Note: If there are arguments after the equal sign, you can fill in that specific field using one of those arguments (case sensitive) and receive the corresponding color to the text.
For example: If you wrote Mythic under the type field, then Mythic will be shown when changes are saved.
You don't need to use one of the arguments given, they are simply there for convenience.
Note: * means optional. Please don't include the * when writing the field though
The item name, default to the page name if blanked. the Rarity Template should be used to color the items name to its corresponding type.
The image for the infobox, fill with [[File:<ImageName.extension>]] or with the ArmourIcon Template.
The kind of armour the item is (e.g. Iron Leggings, Diamond Chestplate).
The armour type. Should be Normal, Unique, Rare, Legendary, Mythic, or Set.
The minimum level it is possible to wear this armour piece.
The base Health bonus given by the armour while worn.
An optional field for Earth Defense amount.
An optional field for Thunder Defense amount.
An optional field for Water Defense amount.
An optional field for Fire Defense amount.
An optional field for Air Defense amount.
Number of Powder Slots available.
How the armour can be obtained: Nonspecific, Mob Drop, Quest Reward, Discontinued, Loot (chest), Merchant, or Other.
Any special tags the armour has: Untradable, Quest Item, or None.
Could be, for example, r_dexterity. The prefix "r_" stands for requirement (to avoid confusion) and the suffix would be the requirement. If r_dexterity = 20, for example, then it'd display: "Dexterity: Minimum: 20".
Any other information (e.g. Contest Reward).
If set to any value, the page will not be automatically categorised.