Difference between revisions of "Psychoruin"

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m (Fixed obtain in infobox and used infobox damage syntax)
m (→‎Identifications: changed to id table)
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== Identifications ==
 
== Identifications ==
 
It costs [AMT] [[Emeralds]] to identify Psychoruin.
 
It costs [AMT] [[Emeralds]] to identify Psychoruin.
 
{{Identification
{|class="wikitable"
 
  +
|min_intelligence = +2|max_intelligence = +6
|-
 
  +
|min_raw_spell_damage = +3|max_raw_spell_damage = +13
! Identification !! Average Value
 
  +
|min_water_damage = -4|max_water_damage = -2
|-
 
  +
|min_thunder_damage = +2|max_thunder_damage = +8
| Intelligence Points || +4
 
  +
|min_water_defense = +2|max_water_defense = +8
|-
 
  +
|min_thunder_defense = -11|max_thunder_defense = -6
| Raw Spell Damage Bonus || +10
 
 
}}
|-
 
| Bonus Water Damage || -3%
 
|-
 
| Bonus Thunder Damage || +6%
 
|-
 
| Bonus Water Defense || +6%
 
|-
 
| Bonus Thunder Defense || -9%
 
|}
 
 
 
[[Category:Loot Only Items]]
 
[[Category:Loot Only Items]]

Revision as of 20:08, 31 December 2016

Template:Infobox/Weapons2 Psychoruin is a level 20 rare Wand, only found in Loot Chests. It gives several bonuses to both Thunder- and Water-related stats, including a raw bonus to spell damage, but due to its lack of Neutral damage it is next to useless against mobs who resist these two elements.

Identifications

It costs [AMT] Emeralds to identify Psychoruin.

Identification Minimum Value Maximum Value