|AI Type||Melee AI|
|Crowd Control Immunities|
|Knockback||Immune (Immobile Mob)|
|Temporal Horror (Phase 1)|
|AI Type||Charge AI, Flying|
Temporal Rifts are a melee enemy that are immobile and try to damage the player by coming into contact with them. They attack very quickly while the player is in range. Occasionally, Temporal Rifts will use the Pull spell and pull the player towards them. On death, they create one phase 1 Temporal Horror. They are also immune to knockback effects against them, though they do not display an icon next to their name saying so.
Temporal Horrors are the miniboss created by Temporal Rifts. In their first phase, they are a melee enemy with Charge AI, while in their second phase they attack with a rapid barrage of projectiles. In both phases, they are weak to ✽ Water damage and deal ✦ Thunder damage with their attacks. They ignore gravity and can fly.
In their first phase, they can use the Pull and Heavy Teleport spells; in their second phase, they use the same spells in addition to Charge.
Temporal Rifts and Temporal Horrors can drop the following ingredients when defeated: This mob has no ingredient drops.
Temporal Horrors can drop the
Temporal Cage item, which is exclusively dropped by them.
Temporal Rifts are located in a cave in Little Wood.
Location: -584, 105, -1343
|Mobs||Dark Cultist (Lv. 14) • Dark Cultist (Lv. 15) • Cursed Cultist • Temporal Rift|
|Info||Located in the northern part of Little Wood.|
|Image||Name||Level||Health||AI Type||Abilities||Elemental Stats||Drops||Location|
|Temporal Rift||20||300||Melee AI||Knockback Immune
|-||Temporal Horror (Phase 1)
|Cave at -584, 105, -1343|
|Temporal Horror (Phase 1)||20||800||Charge AI
|1 Temporal Horror (Phase 2)
|From Temporal Rifts|
|Temporal Horror (Phase 2)||20||400||Ranged AI
|From Temporal Horrors (Phase 1)|