength

+30 Defense

+35% Thorns

-15% Walk Speed

+2500 Health

+30% Earth Defense

+20% Fire Defense

-

Resurgence Boots Combat Lv. Min: 91

Intelligence Min: 65

Defense Min: 90

4550♥ Water: 175

Fire: 125

4 +6/4s Mana Regen

+500 Health Regen

+25 Intelligence

-14% Walk Speed

+20% Soul Point Regen

-40% Spell Damage

-50% Main Attack Damage

-

Galleon Boots Combat Lv. Min: 92

Strength Min: 65

Intelligence Min: 60

4500♥ Earth: 200

Thunder: -275

Water: 250

3 +4/4s Mana Steal

+20% Loot Bonus

-1 Tier Attack Speed

+2308/3s Poison

+25% Main Attack Damage

+30% Earth Damage

+30% Water Damage

-

Boreal Boots Combat Lv. Min: 93

Defense Min: 75

Agility Min: 65

5000♥ Fire: 250

Air: 375

3 +2/4s Mana Regen

+100% Health Regen

+269 Health Regen

+25% Walk Speed

+25% Reflection

-75% Earth Damage

-75% Thunder Damage

+50% Fire Defense

+50% Air Defense

-

Slayer Boots Combat Lv. Min: 94

Dexterity Min: 75

Agility Min: 60

3775♥ - 2 -270 Health Regen

+10% Stealing

+20 Dexterity

+27% Walk Speed

+1 Tier Attack Speed

+500 Main Attack Damage Raw

-55% 3rd Spell Cost

-

Moontower Boots Combat Lv. Min: 95

Intelligence Min: 80

Agility Min: 90

3850♥ Earth: 75

Thunder: 75

Water: 125

Fire: 75

Air: 125

3 -20 Strength

-20 Dexterity

+50 Intelligence

-20 Defense

+60 Agility

+25% Walk Speed

+40% Water Defense

+40% Air Defense

-

Dawnbreak Boots Combat Lv. Min: 96

Dexterity Min: 65

Defense Min: 65

4225♥ Thunder: 200

Water: -125

Fire: 200

Air: -125

2 +350/4s Life Steal

+3/4s Mana Steal

+23% Exploding

-20 Tier Attack Speed

+5000 Main Attack Damage Raw

+27% Thunder Damage

+27% Fire Damage

-

Stardew Boots Combat Lv. Min: 97

Dexterity Min: 75

Intelligence Min: 75

4075♥ Earth: -100

Thunder: 150

Water: 150

Fire: -100

Air: -100

2 -3/4s Mana Regen

+3/4s Mana Steal

+25% Reflection

+429 Spell Damage Raw

+35% Thunder Damage

+35% Water Damage

-

Warchief Boots Combat Lv. Min: 98

Strength Min: 80

Dexterity Min: 80

5225♥ Earth: -150

Thunder: -150

Water: -100

Fire: -100

Air: -100

3 +20 Strength

+10 Dexterity

+35% Exploding

-15% Walk Speed

+40% Main Attack Damage

+425 Main Attack Damage Raw

+40% Earth Damage

+50% Thunder Damage

-

Revenant Boots Combat Lv. Min: 99

Strength Min: 70

Agility Min: 70

7000♥ Earth: 70

Air: 70

3 +3/4s Mana Steal

+40% Walk Speed

-2500 Health

+120% Reflection

-70% Main Attack Damage

+700 Main Attack Damage Raw

+40% Earth Damage

+40% Air Damage

-40% 4th Spell Cost

-

Shiny Mythics[]

ShinyIcon

Very rarely from a Reward Chest at the end of a Lootrun, Shiny Mythics can be obtained. While they have no gameplay difference compared to regular Mythics, they have notable cosmetic differences, these being an enchanted tint and a stat tracker seen in the item lore. Some stats tracked by Shiny Mythics include:

  • Wars Won
  • Mobs Killed
  • Dungeons Won
  • Chests Opened

Trivia[]

  • Mythics were introduced in the Gavel Expansion and are the rarest items in the game.
  • Mythic Accessories do not exist in-game.
  • Mythic Armor was added to the game in the Gameplay Update.
  • All the Mythic Boots follow 2 certain elements. For example, Dawnbreak follows the elements Thunder and Fire. The easiest way to tell which elements Mythic Boots follow is by looking at the skill point requirements.
  • There is exactly one piece of Mythic Armor for each level ranging from 89 to 99. There is no such case where two Mythic Armors share the same Combat level minimum.
  • Every class has 1 endgame mythic for each element, 1 lower leveled mythic, and 1 dual-element mythic weapon.

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